Thread:FixSRwiki/@comment-46261745-20200829124347/@comment-26544499-20200905140613

Some observations about the ain:
 * What's this "15 (base)" that everyone has?
 * There's some times where the final total clearly doesn't match up to the numbers given. Where are you drawing this total from? Is it a game variable or your work? In particular, my first screenshot shows that it seems to ignore the "15 (base)" variable. Tots.png
 * What the heck happened in my second screenshot? Tots1.png

Also, about the game:
 * Using Convert Action slows the target down, but doesn't seem to change their position in the turn order until they've taken their next move. What does this imply?
 * I'm damn near certain that each unit's delay is tracked for all of the battle. For example, I suspect that a unit who moved super early on can use a slow move and still move before someone who moved late and with a quick move. Similarly, someone who moved early is unlikely to get a move before someone who has yet to move, unless they've used a very fast move.