Thread:FixSRwiki/@comment-46261745-20200829124347/@comment-26544499-20200902152022

Thanks for cleaning up the section on the speed algorithm. There's still stuff to discover, but I'm happy with how what we currently know is presented.

Fun fact: I've got almost no knowledge of how the speed algorithm applies in dungeons, but it appears to me that although Convert Action/Convert Action 2 add delay to the target, Sill's Healing doesn't.