Thread:Beneblade2142/@comment-46261745-20200915155400/@comment-33997589-20200916024103

I read about those iterations idea somewhre in your posts but thought that it's earlier idea than stars because maybe it was harder to do but if it's doable I also like iterations more.

I like 4 iterations more but on the other hand it would be pretty tiresome for player to play it 4 times. Maybe cut it down to 3 as you suggested but make changes to first run - like adding Satella and Hawzel in first run (as Hornet and friends are more friendly with Miki than Kayblis she don't have to hesitate that much in taking their help). If you don't want to give Satella as reward that fast we can still add her only after the second game (just like you wanted to make La sisters both appear in third game but make them capturable in 4th).

In the second game there would be additional event where Seizel is worried about her sister and joins her in battle (joins her as one commander or as second commander) and Miki accepts Kayblis help - Kaybnyan and Kaybwan troops. Depending on how hard this stage should be Silky can also be added there (but with more obstacles it probably should be more rewarding, iteration 2 can be made harder and for example already make La sisters bonus possible, but it would make problems with reward for iteration 3 - but if you want it unbeatable do we need reward for that? Catching 2 characters and doing events with them in unbeatable route sounds tiring ). Meglass could also be added here if needed for increasing difficulty.

Also I don't like splitting demons into factions that much - the day new Demon King is born there is no reason for factions to exist anymore, Hornet might send someone as she is friend with Satella/Silky/Hawzel, but in Kayblis faction noone really likes him as a friend that much -  they just joined him because they wanted to be in better position if he becomes new DK/wants to end situation where there is no DK quicker/are threatened by Kayblis/wants to subdue humanity like him. So I don't really see Kesserling coming on a behalf of Kayblis or mocking Hornet faction.

And iteration 3 would be unwinnable one with Kayblis and Hornet (and if not added earier Silky, Kesserling or someone can just come on his own). Might add La sisters events there if not adding them in 2nd game. You can always make it winnable (just make it really really hard but don't take away possibility of territory gain - if someone wants that badly to fight some practically unwinnable fight why don't let them?

Adding that "at least 2 stars/1 star with each iteration" condition would be probably good idea in that scenario. Maybe with 0 stars DK route could be vanilla, with 1 star it would be as described first iteration with Satella gain, iteration 2 activating with at least 2 stars with chance of getting La Sisters and iteration 3 - only on 5 stars and make it some funny challenge for masochists.

Undenstandable, it's always nice to think about some nicer things when you have some tedious script to develop.BTW how hard is SR to mod? I always liked playing with games files to make some little modifications and seeing it taking effect in a game.I could always try to help with writing those events, maybe for that "generic" bowman girl or later for  Demon King route (but first I'd like to finish sprites I started, will try to at least make them this month).

Anyway, nice work so far, keep it up!