Kichikuou Rance: General Stats

If you prefer the old layout with all the profiles laid out on one page, instead of having to click through for each general, see Generals (old), but keep in mind that it's likely not up to date.

About
Kichikuou Rance has 2 types of character menus:
 * Generals
 * Harem

Many of the generals are also available in the harem, but sometimes the conditions to be added to one menu or the other aren't exactly the same. For instance, to get Sill as a Harem character, you must rescue her in Volgo Z before the timelimit, but for her to be available as a General, you have to select her in the Harem.

A number of characters are mutually exclusive, such as the Rolex and Aristoles combo vs Patton, Hunty, Freak and Hubert. Only in 2 cases, however, does the menu actually uses the same slot for 2 different mutually exclusive generals. These are:
 * Karfeknight and Cafe
 * Kaijuu Prince and Hanny King

Cost of adding new troops
See this General Stats talk page to see base costs of each unit before this section is completed.

Adding new troops to a unit will cost a certain amount of gold. Generally speaking, the type of unit influences the amount of base cost with some exceptions.

Each time you 'add more' troops when doing a recruit action, you triple the cost, but only double the number of troops to be added.

So if the original 25 troops costs 50 gold, then 'adding more' will give you the option to buy 50 troops for 150 gold, 100 troops for 450 gold, etc. This might still be worth considering for some particularly cheap units like the thieves, but is much less advisable for high cost units like mages, who should just be given small amounts of troops each turn.

Furthermore, the base cost increases each month that passes. Every 4 weeks will increase the base cost of any troop types by 100K. This increase takes place on the 4th week of each month. For example, on LP3, Month 3, Week 4, Rance's base cost is 11300K, while on LP6, Month 4, Week 4, it will be 15000K.

Stats tables
The stats reflected here are for level 0. See mechanics section on how level up affects stats.

Royal Guards and Mercenaries
1 Patton's skill will cause enemies to directly hurt his HP while he damages the enemy troops. This skill is potentially useful in dungeons if his troop count is low.

Leazas Soldiers
2 Kentaro's skill is only learned after a certain event.

Bandits
3 Demons cannot be harmed by normal means.

Magical
Ordered by magic power. 4 Demons cannot be harmed by normal means.

5 Asuka's skill is only learned after a certain event, and has a damage cap.

6 Miki's skill requires 3 charges (which can fail) or randomly (6.25%) trigger on attack, and wipes out all soldiers and half HP (round down) of the enemy captain.

* Melfeis stat change after going to uncurse dungeon