Rance Quest:Hints and Tips

Lucky Rabbit!
By description of the game, there are only 10 in the world(Can someone confirm this?)? Killing a lucky rabbit(You really gotta be kidding me if you can't kill her!) gives 100,000 EXP. However, as a character can only get as much EXP in a battle as his/her current level, this simply means a free level up.

Note that the exp reduction from the map is applied, so you will only get the resulting amount. As she only gives 100,000, when you're in your 40+ levels you probably won't level up from it.

THE CURSE!!
When a girl(Level 35 and above unless otherwise, for example Kenshin) is H-ed by Rance, the girl will revert back to level 1, and her skill points will be 2 for the first go, 2+2 for the second, up to +10 skill points. If the girl is H-ed when her level caps (ie 70/70 in the case of Kenshin), her level cap will increase by 3. All learnt skills will be gone, thus you probably should H them ASAP.

EXP required for releveling is increased as well. For the first go, there seems to be no penalty, but the second seems to say an increase of EXP requirement up to level 37. Level 1 on second curse needs the same EXP as lv3 of the uncursed/first cursed. Level 2 on second curse needs the same EXP as lv4 of the uncursed etc.

ALL equipments will be taken off, that implies that yes, the item will be gone. However as the item disappears, it's absorbed by the girl, and its stats are permanently added to her.

If Rance H-s a girl that is at max level, e.g. Kenshin at level 70, max cap also 70, then her level cap increases by 3. So for this example, Kenshin's level cap will go up to 73. This can be repeated indefinitely. However, the more you do this, the more experience will be required for each level up. Equipped items before being H-ed by Rance indeed leave and do not increase stats of the girl. If Rance H-s a girl that is not at her max level, the level cap will not increase, but the skill points do go up by 2 (only up to 10).

The item equipped in the first slot (the item that is gone if you remove them normally) is absorbed, ie. the stat is added to the character's stat. Other items are simply moved to the storehouse (except items that can't be removed).

New-born Kenshin (Item was the bear scuplture increasing 10 attack):

HP 200/200

Attack 80

Accuracy 120%

Dodge 15%

Stun rate 30%

Critical rate 20%

Speed 25

0 for Def, M. Def, (Stun?) Resistance

Get Lia ASAP!!
You can have Lia join you by #63.

You should have her ASAP because of her x2 Charisma skill !!

And do not forget to have her in the party before clear any quest.

Having Lia in your party does not double the Fame Points you obtain for all quests. Quests that do not involve roaming a maze, fighting, etc. do not appear to double. For example, missions 101-104. Normally, when you clear a quest, the next time you clear it, it'll give half the Fame Points rounded down. However, if you have Lia in your party when you clear a quest, the next time you check the quest, it'll no longer give any more Fame Points for completion. Hence, for all odd number of Fame Points you will get for a quest, it'll be best to have Lia in your party straight away, as compared to an even number of Fame Points. For example, if a quest gives 15 Fame Points on completion, the next time will be 7. Hence, if you have Lia only the second time, you will get 15+14 Fame Points, rather than 30 from having her in the party the first time. On the other hand, if the quest gives 10 Fame Points on completion, and you have Lia the second time, you still get 10+10 in total, which would be the same as if you had Lia in the party the first time.

Meet a girl in the castle everytime you finish a quest
Because when you meet a girl once in a castle the castle will become "Cleaning!" and you cannot enter. You have to finish a quest and it will become avaliable again.

Each time you meet a girl, she will gain 1 skill point. (+?)

Eventually talking to the same girl will not give any more skill points. Not sure how many times this is. But this number appears to reset when Rance H-s a girl and she returns to level 1.

Donate items instead of selling them
All item, however rare they are, will only sell for 10G. But if you donate 25 items to Frostbaiten shop (which if you sell, will just be 250G), a rare item will show up in the shop. Every 25 items a rare item will be on sale.

After 600 donations, no further items will be unlocked.


 * Another Tip: Clearing #83 again and again will give you lots of clubs and other items to donate :D

Quest #101-#104
These quests give you a free 1 level for your entire party (only apply to people under level 40). So please take this quest wisely.

In this, the "entire party" includes those that are in your waiting slots, not just the 5 characters you picked out for your team.

Btw, if you really want to watch the event but still dont want to get free level, just close the game before the quest finish.

Hammer
Hammers do major damage. However, most are capped by the attack skill(500 at attack 1, 1000 at attack 2). This may cause some frustration. With Hammer skill at 2 star, damage limit is removed, so even your attack 1 can do 1000+ or more damage. On a downside, the accuracy of hammers is really low, decreasing your accuracy by -10~-70. And hammer seems to always have a chance to miss no matter how high your accuracy is. Thus, it is best used with Clane(personal weapon adds few ATK, but 100% stun rate), or someone who can do good stunning. Stunned enemies cannot dodge, so hit rate becomes 100%. This information may help you make a good team.

Spear
Use spear and upgrade 【槍の知識】/[knowledge of spear] skill at least twice (two star) so you can attack the enemy from distance (confirmed)

Escape
Though it may seem shameful to make a run, even against weak enemies, and a total waste of Skill Points to increase your chances of escaping, it is actually one of the most important skills in my opinion. You must recall that your attack skills are numbered. Wasting them on weak mobs would cause you to not have enough attacks for the strong ones, or bosses. Escaping can help make some long quests slightly easier.

Pressure/Suppression
【威压】 is a very unique skill that not many possesses. Two characters bearing this skill would be Kenshin and Kibako. The skill description says that it gives 20% rise that weak random enemies you encounter would run away, which can save you a lot of time and trouble for clearing quests(provided you are as strong, if not stronger than these mobs).

Atena 2.0
Atena level is always 1, has no skill points, and can only attack three times at max. However, she has 5 yellow skills that allow her to increase her stats after each battle if the corresponding stat is lower than that of the person in the front to the left of her (meaning she must be in the back row). Also, her HP and number of attacks are reset after battle.

The yellow skills (from top to bottom): Attack learning (+3), Hit learning (+2), Speed learning (+1), HP learning (+5), Critical learning (+1).

Creating custom characters
At some point in time, you can buy a piece of paper from Tama that allows you to create custom characters. The base price is 1000G, and then subsequent papers increase by 1000G each time you buy one.

To create a custom character, a certain quest asking for the paper will take you to Alice's house, where she will ask you if you want to create a character.

You will choose the following for your new character:


 * Name
 * Portrait (you can choose your own by creating an image and dropping it in the CG folder in your SaveData folder).
 * Gender
 * Class
 * special bonus - Is there such an option? After Class, I get to dialogue.
 * 5 dialogues

Upon creation, your character will be available in your party menu.

The Black Bracelet
The Black Bracelet/Depressing Bracelet

装備したキャラはやる気を失い、すぐにパーティから外れますなんのメリットも無さそうです陰気な雰囲気が漂う

ATLAS: The equipped character loses the motivation, and gloomy atmosphere ..aspect of being.. having it drifts also the advantage that comes off from the party at once.

Human translate: The equiped character loses their motivation, and is removed from party immediately. There doesn't seem to be any advantage. A gloomy atmosphere floats about it.

First time i equipped that on Rance, and he immediately leave party after the first battle. it was on #121.

BUT

When i equipped that on Aten Gnu, she obviously never leave the party. The fact that she has a skill that make her leave the party for 20% chance.

【引きこもり】戦闘終了後に２０％の確率で、パーティーから離脱します. だって、めんどくさい.

ATLAS: [withdrawal] It secedes from the party at the probability of 20% after the combat ends. Because [mendokusai ].

Human translate: 20% chance of withdrawing from the party after the end of battle. Because it's bothersome.

Maybe the bracelet made her loses the bothersome behavior? Anyone please confirm this.

I have tried twice in #116, and she never leave the party. (maybe it doesn't hit the 20% probs. lucky)

It seems that there are places that the bracelet does not send people out of the team. Try it on #83(The grapes quest), even Rance will not retreat. On the other hand, trying it on maze level 1 would send even Aten Gnu out of the team.

Maybe place like caves and dungeons will activate the effect of the bracelet (?), maze level 1 means cave, while i first tried on #121 which is dungeon. But on the field map like #116, #83, the bracelet won't be any effect. Claustrophobia maybe?

Improving Shop Weapon and Armor Quality
As you buy more weapon and armor from shop, it quality will slowly improve. You can see how much certain weapon or armor improve from the number after item name (picture include). Also, If you max out certain weapon quality (maximum at 5), there will be an upgrade version of that weapon available the next time you visit shop. The new weapon available are レイピア改,　バスターソード改,　ハンマーＢ改,　スピア改,　ロングボウ改 and　ナックル改. It's seem that all of this improvment seem to carry over to new weapon and armor that you obtain from dungeon too, which make your newly obtain item with addition bonus become even more powerful than it normally be.

Getting Houseki
Houseki appears as an open blue jewel case with a gem inside it. You can obtain it randomly from any dungeon. Once you get one, you can take quest #80 to exchange it for a +10 level-cap item. There does not seem to be a limit to how many times you can obtain this.