Pastel Chime Continue:Game mechanics

At the beginning of the game you are asked to distribute your parameter to 3 categories:
 * Mind
 * Skill
 * Body

Mind affects most of the status connected to magic so most of the status increase in magic will be dependent on this parameter for e.g when you take meditation class it will increase your MP 1x your mind

Skill affects status connected to accuracy and speed.

Body affects status connected to physical power i.e. HP attack etc

Status:
 * 1st column
 * attack: affects damage output and attack speed of most weapons. Affects how many times needed to brute force a locked door.
 * Speed : affects attack speed of light weapons, how many times needed to pick a lock and disable a trap.
 * magic : self explanatory
 * accuracy : affects the accuracy of the weapon and damage output of dagger type weapons ( short range scout weapon )


 * 2nd column:
 * Increase damage of spells and some weapons.


 * 3rd column:
 * HP : self explanatory
 * MP : self explanatory
 * CP : used in skills ie power attack but more imporatantly used by thief for opening locked door etc

Afterward the game basically can be devided into 3 stages:

1. At the beginning of the week : any people who lvled up will be announced as well as any new item in the shop. afterward you will be asked to choose which class you wanted to attend.(1 out of 8) Also if you leveled up you will be asked to choose which job u wanted to lvl up.(1 out of 4)

When you chose which classes to attend you can choose 3 lvl of class: freebies, normal, and Private class. Freebies cost nothing to attend while other 2 cost money but increase the stat gain you will receive.

2. During the week : you will have the class u chose as well as a few scene(if applicable)

3. Weekend : you can access the skill shop, normal shop, and check your stat. later on in your game you can also change the lvl of the dungeon your accessing.

in weekend ur main objective is to gain experience by exploring dungeon and fighting enemy as well as increasing your relationship with the girl your aftering. your party need to be consited ofn 1 main heroine and 1 sub character.

at the end of Saturday you will be asked whom u wanted to spend time with if u spend time with a char which has max "relationship point" with you the relationship will lvl up and sometime it will carry over to Sunday event(ie date or other event)

if you have nothing on Sunday you will be able to get supplementary lesson which will increase your stat by 1 or you can got to town to improve your sense (not sure the use of it) or working part time in the shop(wage dependent on level)

Remember you can only bring max 20 item in your bag so sell all those useless stuff u picked up.

U basically have 3 hours from 2-5 to explore the dungeon the act of walking or even standing will move the clock. Looking at the map will pause it.
 * Dungeon Exploration

U need thief for dungeon exploration period. no argument. at the beginning u might be able to make do w/o but deeper inside the effect of traps and the sheer number of locked door makes thief indispensible for dungeon exploration. i recommend the female reporter she got more CP than the ninja so can last longer in opening chest/door.

You will meet monster (green soul flying around), chest(sometimes hidden or trapped), Heart point(increase relationship point), Door(locked or not), and lastly the most annoying one traps ( many kind of trap from poison to instant kill and auto warp outside)