Thread:FixSRwiki/@comment-46261745-20200802231427/@comment-26544499-20200816220929

I'm all for those Ninja buffs. If you want things specifically for Kanami, the obvious places are to put some events in Iga, that one Houjou province that she can scout, and with Inukai, Suzume, or maybe Gekkou or the Takeda Ninja.

I don't think that any Musket needs a skill-based damage buff; They usually hit the cap anyway. If I was going to give cube guy something, it'd be a 1 action penetration attack, more troops/ways to protect those troops, more actions, or First Move. I like the idea of giving him First Move, but in practice I'm rarely convinced to even use Toshihisa, so clearly speed isn't my primary issue. If I was forced to make him viable, my only good idea that doesn't steal from Yuzumi or Sourin is to just give him an absurd bonus to his troop count, like +3000.

That guard % idea could be cool; It has synergy with Royal Guard Charge.

What do you mean by Lightning? The thing that Omachi and those Demon Army Mages have?