User blog comment:Velt211/D.P.S. English translation/@comment-31720212-20200714174842/@comment-31720212-20200717190638

Sounds good about the inventory list. Ironically, avoiding commas gives the game a sense of retro charm, so it's more than fine.

You know, I wouldn't be surprised if the three of them treated it as a sort of contest - I wonder who they felt won?

Sure, I understand what you mean about wanting a text-heavy game to have a text-heavy localization focus. As to size, I have "played" Maria and Kanpan from SDPS while trying to hash out one of the System 2 commands, and it's about the same length.

By the way, you might have played this game (DPS 1, I mean) on other systems, so I'm curious: did you see any sign of why the character names are all variables? There's no in-game method of changing character names (indeed, System 1 should be incapable of it), but was there a version where that wasn't the case? Or maybe an external name file it could load from, or something?