Talk:Rance Quest:Characters join condition

Names
I fixed most of the names. シトモネ was left alone; I don't know what the heck it's supposed to be. シト can be shit, cit(rus), cyto, etc. モネ could be mone, monet, monnet, etc. Onoha could use a better surname too if anyone figures it out. The old one was probably wrong though; technically, the name has a "po," and not a "bo." And I know ノーぺル has a "p" sound, but it's the same katakana the Japanese use to write terms like "Nobel Award." Also, don't change Meg's surname to Makibano, Bokujouno, or whatsoever ways to read them. Those aren't names; they're more like titles along the lines of "--of the Meadow" or "--of the Farm." クレイン is Crane if you pay attention to the title of Quest #53, which refers to a story called "The Grateful Crane." 76.169.38.22 16:10, September 21, 2011 (UTC)

Redundant page?
Better to put this info in PC & Skills section, above the characters' skill chart, level cap etc. Gahahahahahahaha!!!! 13:34, August 27, 2011 (UTC)

OK!! please feel free to edit or move anything that I wrote lol, Im not quite keen in this wiki page -*-

Piyapong Wongwaiwit Wii 14:41, August 27, 2011 (UTC)

Moved from content page
Note: adding this info to PCs and Skills page might be a better idea. Please go to discussion page of this article to discuss.

But I think it will be better to gather info here first, and when we complete all chars, let's move it all.Piyapong Wongwaiwit Wii 17:42, August 28, 2011 (UTC)

Just saw that http://alice.xfu.jp/wiki.cgi?page=%A5%AD%A5%E3%A5%E9%A5%AF%A5%BF%A1%BC have all the info already lol!! I think Kuro666 is working on this? If I have time I will come and help with the translation.' Thx btw. I will grind in Quest page then.Piyapong Wongwaiwit Wii 19:51, August 28, 2011 (UTC)

Noa Hakobune
I can't find Noa Hakobune. {C}I try to take 4 lvl 1 characters for a fight, let them die and in a second fight I let die a 5th character. But I don't see any event and I don't find Noa Hakobune at the end of the quest. {C}I try this in the labyrinth.

Can someone tell me more information where I can have her please.

^Don't forget that you need to change some rooms before event triggers. Best way to do this is to start a quest (i prefer Labyrinth 6th floor), let five characters die without leaving first room, then proceed to finish the quest. Event will trigger on the way there. If another event triggers, you should repeat this level again after finishing it.Archmag 06:59, September 15, 2011 (UTC)

Potential Waste of Efforts on Temporary Page?
I've been adding join requirements in the PCs page from the beginning so this one looked a bit redundant and I proposed eventually adding the info in this page to the PCs & Skills page and deleting this page. But now I see people are putting efforts into decorating this page by adding portraits and sorting by method of obtaining, and I'm going to feel kind of sorry about all that being wasted if we do the merging.

So what's everybody's opinion about this? Is it worth keeping this page seperately even though the information will be available in PCs & Skills later on? Gahahahahahahaha!!!! 20:32, September 3, 2011 (UTC)


 * Personally, as someone who did those decorate and sorting on this page, I don't mind if you going to delete this page after PCs & Skills page is complete. In fact, if you don't mind I can do some addition decorate for PCs & Skills page too. MahouKenshi 01:59, September 4, 2011 (UTC)


 * That would actually help. Just remember to manually specify thumbnail size, especially in the "characters" section. Remember to add a
 * at the end of each character's description so that the image doesn't flow below a character's description. Gahahahahahahaha!!!! 17:44, September 4, 2011 (UTC)


 * My opinion is that we should split up the "PCs & Skills" page, so that Skills gets its own page (I'm still evolving the design of the Skills-only page at Rance Quest:Skills/Sandbox. The rest of the stuff from "PCs & Skills" can be merged with stuff here into a Character's page. -Afker All hail AliceSoft! 18:38, September 4, 2011 (UTC)

I agree with afker, have seen the wonderful skill page already, and all of the characters are listed in this page already, I think it will save a lot of time to use this page or the characters page as the main one for character explanation. And next is what should we do with other two characters page? {C}I want one to use for the build guideline, is it ok to start it here, or at other page? {C}--Piyapong Wongwaiwit Wii 01:58, September 6, 2011 (UTC)

Adding Character's build guideline
I have an idea about adding a guideline of build for each character in this section. So the portrait that already attached will not be wasted. Btw I have this idea from the Japanese rance quest page, and it is very very useful!! I will try to write down, if you have any opinion, please do so. Thx We will change the topic name of this page later after we all agree abt it. --Piyapong Wongwaiwit Wii 01:30, September 6, 2011 (UTC)

how do i unlock quest 138
i have already beaten quest 137 and did quest 22 but i still didnt get biscuit

I unlock quest 138 immediately after defeated 137... (138 is the last quest of my 1st playthrough) Piyapong Wongwaiwit Wii 12:07, September 7, 2011 (UTC)

You need to also view quest #23, the Head Maid HCG. I just unlocked #138 by doing this after having done #137 awhile ago. This means you also need to do Crook's HCG to unlock #23.

Adding character history
What do you think about adding each character history? What game it comes from first and what was his connection with Rance. Or maybe it will be too much additional information on this page? Or maybe it is better to add information from this game to pages like http://alicesoft.wikia.com/wiki/Uesugi_Kenshin and add corresponding links on this page? Which is the better way, what do you guys think?Archmag 06:55, September 15, 2011 (UTC)

Conditions for Urza missing/wrong?
These are the supposed conditions.

Bring any three of Magic, Kaloria, Kaoru, Rocky, Bernard, Prima, Cessna, and Megadeth to a マルグリット Labyrinth quest.

But I have 5 of these characters and I brought them to the first floor of the Labyrinth (#121) in different combinations of 3 (even tried only 3 of them, and 4 at the same time), I have finished the quest over 6 times and i havent found a green mark nor seen any events yet when changing screens, please confirm. Tsuki wa mata terasu 05:29, November 11, 2011 (UTC)


 * Which version of Rance Quest are you playing? -Afker All hail AliceSoft! 05:14, November 11, 2011 (UTC)
 * 1.1 Tsuki wa mata terasu 05:29, November 11, 2011 (UTC)
 * Prior to 1.150, only Rocky, Bernard, Kaloria, Magic, and Kaoru count. Prima, Cessna, and Megadeath only started counting in v1.150. -Afker All hail AliceSoft! 05:23, November 11, 2011 (UTC)
 * That explains much thanks, i had Megadeath for the most part, and Cessna too, to finish the hannys, btw mind me asking, do you loose your save info when updating from 1.1 to 1.15? Tsuki wa mata terasu 05:30, November 11, 2011 (UTC)
 * You shouldn't. But backup your save files just in case. Better be safe than sorry. -Afker All hail AliceSoft! 07:02, November 11, 2011 (UTC)
 * Confirmed, it worked. Im not too comfortable doing anything other than minor edits, would someone do the honors and somehow add this bit of info? (im just supposing we should add this, that or make a section with the version info?) Tsuki wa mata terasu 19:44, November 11, 2011 (UTC)
 * Go ahead and practice editing (-: The worst thing that can possibly go wrong can be easily repaired by anybody else, so no need to worry. (-: -Afker All hail AliceSoft! 06:15, November 12, 2011 (UTC)

Rance Quest - Magnum
After patched, the game seems to alter some skills and characters' specialty as well. {C For example :
 * Sachiko and Shield Block
 * Before patched, Sachiko only needs to spend 2 skill points to improve her Shield Block's level. But in Magnum, she should spend 4 skill points and Shield Block's max level is one instead of three.


 * Torako
 * She is not a pure (ice) magician anymore, she is now the usual shikigami user like in Sengoku Rance. Looking at her available white skills, it appears that she cannot learn any specific elemental knowledge anymore.

I also found 2 white skills in Warrior class, each costs 30 skill points to learn.

Anybody else found other changes which related to characters and their skills? {C Sality 17:13, February 29, 2012 (UTC)

30 points skills are learnable by all characters which have 45+ level. {C Rance gained 鬼畜アタック red skill. {C Kanami gained 火丼の術 red skill and 9 point white skill. {C Maria gained new red skill. {C Tomato can learn 宝箱に好かれる2 and three yellow skills. {C Sorcerers can learn white and black destruction beams. {C Wichita, Kuma, Biscuitta, Yuran Mirage and Megadeth gain new skills after their quest 134. {C Healers can learn hammer knowledge, but they gain different red skills than fighters. {C Guards can learn new white skills. {C --Zlewe 18:49, February 29, 2012 (UTC)


 * As a general reminder, for documentation, we should be careful distinguishing information about Rance Quest (up to version 1.6) vs Rance Quest Magnum. -Afker All hail AliceSoft! 06:08, March 1, 2012 (UTC)


 * Ah yes, thank you for the additions and correction. I have checked that Shield Block's level isn't just limited to one, but there seems to be a requirement to unlock the second/third level since I cannot improve it now. There is also an additional blue skill for every character, do you know what that is ? Sality 08:24, March 2, 2012 (UTC)


 * That would be 待機（Wait). On another note, there was a new level for Sachiko's auto-heal skill, but I still haven't found an event to level it up. Does anyone know? Inarashi 10:46, March 2, 2012 (UTC)


 * Thanks, now the game is at least a bit more-friendlier. And for your question, Sachiko's (one star) auto heal skill is already labeled MAX for me. How did you know about the new level ? Sality 00:49, March 4, 2012 (UTC)
 * Oh, I didn't notice the Max label. When you hover over the skill, you can see there's a 2 star level with 20% regeneration, but since the level say Max, maybe it's not updateable - or we can look forward to another add-on where she's able to learn it XD Inarashi 07:47, March 4, 2012 (UTC)
 * You have to finish Magnum campaign and new quest (#156) will appear that require Sachiko level 50. Her regeneration skill will be improved to two stars. Hiroshi-kun also will be improved (Stun Resist +20, Evasion -30, Defense +100) Archmag 19:30, March 12, 2012 (UTC)
 * I see, thank for the info! Inarashi 11:25, April 4, 2012 (UTC)


 * Hello. Sorry I ended up adding stuff regarding skills related to Magnum before noticing this talk page. I did mention about a patch in most of them, I think... If it is too 'early' to add these changes, let me know and I'll take them out. Akaterasu 23:51, April 24, 2012 (UTC)


 * We should probably just use some sort of marking such as font color to seperate RQ skills from Magnum ones. Gahahahahahahaha!!!! 09:54, June 23, 2012 (UTC)