Widenyo:Character stats

The table is ordered alphabetically by the Romanized name. The table is sortable by any column, click the arrowy boxes in the first row.

Legend:
 * T = attack type (P = physical, M = magical, 0 = cannot attack)
 * 1A = Attack at level 1
 * A+ = Attack increase per level
 * 1P = Physical Defense at level 1
 * P+ = Physical Defense increase per level
 * 1M = Magical Defense at level 1
 * M+ = Magical Defense increase per level
 * 1H = HP at level 1
 * H+ = HP increase per level
 * $ = Cost per level, for version 1.0 and 1.01
 * $2 = Cost per level (rounds up) for version 1.02
 * S = Speed
 * R = Attack Range
 * E = Evasion
 * Q = Quality (experience needed to level up)
 * Cr% = Critical Hit probability
 * B% = Probability of blowing enemy away with the attack
 * A% = Probability of performing an Area attack
 * R% = Probability of Re-Moving
 * Co% = Probability of counter attack
 * II = Initial Inventory space
 * MI = Max Inventory space

Currently listing 61/120 characters.

Character Tab
Character stats explanation:

First column
 * attack power (yellow physical, green magical)
 * physical defense
 * magical defense
 * HP

Second Column
 * LV
 * cost to deploy a character. Each character has a starting base and it's multiplied by the character's level to get the total cost. Goes from 1-5. On the deployment screen there is a maximum cost for the current stage displayed to the lower right.
 * movement pts
 * attack range
 * 回 something is recovery. It's related to how fast your HP recovers when you leave the battle field. When your character leaves the battlefield, their hp gets set to zero.
 * 素質 This is related to the amount of xp the character needs, see experience.

Third Column
 * critcal chance
 * enemy push chance (if this works you can reposition the enemy anywhere on the map)
 * expanded attack chance (if this works your attack hits in a cross pattern around where you originally targeted)
 * extra turn chance (your character can go again, attack and move)
 * counter attack chance