User blog comment:FixSRwiki/100 or more problems with SR/@comment-31720212-20200102212301/@comment-46261745-20200726233308

Yeah, a clean up patch was mostly what I had in mind. Would be great to add some content, but that always gets trickier. Worth brainstorming some ideas at least, can always be left in the unfinished pile.

To be honest, I'm mainly hoping to address balance issues by discussing with you, RottenBlock and other players who might try out early versions. The point is to change the game somewhat - having classes less broken is a good change to the game imo, as it is, animal troops, archers, ninjas, mages and mikos are all traps (with some exceptions of course), while other classes are OP (tacticians mainly).

I can't see any harm to balancing that a bit - will lead to more interesting gameplay, though it's true that care will have to be taken to address overcompensation issues...

Good idea about the generic event in Owari. That makes a lot of sense and can note that down.

This is all a mind exercise at this point in time... I'm not really thinking of doing this alone, but I'm hoping that by putting some ideas and planning out there, that will be able to generate interest, and if so, then I'll also feel motivation to see it through.

I've started the first draft, mostly enumerating ideas on how to address points you made. Tell me if the link works for you:

https://www.writeurl.com/text/elkl9xlj2r0qdmhrub9h/azedsr5q3ctrgkmomfaj/70d13rik3iop6mucnawr