Rance Quest:Playable Characters

Each skill has limited usage count, which is restored after each quest. For example, Rance Attack is initially restricted to one-time use per quest. Furthermore, there are three skill types:  offensive skills , used to attack the enemy directly and inflict damage,  supportive skills , used for everything else other than directly attacking the enemy, and  passive skills  that are always active when equipped. Skills marked with a ★ are unique to that character.

Also, each character, like in previous Rance games, has level cap (except Rance himself), which may later be raised (very likely by H-ing in case of girls and specific events in case of men, just like in Rance 6).

Rance Quest divides various playable characters in 8 distinct classes. In this article, characters are sorted according to these classes.

NOTE: Each character's level stats are mentioned in the following format: Starting Level/Initial Level Cap (Max Level Cap).

Fighter (ファイター) [[File:Rance8Fighter.png]]
The core of your offensive, fighters use melee weapons to assault the enemy and have weapon-based skills. A small no. of fighters might have limited magical skills but for the most part melee attack with weaponry is their forte. Furthermore, fighters in Rance Quest are quite versatile and can gain ranged attacks so that they can then be placed in both front and rear positions as needed.

Of course, the Almighty Serial Rapist of a protagonist in this game, Rance, is of the fighter class. Other examples include Uesugi Kenshin and Sesuna Benville.

Rance / ランス
Level: ??/∞


 * Weapon Attack 1 (武器攻撃1): Physical melee attack. Damage capped at 500.
 * Weapon Attack 1 L (武器攻撃1L): Physical ranged attack for fighters. Same attributes as Weapon Attack 1 but lets you hit targets in the back row.
 * ★ Rance Attack (ランスアタック): Physical all-target attack dealing 150% damage; unlocks after one turn. Not damage capped. Apparently usable from the rear.
 * Flee (逃げる): Escapes from battle. Probability to succeed is shown in a box at the lower right corner of the screen.
 * Enhanced Accuracy (命中強化): Increases attack accuracy.

Cessna Benville / セスナ・ベンビール
Level: ??/18(??)


 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.
 * Enhanced Accuracy (命中強化): Increases attack accuracy.
 * Fire Resistance (炎耐性): Provides resistance against fire-element attacks.

Alkanese Rize / アルカネーゼ・ライズ

 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.
 * Inverse (インバルス):

Guard (ガード) [[File:Rance8Guard.png]]
They, just like footsoldiers in Sengoku Rance, specialize at guarding other allies by taking damage in their place using the "ally guard" skill (and improvisations of it). They can use weapons to attack the enemy too but for the most part their speciality is tanking. Sachiko and Kouhime are examples of guard characters, so is Rocky Banks. Perhaps Katsuko too.

Sachiko Centers / サチコ・センターズ

 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.
 * Weapon Attack 1 L (武器攻撃1L): (Removed from Sachiko or replaced by Shield Punch?)
 * Shield Punch (盾パンチ):
 * Ally Guard (味方ガード): Raises by 100% the chance of taking physical attacks in place of party members. Buffs physical defense.
 * Initial Guard (初期ガード): Begins battle with 50% chance of taking physical attacks in place of party members.

Rocky Bank / ロッキー・バンク
Level: ?/19(??)


 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.
 * Ally Guard (味方ガード): Raises by 100% the chance of taking physical attacks in place of party members. Buffs physical defense.
 * Initial Guard (初期ガード): Begins battle with 50% chance of taking physical attacks in place of party members.

Oda Kou / 織田 香

 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.
 * Ally Guard (味方ガード): Raises by 100% the chance of taking physical attacks in place of party members. Buffs physical defense.

Gunner (ガンナー) [[File:Rance8Gunner.png]]
Despite the name of this class, this doesn't just refer to those who use firearms but includes most characters specializing in ranged physical attacks such as archers (and, well, gunners). They can hit the back row of the enemy (but their single attacks often can't bypass ally guard).

Megadeath is a known example of this class. Perhaps so are Maria and Karoria, if they're playable.

Megadeth Moromy / メガデス・モロミー
Level: ??/18(??)


 * Shooting Attack 1 (射撃攻撃1): Physical long-ranged attack. Damage capped at 500.
 * Weapon Attack 2 (武器攻撃2):
 * Sureshot Arrow (必中の矢): Physical long-ranged attack with more accuracy and +100 damage. Not damage capped.

Sorcerer (ソーサラー) [[File:Rance8Sorcerer.png]]
Mages specializing in high-damage offensive magic are of this class. They have strong magical attack but often low HP and defenses, so they need to be put in the rear and must be guarded properly. Furthermore, as fans of AliceSoft games will know, their magical attacks will not work on the haniwa at all, no matter how strong the attack is and how weak the hanny is.

Healer (ヒーラー) [[File:Rance8Healer.png]]
Those who specialize in healing magic and are the staple healers of the party. Aside from healing magic, they also have weaker attacks but are not good against most monsters in combat. However, healers tend to excel at fighting evil spirits (undead).

It may be noted that while Prima can heal allies (as seen in the Rance Quest test version), she doesn't use magic but uses medical treatment, and is not good at fighting undead either. Hence she does not belong to the healer class.

Crook Mofus and Cell Catchgolf belong to the healer class.

Crook Mofus / クルックー・モフス

 * Healing 1(ヒーリング1):

Sel Catchgolf / セル・カーチゴルフ

 * Healing 1(ヒーリング1):
 * Healing 2(ヒーリング2):

Ranger (レンジャー) [[File:Rance8Ranger.png]]
Guess they were named like that due to their scouting abilities... ? Anyway, rangers are extremely useful for disarming traps and safely opening treasure chests. They're physically not as tough as fighters but can hold their own in melee combat and usually have superfast agility and dodge rate. In fact this class will mostly consist of ninja characters. Characters like Suzume and Kentou Kanami belong to this class.

Suzume / 鈴女
Level: ??/49(??)
 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.
 * Weapon Attack 2 (武器攻撃2):

Kentou Kanami / 見当 かなみ

 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.

Sparter? (スパルタ) [[File:Rance8FistFighter.png]]
This class is for unarmed combatants (not sure about the naming, possibly spar+fighter?) or grapplers. They excel at close combat and specialize at very high damage offensive physical skills as well as physical attacks that also inflict status effects.

Alexander and Kibako are known characters belonging to this class. Looking at the descriptions, if Majin Kaito is playable, he'll be one of this class too. Other possibilities include Kaoru Quincy Kagura and Patton but it is not officially confirmed if they at all appear in this game.

Civilian (シビリアン) [[File:Rance8Civilian.png]]
Basically, all characters that don't particularly fit into any one of the 7 classes mentioned above are in this class. They're proficient in various diverse (and sometimes unique) fields while usually not greatly excelling at any particular kind and have a mixed bag of skills at their disposal. Queen Lia and Prima belong to this class.

Lia Para-Para Leazas / リア・パラパラ・リーザス

 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.

Prima Hunneman / プリマ・ホノノマン
Level: ??/22(??)


 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.
 * Stone Throwing (投石): Physical long-ranged attack.
 * First Aid Treatment (簡易治療): Heals a small amount of HP.

Kopandon Dotto / コパンドン・ドット

 * Weapon Attack 1 (武器攻撃1): Physical close-ranged attack. Damage capped at 500.
 * Written Fortune (お神籤)