Nanari Seikyuzan

"Princess Nanari"

- about to attack Mamatoto for the first time

About
Nanari, otherwise known as Princess Nanari is the master of the Nanari fortress, one of the smallest fortresses in the world, but its fastest as well: though most fortresses rely on wheels, the Nanari fortress uses three legs to quickly run across the landscape, with its speed even surpassing the extremely mobile fortress known as Mamatoto. With her men in tow, Nanari uses this powerful tool to wrong perceived misdeeds around the continent and plundering the defeated "evil" adversaries for gold.

Upon hearing of the attacks Mamatoto has made on different fortresses including defeating the nation of Zazam itself, Nanari takes it upon herself to defeat Mamatoto and its general once and for all, unaware of Nanas's ambition to bring peace to the war-torn world. She has two henchmen that help her on her self-proclaimed mission, Duke Ete and Goricky. Much like Nanas himself, Nanari pairs her fortress's mobility with stratagems in order to beat her opponent, though this mostly just involves sending the stealthy Duke Ete to kidnap someone. However, her plans were torn asunder everytime by Nanas's superior tactics and her own seemingly terrible luck. Eventually, her last attack relying on brute force used up all of her remaining resources including her amazing fortress, which was incapacitated by Nana's ploy and Iron Horse's prowess with a bow. After this final defeat, she along with her underlings are convinced to join forces with Mamatoto.

Personnality and appearance
Nanari is shown to be an extremely flamboyant personality, sharply contrasting the demure Nanas. She is enthusiastic in her endeavours, usually punctuating her statements with a surplus of exclamation points, but when these fail she tends to fairly easily blame her own fumbles on to her henchmen, though they remain utterly devoted to her through it all. Though she is a somewhat decent leader, coming up with over-arching plans and strategies while backing up her men while displaying decent combat ability, she is rather scatterbrained and easily fooled, a fact which only helped her repeated failures. She also doesn't sweat the details very much and is easily disoriented, which only leads to her generally pestering and demanding for help navigating Mamatoto, always with very commanding (and spoiled tone). Her attitude somewhat softens when getting to know Nanas and being touched by the selflessness he displays towards her.

As both her looks and personality are fairly tomboyish, Kakaro was initially uninterested as his preferences lie more towards the extremely feminine.

Abilities
Nanari wields a naginata in battle which mostly works as a melee weapon but can be used for some distance. Her actual skill as a warrior, though not bad by any means, remains below average when compared to the highly-skilled commanders of Mamatoto's army. Her commanding ability is quite good however and is further helped by the fact that she can use her two allies Duke Ete and Goricky in her battles in addition to the Kids.

She is also very unique is that her skill, Nadeshiko, has the power to heal allies, unlike any other power known in the Mamatoto world. By somehow cheering towards another soldier, all his wounds are instantly healed no matter what they were.