Rance VI:Events

Events in bold are mandatory story events. They eventually appear with a star in the Base Screen, but do not always have a star at first. If you experience them early, there is no change, so feel free.

Some events in this chart are marked with a number in parentheses, e.g. "(2);" a character name e.g. "(Rance);" or the label "(Special)." These indicate that they have the same name as some other event and are labelled as such to help you tell them apart on this page. You will not actually see the "(2)" or "(Special)" in-game.

You can only be on one mission at once. If you are currently on a mission, events that would give you other missions will no longer appear.

Note that when an event says it "Upgrades" a character, what happens depends on their current level. If they are currently at Max Level, their max level will be raised slightly. If they are not at max level, or have hit their "true" max level, it means their attack or magic goes up by 1 (depending on the character) and their HP by 2.

Due to the huge number of possible factors, the requirements for events listed on this page may be mistaken. If you notice a mistake, please either edit it or post a comment with your new information.

Chapter 2: The Resistance
From this point on, events usually carry over from one chapter/section to the next. This page is broken up into several charts simply for navigation purposes.

Special Events
Most characters get upgrade events at 15, 20, 25 and 30 FR. The latter two upgrades cost 1B. Some of these upgrades improve skills, but can only be selected if a character already has the skill from one of the events above. See the character pages for more details.

The below events, each titled "Special Event," also appear at FR 30 and after a character's main story has been cleared. These events give a character a promotion in one stat of your choice. The table below notes additional Bonuses, like CGs, in addition to the stat boost.