Daiteikoku:Ships

Info
On Top: HP, Command, and Resources (Cost)

On Bottom: Radar (Intiative), Fighters, Lasers, Missiles, Cannons

There Are Five Known Classes of Ships

Misc Notes
NOTE1


 * It appears stacking ships with damage negating abilities will NOT stack the abilities.


 * Ex: 2 ships with -300 Laser Damage will NOT total -600 Laser Damge in battle.(not really confirmed though)
 * Though percentage damage negates AND numerals do actually stack
 * Ex2: Commander has ability to negate 50% of any damage and a ship with -300 Laser Damage, after recalculating the damage for to half the 300 Damage are substracted from the new value(this makes the redhaired 'engineered' humand from SU almost invulnarable, though not against bullets/tekkous, since there does not seem to be a anti-tekkou ship, sadly though does not work for the jap AI-Ship, since yu can't give her ships of your choosing)
 * this also works with damage reductions through weather conditions(CONFIRMED)

NOTE2


 * If you edit this page to add ships, do you best to group it with similar ships (Laser ships with laser ships, according to tiers)


 * Right click on the table and choose Row -> Insert Row Before/After

NOTE3


 * Simple algebra can determine how much a ship costs after discount.


 * Ex: Original Cost x .35% = Discounted Cost ---> Discounted Cost / .35 = Original Cost

Battleships
Battleships are the largest Ships and possess the greatest offensive power. Trade speed for enhanced durability. Their high command points and costs limit their deployment early on. Laser weaponry is the most common among the world.

Notes: *Decorated with Alpine flowers and absurd public policy, this battleship is a joke.

(**)Regarding the Names of these ships: the poster(aka me) doesn't understand any japanese and neither agth nor ith were able to provide him with any names, so these are just madeup names

Cruisers
Smaller than battleships and larger than destroyers, Cruisers maintain a balance of strength, durability, and speed. The Dokutsu Third Reich Cruisers have higher mobility and prefer cruisers in their main fleet.

Destroyers
Destroyer Warships are cheap, fast and maintain relatively high attack power at the cost of being frail. They are the foot soldiers of your fleet. Cheap and in resources and command, they augment the firepower of your squadrons. Notes:(**)the sames as the Battleships

Aircraft Carriers
Aircraft Carriers have the longest range of all warships. You do not start off with these ships.

Other Ships
These are mainly support ships or unique animal-shaped ships. You will have to use some of these to bypass weather effects and negate weapon damages.

NOTE: Submarines are special ships. They require the entire fleet under the admiral to be all submarine types ships. They also need to be fighting with another admiral's fleet that are not all submarines as well. Special ships exist that allow submarine fleets to be attacked at any time, however.

NOTE2: Unique enemy ships, some ships that come with admirals, and animal ships are sell only. You will get less money for selling if you have any cost building discounts from 100%.

Notes:(**) the same as the Battleships