Sengoku Rance:Captains/Miko

This article gives the initial stats and a commander has when encountered or first recruited. That is, the following reflects initial character data.

For information on how to recruit a commander, see Walkthrough.

For how to clear the commander when recruited (if possible), see Character Clears.

For tips on using the commander, see Commander Tips.

Note that defeated enemy captains might find a new employer.

All costs are measured at troop size smaller than 500. Remember cost goes up for every 500 troops.

Separate tables for each troop type can be found here:

The formatting conventions are as follows:


 * Stats that can be increased through SAT bonuses are marked with " * ".
 * Special skills that can't be obtained by most other commanders of that unit type are written in bold font.
 * Special skills the commander can obtain, but hasn't from the start are surrounded by parentheses.
 * Skills that can only be used in dungeon battles are written in cursive.

Skills not mentioned:
 * Troop Battle: Miko Dance, Bow Attack
 * Dungeon Battle: Miko Dance+, S Punch Attack, S Strong Punch Attack, S Bow Attack, S Strong Bow Attack