Sengoku Rance:Satisfaction

Satisfaction Bonuses

 * Call Reinforcements (異国から援軍を呼ぶ) — Requests a commander from Leazas or Zeth. After 6 turns, if you have spare National Power, reinforcements can be accepted in Owari. Requests cannot be sent once the Demon Army appears. Leazas sends Kanami, Maria, and then Leila. Whereas Zeth sends Rizna, Uruza, and then Magic. (Rizna is required to accept Uruza. And both are required to accept Magic. There are no requirements to accepting Leazas's commanders though.)
 * Rance: Rance Attack (ランス：ランスアタック) — Rance learns the skill Rance Attack.
 * Rance: Get Elite Troops (ランス：部隊を全て精鋭に) — Rance's combat stats increase by 1. Can only be taken once.
 * Rance: Action +1 (ランス：技回数+1) — Increases Rance's combat action points by 1. Avaliable after taking the Elite Troops bonus. Can be taken multiple times, up to the limit of 5 action points.
 * Increase Command Fans (行動回数を増やす) — Increases the number of actions-per-turn by 1. Available at Satisfaction 50, 160, and 260.
 * Ogawa Kentarou: Kentarou-kun Slash (健太郎：健太郎スラッシュ) — Kentarou learns the skill Kentarou-kun Slash. Only available after he's character cleared, and after Miki has been found.
 * Shibata Katsuie: Injuries Healed (柴田勝家：怪我が治る) — Increases Shibata Katsuie's Intelligence and Speed by 1. Disappears after approximately turn 30.
 * Maeda Toshiie: Becomes Kabuki Actor/Too Much Kabuki (前田利家：歌舞伎者になった) — First time does nothing. Second time turns him into Maeda Keiji (前田慶次), and increases his Attack and Defense by 3.
 * Akechi Mitsuhide: Tease (明智光秀：いじめる) — First time does nothing. Second time replaces him with his daughter (Gracia), and increases her combat stats by 2. (Available only if Mitsuhide fought in 10 battles.)
 * Get Item (Mannequin Cat) (アイテム（マネキン猫）をもらう) — Receives item #85.
 * Get Item (Takano Seven) (アイテム（高野の七人）をもらう) — Receives item #83.
 * Get Item (Battlefield Correspondent) (アイテム（戦地特派員）をもらう) — Receives item #80.
 * Get Money: 5000 (金５０００) — Gains 5000 gold.
 * Recruit Dousan-chan (油娘(道三ちゃん)を仲間に) — Recruits Aburako Dousan. Available after recruiting Ganko Ittetsu, Takuwan-sama, and Andou Kyuuri. They are found in Mamushi Oil Field.
 * Recruit Amazing Old Man (万能のすごい爺さんを仲間に) — Recruits Itou Kakka, Itagaki Choukan, or Ooshio Heihachirou. They have 8 in Negotiation, Construction, and Search. And they have the Merchant skill.
 * Heal All Units (全軍完全回復) — Heals all units 100%.
 * Increase Troop Limit By 100 (兵数制限を+100) — Increases troop limit by 100.
 * Give All Units 50 Troops (全軍を50名増やす) — All units gain 50 troops.
 * Militia May Appear During Attacks (攻戦の時に義勇団が現れる) — When attacking, insurgence militia temporarily joins as reinforcements.
 * Militia May Appear During Defense (防戦の時に義勇団が現れる) — When defending, insurgence militia temporarily joins as reinforcements.
 * Resting Heals 50 Troops (全軍休憩の回復率が50人にUP) — Rested units heal 50 troops. Picking this bonus again increases the heal count to 100.
 * Weaken Enemy Countries (交戦状態の敵の強さを一段階下げる) — Decreases enemy troop size.
 * Troop Replenishment Cost -1 (兵士の補充費が-1) — Reduces heal cost, which cannot be reduced to 0, by 1.
 * Increase Battle Preparation (合戦準備の効果を x にUP) — Increases battle preparation effects by 3% each time.
 * Increase Everyone's Affection by 3 (全武将の好感度を＋3UP) — Increases the affection of all commanders by 3.
 * Increase Sill's Healing Spell (シィルの戦闘中治癒力がアップLV1) — Increases the effect of Sill Heal by 5. Available two times.

Satisfaction Raising Events

 * +3 from conquering a province from an intact house. H with Nekohime.


 * +3 from conquering a province from an intact house. H with Nonohime.


 * +3 from conquering a province from an intact house. H with Iwashihime.

Oda House

 * +1 from visiting Rance's room. If Rance happens to H Natori, he will received a power-up. (Repeatable)
 * Sill
 * +5 from her first event.
 * +5 after a dungeon event (seems to be available no earlier than turn 11); Rance tries to sleep with his hyper weapon inside of Sill.
 * +5 after another dungeon event (seems to be available no earlier than turn 21); Rance strips Sill.
 * +5 after yet another dungeon event (seems to be available no earlier than turn 31); Rance tries to put off having sex for a week.
 * +5 from her cosplay event.
 * +5 from her birthday event.
 * +5 from H-scene at Yamatai.
 * +15 from clearing Shell's dungeon.
 * +5 from going to the hot-spring, which is randomly located.
 * Suzume
 * +5 from an event on turn 6.
 * +5 from her second event.
 * +5 from H-ing her at Love.
 * +5 from the cloning technique H-scene.
 * Fuuka
 * +5 from second event.
 * Kanami
 * +5 after receiving Sex Ticket from Maria.
 * Maria
 * +5 from her first H-scene.
 * +5 after character clearing Tanegashima Shigehiko.
 * Leila
 * +5 after her duel with Kenshin.
 * Rizna
 * +5 from her first H-scene.
 * +5 after obtaining the dungeon item, Sex Medicine.
 * Uruza
 * +5 from her last event.
 * Magic
 * +5 from her third event.
 * +5 from her fourth event.
 * +5 from her last event.

Ashikaga House

 * +5 from conquering the house.
 * +1 from clearing Kyo's dungeon.
 * +5 from clearing the bukkake game.
 * Yamamoto Isoroku
 * +5 from H-ing her.
 * +5 from H-ing her. (Yamamoto Isoroku route only)

Hara House

 * Akihime
 * +5 from sending her to the harem. Or for H-ing her when she's Oda's commander.

Iga House

 * +5 for conquering the house.

Tanegashima House

 * Yuzuhara Yuzumi
 * +5 from deploying Rance with her in battle.

Tenshiism

 * +5 from conquering the house.

Miko Institute

 * +5 from first visit to Yamatai.
 * +1 from subsequent visits to Yamatai. (Repeatable)
 * Natori
 * +5 from conquering the house.
 * Sill (as noted above, but repeated here for convenience)
 * +5 for miko mansion event in Yamatai

Tokugawa House

 * Senhime
 * +5 from conquering the house.
 * +5 from clearing events with Kaguyahime.

Akashi House

 * +3 from conquering the house.
 * +5 from H-ing Hibachi.

Asai Asakura House

 * Yukihime
 * +5 from conquering the house.
 * +5 from raping her.

Uesugi House

 * +5 from conquering the house.
 * Uesugi Kenshin
 * +5 from H-ing her at 7 Trust.
 * +5 from H-ing her. (Kenshin route only.)
 * +5 from H-ing her as the Emperor. (Kenshin route only.)
 * Naoe Ai
 * +5 from H-ing her at 7 Normal.
 * +5 from event in Owari. (Must accept Kensei's treaty.)

Takeda House

 * Sill (as noted above, but repeated here for convenience)
 * +15 from clearing Shell's dungeon.
 * +1 from H-ing Mokko. (Repeatable)


 * +5 from H-ing Mokko after obtaining 3000 cavalry troops in total, in the whole army.

Mouri House

 * +5 from foursome with the Mouri sisters.
 * Yamanaka Kojika
 * +5 from conquering the house after viewing all her events.
 * Mouri Teru
 * +5 from H-ing her.
 * Kikkawa Kiku
 * +5 from H-ing her.
 * Kobayakawa Chinu
 * +5 from H-ing her.

Imagawa House

 * +5 from conquering the house. Must have completed all Imagawa events without revealing Hanny King's identity.
 * Okita Nozomi
 * +1 from H-ing her at Trust.
 * +5 after obtaining the dungeon item, Ero-Candle.

Houjou House

 * +5 from conquering the house.
 * Nanjou Ran
 * +5 from second event.
 * +5 from "raiding" her at night. (Nanjou Ran route only.)
 * +3 from "raiding" her at night. (Nanjou Ran route only.)
 * +3 from "raiding" her at night. (Nanjou Ran route only.)
 * +5 from H-scene involving Keikoku. (Nanjou Ran route only.)


 * Daidouji Komatsu
 * +5 from sending her to the harem.
 * +5 from H-ing her at 7 Trust.

One Eyed House

 * None.

Takuga

 * Sakamoto Ryouma
 * +5 from H-ing her at 7 Trust.
 * Kawanoe Mine
 * +5 after Sakamoto Ryouma becomes male.

Shimazu House/Demon Army

 * +5 from conquering Cairo. (Routes involving Demon Army only.)
 * +1 from conquering Amazon. (Routes involving Demon Army only.)
 * +1 from conquering Morocco. (Routes involving Demon Army only.)
 * +5 from H-ing Kurohime after conquering South Africa. (Routes involving Demon Army only.)
 * +5 from kidnapping Kurohime. (Ran and Monkey routes only.)
 * +2 from H-ing Kurohime again. (Repeatable)
 * Agireda
 * +5 from H-ing her.