Daiteikoku:Buildings

List of Constructions
Notes:
 * Up to version 1.01, you cant change buildings you have already built. In version 1.02 onwards, you are able to change buildings you own at the cost of some technology points which increase depending on your current generation tech.
 * If one of you reagions is re/captured by the enemy, the buildiong is lost and need to be build anew, once it is back in your empire (though this is a way to get all the fishships and still building any of the buildings)
 * When you get/re-get a star system without conquering (UHOS surrender, Mongol defeat), building(s) will be automatically built in those star system.

Special buildings by territory at a glance

 * +80% HP recovery per turn to all ships in the region (Japan only)


 * +40% HP recovery per turn to all ships in the region


 * Doubles Resource income


 * Doubles Technology income


 * Recruits Volun Teer (mistranslated as Satoriran) who does not appear in your roster, but will appear in all defensive battles (except certain ones like Fugaki - unconfirmed)
 * Must be activated with an event
 * Building more of them powers Volun Teer up - see admirals


 * 1 electric city build
 * Exclusive Nurse Ship (fake)


 * 3 electric city build
 * Exclusive Nurse Ship


 * 1 panty ruin build
 * CG
 * 3 panty ruin build
 * CG
 * The legendary Main Panzer Ship (CP 75, HP 30, cost 12150, radar 480, laser 180, skill : AA3 => -900 aircraft)
 * 5 panty ruin build
 * The mythical Striped Panzer Ship


 * 1 breast shrine
 * CG
 * 3 breast shrine
 * CG
 * Raizo +30CP
 * Type-91F Breast ship (CP 135, HP 240, cost 12150, radar 60, missile 390)


 * 5 breast shrine + Muccilini, Eliza (2nd), Saffron (big breast) H-scene seen
 * Type-93G Breast ship


 * 5 eroge company
 * Hanny the admiral joins


 * Will give you an animal/fish ship (Location dependent)
 * Note that it will give you a fish whenever you build it right after conquering the territory, even if you are reconquering it
 * Because of this, some strategies are to farm fish ships by allowing the enemy nations to reconquer the territory repeatedly. This is a particularly attractive option for the following territories in the early game if you are suppressing your total territory count for other reasons :
 * Clione in Laguri (strong candidate for the best fish ship in the game for 0CP and 90 aircraft)
 * Manatee in Rabaul (15CP ship with 45 laser and 90HP)
 * Whale in Shikoku (0CP ship with 240HP)
 * When 8 are built a new event is available that unlock another fish ship for research (A Good Harvest)
 * Orca warfish
 * There are other fish/animal/monster ships that don't come from fish markets:
 * Space Panda - Beijing starfield bonus
 * Space Alligator - Micronesia starfield bonus
 * Monotremata - Shikoku/Australia starfield bonus
 * Pink Space Hippo - let Aelfhilda defeat you 3 times, then do the event "Legend of the secret treasure" to let you research and build them
 * Tange dog - Start of turn event Wish (non-Japanification route, or before entering Japanification route)
 * Unebi - Complete Shikoku GOV's 2nd event
 * Thousand year jelly fish - Complete Mel To Laden's 4th event "Please breed with me" before conquering Kanada (only in patch 1.02)
 * Guppy - Complete Usha's 2nd event


 * Defensive purpose and allows you to relocate your troops from other starfields
 * Will allow you to switch units from the zones of battle as opposed to being locked in combat.
 * Works only at adjoining planets


 * Reduce Chances of Rebellions


 * +20% exp to all Male admirals worldwide


 * +20% exp to all female admirals worldwide


 * The most important effect of building Curry Wolf is to unlock the random (low priority) beginning of turn event "Curry's a Big Hit". The conditions for the "Curry's a Big Hit" event are still a bit of a mystery. IT appears to be possible for this to occur with:
 * even a single Curry Wolf building - nothing else required (TsuchiNoKao's note: confirmed with a curry wolf in Micronesia, not yet conquered Indo Curry - happened at turn 155 and received 10k res)
 * "Curry's a Big Hit" start of turn event will give resources. The minimum appears to be 10k resources, but it can also give 20k resources. Unclear if the condition for this is to get:
 * The "Curry Shop" field bonus when invading Indo Curry or
 * 2 Curry Wolf buildings
 * More than a certain number of planets
 * The 1st curry girl event (delicious curry)
 * The "Curry's a Big Hit" start of turn event will repeat, as a low priorty start of turn event
 * In addition to the random start of turn event, Curry Wolf buildings unlock events for CGs:
 * 2 curry wolves unlock the event with curry girl serving you delicious curry => event "Curry Wolf" : nothing apparent
 * 3 curry wolves => event : "Curry Wolf II" : H-Scene
 * 4 curry wolves => event : "Curry Wolf III" : nothing apparent
 * 5 curry wolves => event : "Curry Wolf IV" : H-Scene

London

 * Repair
 * Quarry
 * Lab
 * Women's gym
 * Boob shrine
 * Fish market : Sea Horse (15HP; 30Radar; 90 Laser; 210 Missile; 15CP)

Ise-Shima (spain)

 * Quarry
 * Men's gym
 * Women's gym
 * Curry wolf
 * Fish market : Lobster (60HP; 90Radar; 30 Laser; 30CP)

Andromeda

 * Quarry
 * Lab
 * Military base
 * Defence Corp
 * Fish market : Frog (45HP; 45Radar; 45 Laser; 90 Missile; 75CP)

Kenya

 * Quarry
 * Men's gym
 * Fish market : Hammerhead Shark (120HP; 240Radar; 360 Canon; 75CP)

South africa

 * Repair shop
 * Quarry
 * Military base
 * Panty ruins
 * Fish market : Balloon Fish ( 60HP; 60Radar; 60 Aircraft; 90CP)

Madarascal

 * Quarry
 * Fish market : Turtle (120HP; 90CP; AL1)

Paris

 * Quarry
 * Lab
 * Military base
 * Defence corp
 * Electric city
 * Fish market : Lantern fish (60HP; 240Radar; 30 Laser; 60CP; Dive)

Berlin

 * Repair shop
 * Quarry
 * Lab

Great rome

 * Repair shop
 * Quarry
 * Lab
 * Eroge corporation
 * Fish market : Axolotl (15HP; 15Radar; 330 Laser; 225CP; AM1)

North africa

 * Quarry
 * Military base
 * Fish market : Sea Urchin (180HP; 60Radar; 30CP)

North colonies (scandinavia)

 * Repair shop
 * Quarry
 * Curry wolf
 * Fish market : Flying Fish (15HP; 60Radar; 30 Aircraft; 30 Laser; 15CP)

Jaian

 * Quarry
 * Men's gym
 * Boob Shrine
 * Fish market : Herring Roe (90HP; 75 Laser; 45CP)

Russian plains

 * Quarry
 * Military base
 * Eroge Corporation
 * Fish market : Walrus (90HP; 90Radar; 360 Canon; 90CP)

Katheringrad

 * Repair shop
 * Quarry
 * Lab
 * Panty ruins
 * Fish market : Seal (90HP; 30Radar; 30 Laser; 30 Missile; 90CP; AA1)

Moscow

 * Repair shop
 * Quarry
 * Lab
 * Military base
 * Electric city
 * Fish market : Crab (120HP; 60Radar; 120 Laser; 240 Canon; 165CP)

Ekatarinburg

 * Quarry
 * Lab
 * Fish market : Spotted Seal (90HP; 90Radar; 180 Laser; 90CP; Provocation)

Turko

 * Lab
 * Panty ruins
 * Fish market : Jellyfish (15HP; 0Radar; 30Laser; 0CP; Dive)

Suez

 * Repair shop
 * Boob shrine
 * Fish market : Otter (30HP; 180Radar; 30 Laser; 180Canon; 30CP)

Arabia

 * Quarry
 * Men's gym
 * Women's gym
 * Fish market : Octopus (150HP; 75Radar; 270 Missile; 150CP)

Indo curry

 * Repair shop
 * Quarry
 * Lab
 * Curry wolf
 * Fish market : Squid (150HP; 75Radar; 210 Laser; 150CP)

Chernob

 * Quarry
 * Lab
 * Defence corporation
 * Boob shrine
 * Fish market : Serpent (90HP; 75Radar; 75 Laser; 75CP, Dive)

Mongol

 * Quarry
 * Fish market : Hermit Crab (75HP; 15Radar; 45 Laser; 105CP; AA1)

Chongqing

 * Quarry
 * Defence Corporation
 * Fish market : Salamander (120HP; 90Radar; 90 Missile; 90 Cannon; 45CP)

Vietnam

 * Quarry
 * Lab
 * Electric city
 * Eroge corporation
 * Fish Market : Whale Shark (60HP; 30Radar; 90 Laser; 60CP)

Laguri

 * Quarry
 * Fish market : Clione (15 HP; 90 Aircraft; 60CP)

Beijing

 * Quarry
 * Fish market : Ocean Sunfish (15HP; 15Radar; 90 Laser; 75CP)

Nanjing mon

 * Repair shop
 * Quarry
 * Electric city
 * Fish market : Red Whale (240HP; 15Radar; 120 Cannon; 165CP)

Siberia

 * Repair shop
 * Quarry
 * Lab
 * Men's gym
 * Fish market : Sea Otter (60HP; 60Radar; 120 Missile; 60CP)

Japan

 * Great repair shop

Manila 2000

 * Quarry
 * Fish market : Manta (120HP, 90Radar, 90 Laser; 105CP)

Malay Tiger

 * Repair shop
 * Quarry
 * Military base
 * Men's gym
 * Fish market : Coelacanth (180HP; 15Radar; 360 Cannon; 195HP)

Micronesia

 * Lab
 * Women's gym
 * Curry wolf
 * Fish market : Angel Fish (15HP; 90Radar; 30 Laser; 60CP)

Rabaul

 * Repair shop
 * Quarry
 * Fish market : Manatee (90HP; 90Radar; 45 Laser; 15CP)

Shikoku

 * Repair shop
 * Quarry
 * Lab
 * Panty ruins
 * Fish market : Whale (240HP; 15Radar; 0CP)

Hawaii

 * Repair shop
 * Quarry
 * Lab
 * Military base
 * Eroge corporation
 * Fish market : Anemone (120HP; 120Radar; 180 Laser; 390CP; Capture)

USJ

 * Lab
 * Defence corporation
 * Fish market : Clownfish (30HP; 90Radar; 60 Laser; 30CP)

Kanada

 * Quarry
 * Boob shrine
 * Fish market : King Salmon (120HP; 240Radar; 90 Laser; 60CP)

Gatesland

 * Lab
 * Electric city
 * Fish market : Dolphin (60HP; 180Radar; 120 Laser; 60CP)

Chicago X

 * Repair shop
 * Quarry
 * Military base
 * Women's gym
 * Curry wolf
 * Fish market : Boss (180HP; 30Radar; 90 Aircraft; 90 Laser; 90 Missile; 210CP)

Washington

 * Repair shop
 * Lab
 * Fish market : Penguin (30HP; 180Radar; 75 Laser; 75CP; AL1)

Amazon

 * Panty ruins
 * Eroge Corporation
 * Fish market : Blue Marlin (180HP; 30Radar; 240 Laser; 135CP)