Tsumashibori:Walkthrough

Endings

 * There is 1 "true" end for Sakura.
 * There are 7 "good" ends, one per heroine (Sakura, Madoka, Himeka, Ritsuko, Yukie, Rumina), and a Sisters end (Sakura & Madoka).
 * There is 1 "plain" end, where the player didn't get any of the girls, and the friend Keita enters the same company the player works for (Keita end).
 * There are 4 (?) bad ends. One for each "stealer", and a generic pregnancy end (pregant by one of the stealers).

General Tips

 * If Madoka is pregnant, it locks out all other heroine endings. Only the "Madoka end" and the "Sakura & Madoka end" remains possible despite pregancy status of the other girls.
 * If Sakura is pregnant, it locks out all sub-heroine endings.
 * Most heroines seem to require pregancy to get their ending. However, Sakura does not need to be pregnant for the Sakura end.
 * Even if you want to only focus on one heroine at a time, certain events for one heroine requires progress with another heroine. Also, events for different heroines sometimes share the same location, and you might want to clear the events for other heroines so you can do the event for your heroine when you want to (if it only happens on weekends or weekdays and you don't want to wait another week).


 * Utilize the save slots. The most recent Tuesday ~ Sunday should each get its own save slot, and every single Monday should have a separate save slot. This allows you to backtrack to any day within a week, and any week during the game. Use the quick save / quick load feature only to backtrack progress when experimenting which locations have which events.

Efficiency
Time is one of the main limiting factors of the game. The game starts from Dec 14th and the last day is Mar 13th, but a lot of events are not available until mid-January, and others various odd requirements that can easily affect your progress by an entire week depending on planning.

In general, avoid the generic events as much as possible. Always try to progress in the story-arc with the heroine you are working on, and only use generic events for stats adjustment when there's nothing better to do. At the end of January it is possible to get all 6 girls to level 3, and if you are not working on all the girls at once, level 3 should be even easier to acheive.

Having money helps a lot with saving time. It is possible to get both Sakura and Madoka up to max level AND pregnant in one single day, if you have 3 week's worth of Tutor pay. Thus it is most effecient time-wise to only progress on Sakura and Madoka to the point of unlocking their regular H (and unblocking events of any other heroine you want to work on), while focusing on other heroines for much of January. For the other characters, having money helps you buy Sperm point recharge items to speed up pregnancy factor, and Yukie requires you to have a lot of money to visit her, so in general it is best to start the Tutor job early.

When staying over, keep in mind that telling the truth without triggering explosion allows you to go home the next morning to do Tutoring at noon, but fixing Jealousy from telling the truth can take up 2~3 turns (unless you happen to wear it off naturally by taking Baths with Sakura). On the other hand, you can stack as many Playboy points decreasing events as either girls would let you stay overnight, and fix them with one single bath house visit.

Important Dates

 * Dec 14 - First day
 * Dec 16 - Encounter Sakura, start living together
 * Dec 24 - Madoka moves in (or game over if Sakura thinks you not worthy of Madoka)
 * Dec 25 - Christmas. Winter Break begins (though it is a Monday, so technically 23th starts the vacation)
 * Dec 31 - Sakura asks you to not be close to other women during the omiai with her sister. Offers herself to relief you of sexual tensions.
 * Jan 1 - New Year
 * Jan 9 - First day of school after winter break
 * Jan 22~23 - Yukie out of town
 * Jan 29~31 - Heavy snow for three days straight (heavily affects potential event availability)
 * Feb 5 ~9 - Final exam. The 5th and the 9th are merged as one day while days in between are skipped.
 * Feb 14 - Valentine's Day
 * Mar 14 - Proposal day (13th is the last opportunity to adjust parameters)

Prologue
The entire December portion acts as the prologue of the game. The goal during this period include:
 * 1) Getting Sakura to 90 mood and Madoka to 40 mood by January 2nd.
 * 2) Obtain the Tutor job, which is the best job (you can avoid the Rumina route while still doing the job for the entire game)


 * Dec 15, Sunset - Akiyama will ask you to help out with putting away some equipment. Agreeing to help will give you one Attraction point with Ritsuko, but will trigger an event on Christmas day that reduces Madoka's mood by 6. In terms of long term benefit, it's much better to help out. But if you are sure you aren't going after Ritsuko, the difference of 6 mood can make the first part of the game less stressful for new players.


 * Dec 18, Noon - Himeko wants you to promise her that you won't do anything "weird" to Sakura. Agreeing (top option) will give you one Attraction point with her, plus some Love points. There seem to be no benefit from picking the bottom option.


 * Dec 19, Sunset - Go to college to look for job postings, find nothing (finding nothing is required to getting something later).


 * Dec 19, Night - Befriend Sakura

Aoi Sakura
General:
 * Sakura has a normal end and a true end.
 * If Sakura's ending conditions are met and you propose to her, there is a one-week extension of game play.
 * The difference between the normal end and true end is whether Sakura has triple pregnancy at the end of the one-week extension.
 * See Common save file December and Jan 2~9 to start up Sakura.
 * You still need to get Madoka's mood up to 60 for Harmony management.
 * To obtain all of Sakura's events (not required for normal end), lots of money is needed, thus regular Tutoring is recommended (does not need to enter Rumina route).
 * Does not require pregnancy for normal end. In fact, starting from the same save file on 3/13 morning it's possible to get Sakura's ending without her pregnant, but not get her ending with her being pregnant.
 * Normal ending compatible with all other heroines except Madoka and Sisters.

Additional events to be listed.

Kototsuki Madoka
General:
 * See Common Save file Jan 9~19th for the initial part. It's the fastest way to start up Madoka (can't do anything useful before Jan 9th). Afterwards it's a simply matter of having H with her in H mode until she is pregnant.
 * You still need to get Sakura's mood up to 90 for Harmony management.
 * As long as Madoka is pregnant, you can get her ending.

Additional events to be listed.

Madoka & Sakura ("Sisters")
General:
 * As long as both Madoka and Sakura are pregnant, you can get this end by choosing not to give anybody the ring on March 14th.
 * Compatible with Madoka end.

Additional events to be listed.

Takeuchi Himeka
General:
 * Follow common save file events for Sakura and Himeka up until January 8th. Events for Madoka, Yukie, Ritusko, Rumina, and general Tutoring can be completely ignored to speed up Himeka's event (by visiting the Tea House more often), but no furthur progress can be made prior to the 8th. After that point, most events for Sakura can be skipped also.
 * The player still need 60 Mood with Madoka before January is over.

Additional events to be listed

Common save file
The following is a guide to create a March 13th save game that allows you to get any girl you want to at the end. Due to the nature the endings, events that require Madoka and/or Sakura to be pregnant, including the "Madoka & Sakura end", need to start back track from around March 1st of this route.

The Kyouya (stealer) route branches off on Jan 16th, as events on Jan 22/23 will eliminate either the Yoshiharu/Father&Son (stealer) route or the Kyouya route, and a few days is needed to optimally schedule parameter management for the difference.

A one-sub-heroine only exclusive event takes place on Feb 9th (which is the same "game day" as the 5th), and branching off Feb 1st is needed to cover each of the 4 sub-heroine events. The same save point is also used to branch off the Father&Son (stealer) route (which is fairly short).

When there are no alternate commands, the entry might be omitted for compactness.

The comments will note if the events are generic or not. There should be a minimal number of generic events throughout December and January.

December
For December 31st late night, pick bath alone so you lose all the sexual tension at night.

January
Unless otehrwise specified, always have Sakura sleep by you at night.

At this point, the Kyouya route (stealer) diverges from the common path. It explicitly conflicts with the Rumina route, the Yoshiharu (stealer) route, and the Fatuer & Son (stealer) route. The 15th happens to be a Monday, and players are recommended to use a savefile from the 15th for the Kyouya route.

Updated Walkthrough (WIP)
Below is a translated walkthrough which will give you a route to every ending the game. Points with divergences and saves will be marked as such.

Common Start
The following will be used for every path in the game.

December
Starting the game mid month, you spend the first few days without many (if any) options. For this month, it's recommended you quick save every morning or so that if you make a mistake you can rewind quickly. Subsequent months will have save points marked out.

January
Starting in January it's recommended you make a separate save file for the first so you can restart from there without having to redo the prologue. Additionally, you should start the month with the following stats:  25650 Yen 10 Playboy Points Sakura: 72 Love (Level 1), 5 Attraction Points, 0 Pregnancy Points, 1 Jealousy Marks, 0 Slutness, 79 Mood Madoka: 0 Love (Level 1), 0 Attraction Points, 0 Pregnancy Points, 0 Jealousy Marks, 0 Slutness, 50 Mood Himeka: 7 Love (Level 2), 5 Attraction Points, 0 Pregnancy Points Ritsuko: Not yet met Yukie: Not yet met Rumina: 38 Love (Level 1), 0 Attraction Points, 0 Pregnancy Points