Big Bang Age:Parameters




 * EXP - Experience. For leveling up to become stronger and stronger to increase stat; HP, Attack, HIT, and Evasion


 * Loyality Gauge - It have three type of Loyality are Trust (Blue), Bond, and Friend (Green). If the party member's Loyality gauge reduced to zero, he/she will abandon you and never come back to rejoin


 * Health Points - If HP is reduced to zero, he/she will die


 * Special Skill - Effect varies with the characters. Some skills can be activated automaticaly, but some are always in effect (passive) and some are activated under certain conditions.


 * Stamina Points - Uses the Stamina Points to perform to attack to cost one Stamina Points or perform a special skill to cost more than one Stamina Points


 * Range - It have three type of Range; Short range, Middle range, and Long range.


 * Name of the Character - The party member's name


 * Star level - Clearing specific events with characters gives them stars. These stars boost stats, unlock skills or other advantages for certain characters, and by clearing all a characters stars they can be used in Extra Mode.


 * Attack - The amount of damage a character does with their normal attack.


 * HIT - The characters accuracy. Subtract the enemy's evasion from your character's HIT to find your character's chance at hitting the enemy.


 * Evasion - The character's ability to dodge attacks.


 * Law - The character's ability to keep the peace in the region they are stationed in.


 * Income - The amount of BP the character earns while stationed in a region. Note that characters cannot earn more than the region's total income limit.


 * Pay - How much BP the character takes as payment.

Stars obtaining
First Star: HP +5 Second Star: Skill level 2 or EVA +5 Third Star: Either trust level goes up by one or Hit % +5 Forth Star: Skill level 3 or Attack +10 Fifth Star: Stamina Pooint +1

Increase stats / Trainer's training


Strengthen Body 1 - Depending on how many BP cost to increase points in HP, ATK, HIT, EVA

Strengthen Body 2 - Depending on how many BP cost to increase points greatly in HP, ATK, HIT, EVA

Strengthen Mind 1 - Depending on how many BP cost to increase points in LAW, INC and decrease Pay points

Strengthen Mind 2 - Depending on how many BP cost to increase points greatly in LAW, INC and decrease Pay points

Bonus - Pay 50 BP to reset the loyality gauge fully

Recover HP - Pay 100 BP to heal HP points fully

Recover SP - Pay 100 BP to recover Stamina points fully

Anti-Normal - Pay 2000 BP to gain the Anti-Normal type to fight against enemies with Normal type

Anti-White B - Pay 2000 BP to gain the Anti-White B type to fight against enemies with White B type

Anti-Black B - Pay 2000 BP to gain the Anti-Black B type to fight against enemies with Black B type

Anti-Supernatural - Pay 2000 BP to gain the Anti-Supernatural type to fight against enemies with Supernatural type

Anti-Machine - Pay 2000 BP to gain the Anti-Machine type to fight against enemies with Machine type

Anti-Demonic - Pay 2000 BP to gain the Anti-Demonic type to fight against enemies with Demonic type

Range type
Range types. There are three types of Range


 * Short Range


 * Middle Range


 * Long Range

-Range affects when a character attacks. With Long Range, they attack immediately, but with Medium and Short Range they must move closer. It is possible that they can be hit before their attack. At this point, they will either counter or the turn will end without their attack.

-Some skills are pre-emptive, meaning they happen immediately, regardless of either characters' range. Rouga, Kuga, and Vandain have skills of this type. With Kuga's skill, the opponent is always unable to counter, regardless of their counter rate.

Alignment type
Alignment types -

Normal (Green Ball), White B (White Star), Black B (Blue Star), Supernatural (Yellow Star), Machine (Tool), Demonic (Purple Star)

the highlighted alignment types are "Anti- Any type" are for against enemies who have same types as this. It will increase HIT and Evasion by 30 points.

Useful tactics
You can beat enemies without getting hit by using Range type and Anti-Alignment types Make sure to know their Range type and Anti-Alignment types to be prepared to fight enemies