User talk:Cinderwood

Greetings!
Hi there! Good to see another AliceSoft fan on the wiki! (-: What games have you been playing recently? -Afker 06:32, 19 February 2008 (UTC)

Hi Afker.

Wanted to give you credit for your Dai Banchou guide. A little more complete than the one I put together on my own. Too bad we can't upload screenshots, since I have good pictures of the rest of the cast... phooey.

Currently, I'm between games. I devoted so much energy into my Dai Banchou guide that I played it through about 6 times strait and neglected other games. I'm in the middle of DALK, since it didn't require much strategy. I hope to post some of what I learned while playing the game, but I'd have to start with a cover page, and that kind of intimidates me (any advice would be appreciated). Right now, I'm trying to build a similar guide for Dai Akuji, but I haven't played it enough to consider myself knowledgeable enough to update the wiki section. I'll probably try to fill in a few things for Dai Banchou, if that's all right. I also want to play Galzoo.

Basically, I like games that are actually games, with the Hentai thrown in for spice. Games like Nangoku Dominion, and anything from Liarsoft. Trouble is, by the time I finish one, there's three new ones.


 * The Daibanchou guide is a collaborative effort by many users of the wiki, much like the Sengoku Rance. If I were to do it alone, I probably wouldn't have the time to get it to where it is right now, and I would be delighted if you can add anything the guide is still missing (or rewrite any sections that doesn't explain things clearly).  As for advice, I encourage you to be bold on the wiki, and experiment a lot.  It's ok to leave formatting messed up, having content is much more important than making things look pretty, and the greatest advantage of the wiki is that anyone else can help clean up the formatting.  You can also check out the wiki tutorial link from the main page, it has some formatting tips.
 * My tastes is very similar to yours, in that I also prefer games that are actually games. But yeah they do take up a lot of time.  Men at Work 4 and Pastel Chime Continue are two of the games I've preordered before they came out, but still haven't got around playing... (and I'll probably end up playing Haruka before those two).
 * For images, while we cannot use screenshots directly taken from the game, we can use images found on the AliceSoft website. Also, if you have any friends who can draw, you can show them the screenshot and ask them to draw their own renditions of the character and give permission to use it on the wiki.  I hope this can alleviate some of the handicaps of not being able to use screenshots.
 * Anyways, I'll set up something to help get you started on Dalk Gaiden in a bit(or were you talking about the original Dalk game?). Let me know if you have any questions or need help with anything! -Afker 03:14, 20 February 2008 (UTC)


 * The Dalk Gaiden main article is setup, and I've created some red links on the navigation bar to some sections I think would be useful. Feel free to edit the navigation bar to change things around! -Afker 04:03, 20 February 2008 (UTC)


 * Thanks Afker. BY the way, I can do some nice things with an art program, so I might take up the challenge of creating some passable copies of cast pictures. I'm guilty of being easily distracted, so I tend to be slow. Still, I'll see what I can do. -Cinderwood 13:52, 20 February 2008 (UTC)


 * Well, I tried to do a render of Francine, and I uploaded it, but I don't know how to put it into the character file. You can find the butchered picture in my contributions section. Decide if you want it included or not. Cinderwood 00:04, 21 February 2008 (UTC)


 * Aww, I hope I don't discourage you when I say this, but it looks too much like the original image, instead of being original fan art. I was hoping for something that looks even cruder (if going to be the same posture as the original), or something that is obviously self drawn (as opposed to being possibly altered from in-game image).
 * An example of something being super crude there's no question it's drawn, but uses more-or-less the color/posture so ppl playing the game can easily make the connection:

! Drawn image || In-game image
 * [[Image:Rance 5-Rance face.jpg]] || [[Image:Rance 5D - Rance face.jpg]]
 * }
 * And here's an example of a completely original fan art: [[Image:Ikaman.PNG|128px]]
 * So basically, I wouldn't use your image of Francine because it comes dangerously close to being able to be accused as "altered/traced from another image (that we don't have permission to use)". On the flip side, I think it looks great d-:  Anyways, do you think you are able to draw completely original fan art?  Or to make your "butchered" Francine even cruder that it is obviously not traced/altered from another picture?  Again I hope you aren't discouraged, I know you put in a lot of effort into it. -Afker 00:48, 21 February 2008 (UTC)
 * So basically, I wouldn't use your image of Francine because it comes dangerously close to being able to be accused as "altered/traced from another image (that we don't have permission to use)". On the flip side, I think it looks great d-:  Anyways, do you think you are able to draw completely original fan art?  Or to make your "butchered" Francine even cruder that it is obviously not traced/altered from another picture?  Again I hope you aren't discouraged, I know you put in a lot of effort into it. -Afker 00:48, 21 February 2008 (UTC)


 * I'm not discouraged. It may take me a bit longer, though. My skills as a visual copier are better than my skills as a fan artist. I'll try Francine a second time and see what I can dream up. Thanks for the advice. -Cinderwood 03:53, 21 February 2008 (UTC)
 * Thanks (-: -Afker 05:41, 21 February 2008 (UTC)


 * Okay. I submit, for your discretion, a new version of the picture, to be found in my contributions. This one was done from scratch. -Cinderwood 21:01, 21 February 2008 (UTC)
 * Hehe, ok this one passes, except for one tiny nit-pick: it is possible that she habitually uses her left hand to hold the cigarette (just random speculation). The nit-pick is not important, we can use the image as-is, or you can flip it horizontally and everything will be fixed d-: -Afker 06:07, 22 February 2008 (UTC)

Image naming convention
Since this wiki deals with a lot of different games by AliceSoft, in general please prefix image names with the name of the game they are from. You don't have to redo the ones you already uploaded, just keep that in mind in the future. Thanks!!! (-: -Afker 06:07, 22 February 2008 (UTC)

Hello Cinderwood, Nice to see that you are working on Daiakuji, too. Say I still try to figure out how to chara clear this super weak dojo girl in Kitahama. I have tried a lot even to lv her up greatly (wich takes a lot of time >_>). Maybe you can give me a hint?^^

Vjuchi 22:49, 23 February 2008 (UTC)


 * Well, Vjuchi, my guides are still very rough around the edges. I use Atlas translation and then I play the game to confirm what's going on and re-write it in English that makes sense. Of course that relies on me getting to the point you're talking about... 
 * Anyway, enough excuses. According to the rough info I have in my records, the dojo girl (山林 吹雪 Forest snowstorm) has two events and I'm not sure which is the character clear. The first is a series of events that occur when you fight the F1 group (not generated for the high mountain class route). The first event has the last pupil resigning. Next, The "gym breaker" comes and is defeated (whether this is an event or an actual battle I can't yet say). Next, I of Yoonna comes and is defeated. Next, the urchin comes, it is defeated, and rape is done. Finally, Sisters of the schoolgirl in the vicinity come and it is defeated at the younger sister. Pardon the grammar, but as I said, I have to clean it up once I see the event myself.
 * The other event, and of more interest to you I think, concerns her stats. When the combat (Not a dungeon search) is ended moribund (tied?) after it meets once in the subordinate phase, the power-up event is generated. Three times20 rises of physical strength and the attack. 40 rises of the hit and evasion. Once again, grammar/ see event...

Hello, Thanks for your help. The first thing you`r talking about is a scripted event. I don´t think it has something with her chara clear but a CG thought. I will try the second thing you are assuming, to use her in battle a little. She has only 10% hit and is weak as hell. I have to save/load a lot. *gg*

~ Vju

Big Bang Age buildings
I think you can "destroy" buildings by simply building something else there. My hard disk space is a little tight now so I can't check directly. -Afker All hail AliceSoft! 05:31, 19 March 2008 (UTC)


 * I see that you are right. I will fix that. Thanks.-Cinderwood

Good to see you again!
Welcome back! (-: -Afker All hail AliceSoft! 01:58, 3 April 2009 (UTC)


 * Yeah, I got distracted. But I recently finished a hard mode playthrough. Since I had almost personally verified all the stars for all the characters, I had come to update the character guide. But then I see that someone else beat me to it ^_^ So I thought I'd finish up the region events section using the notes I gathered. I hope it won't take me too long. Maybe then I'll start doing some fanart for the characters so we can have a few more images.

Rance 6
Thanks a lot for helping with R6. It's still a game that ppl ask for help on the forums, but the wiki doesn't have much coverage yet. It'd be great if we can get dungeon-by-dungeon walkthrough articles, especially the trickier ones that more ppl have issues with. d-: Let me know if you have any questions~! (-: -Afker All hail AliceSoft! 10:03, 18 May 2009 (UTC)


 * I'm considering doing some more work on it as I go along. Right now, I haven't had much trouble beyond Sill's puzzle, and figuring out how to get through the blue portals in the magic school. I guess the big determining factor is whether or not the FR events reset for the second playthrough. Then I can use the Adult games text hooker (program I use to get the Japanese event names) to build an event guide. Otherwise, I can do a more basic walkthrough the second play through. Would it be possible to put Rance 6 in the main page search bar under "walkthroughs"?


 * In other news, I was reviewing your talk page because I wanted to see if you had any contact with BBAFreak, who did such a wonderful job on the Dai Banchou cast and helping me understand the individual stories, and I noticed the post by GrayFox2510 about starting the Dai Banchou section and mentioning Cinderwood from Hongfire. That made me smile, that the guide that I started on hongfire encouraged someone to start a guide here, then I come along to help finish the guide here. Still working on Reformating my notes to finish up the events section in Dai Banchou.


 * Well, I finished my first run through the game. I'd like to go back and finish up the guide for the earlier dungeons, but it seems like a lot of work unless I can figure out if there are any "second play" bonuses. Do you know of any benefits to playing througha second time?


 * Nope, Rance 6 doesn't have any bonuses for replaying. There are memory editors (trainers) that can help cheat through the game though, if you are interested in that. -Afker All hail AliceSoft! 09:53, 4 July 2009 (UTC)


 * That might be worthwhile. At least I can plow through a bit faster and get all the important data down. Do you happen to know where I can find one?
 * Try http://onionimu.hp.infoseek.co.jp/usr/redcat/001/fssgfiles.html . If you never used SpoilerAL before, try hunt for a tutorial on Hongfire or Google.  It would be nice if we eventually have our own wiki guide on how to use it, but I don't have time to write one right now )-: -Afker All hail AliceSoft! 04:17, 7 July 2009 (UTC)
 * Hmm... Looks like I can use it. There are a few bits that let me do max damage, so that should suffice.Rance and a Super Sill should get me through most of the game. I'll update the walkthroughs as I am able.

Breaking things down further
Feel free to break the walkthrough into sub-articles to help organization/navigation. I am thinking maybe each chapter would get its own article, and maybe additional articles per dungeon (which might also have chapter-independent stuff). If you need help creating new articles or getting them linked, feel free to ask me (-: -Afker All hail AliceSoft! 03:09, 8 July 2009 (UTC)


 * Do you think my walkthroughs are a little too information intensive? I can simplify them once I start working on the maps. If you think the flow would be better by breaking it up, that's fine. Or maybe once I have a mpa set up in the Dungeons section, I can put most of the info there and keep the walkthrough page simpler? I was just going to put maps in the dungeon section.


 * Lots of information is definitely good and desired. Structural/organizational changes are just attempts to aid other people finding the info they need, skip over the particular stuff they don't care about (and different ppl don't care about different stuff), and easily find the next bit of stuff they care about.  If I just sit down and play the game from start to finish without taking any breaks, a singe super long page with a "flow" might make sense to follow along.  But there are also people who only play maybe 30min/1hour/5hours a day, and only a few times a week.  For them, loading a mega long page might not be ideal, similar to instead of buying a book for a game walkthrough, you bought a very very long scroll.  The content might be completely identical, but having some sort of split can make overall stuff easier to use.  I'll leave it up to you to decide if or exactly how to break things up.  Let me know if you need any help! (-: -Afker All hail AliceSoft! 13:13, 14 July 2009 (UTC)

Daibanchou
Greetings Cinderwood. I'm another common Big Bang Age contributor. I'm known as Skull Serpent, and Vagrant in some places. I noticed we both played this as our first Alicesoft game. Anyway, I noticed your interest in contacting BBAfreak. I hear from him quite regularly, so.... -Skull Serpent 06:33, 23 July 2009 (UTC)Skull Serpent


 * Nice to meet you, Skull Serpent. I just wanted to thank BBAfreak for all the good work he did with the character descriptions in BBA. I actually figured out a few new plot points thanks to the additions he made on those pages. I was also wondering if either he or you could tell me more about the characters and their plots (I try using translation programs, but they all fail to give me more than a rudimentary idea what's going on).