Thread:FixSRwiki/@comment-46261745-20201002230402/@comment-26544499-20201004142147

Are there any rules of thumb that we can use for discussing this damage? From your numbers above, it's looking like Does that match up at all to the game's numbers? I just pulled this rule from the 98->165->202 example, but that's obviously a very specific case.
 * If Diviners/Mages take 1x damage, then...
 * Footsoldiers, Mikos, Monks and Ninjas take about 1.5x and...
 * Everyone else takes about 2x.