Thread:FixSRwiki/@comment-46261745-20200802231427/@comment-31983756-20200806212415

TsuchiNoKao wrote: Oh cool! Please to meet you Regaccio!

By the 'list of suggestions' - you mean in the patch notes I put together (https://www.writeurl.com/text/elkl9xlj2r0qdmhrub9h/azedsr5q3ctrgkmomfaj/70d13rik3iop6mucnawr) Thank you for contrbuting! The comments were helpful!

Defintiely hopefuly to get more input! (Cough and if you wanted to write a scene or two, that would actually help a lot... so much script writing to do... cough)

I like the idea of making this support attack for an enemy character. More ways to inventively increase the difficulty instead of just numbers would make different factions more exciting. Need to be careful not to break things, but this might also be an opportunity to do bold and darng n version 0.5 and then cut out the ideas that ddn't work as we expected.

Please chip in if you have more ideas - I'm currently keeping my notes and progress on patching things in the document, so it's changing every day.(I've also been adding follow on documents in links to hive off parts of the more complex changes)

Oh, I didn't see this reply while I was writing my other post. I also didn't see the changelog, very nice. Hey, ideas are cheap, I can do this all day.

If by "write scenes" you mean the code, I could attempt it but don't expect expert work. I've screwed around in the decompiler and made a basic mod before but I'm not a programmer. If by "write" you mean the text that's more up my alley.

For what it's worth some of the things you mention as wanting to add to the tutorial were already written in the original manual. It's 78 pages long, well-illustrated, and pretty extensive. Unfortunately it was never translated. [] But if we look at it, for instance on page 23 it lays out all the troop types like you suggested, albeit in a more basic way. So yeah, fwiw Alicesoft probably just figured you'd read the manual to learn basic information like that.