Beat Blades Haruka:ADV choices

This page covers the effects of various choices in ADV events.

Route-Determing Choices
These choices are recognizable by having a different background and no effect description in brackets. There are 3 (on first playthrough), you get the day after fighting against Hagane Itou(鋼一刀). The third one will lock you on the specific girl's route.

3-choice conversations
Each of the choices hint at what it does, without the specifics:
 * 愛情 = Increase love of a heroine (doesn't specify which, but the context often hints at it)
 * 鬼畜 = Increase kickiku level [kickiku=Brutality in eng ver.]
 * リビドー = Increase Libido
 * 回復 = Fully recover HP and H-power
 * ピース = Increase Peace Points (PP)
 * 敵撃破 = All minion-level enemies on the map are defeated
 * サイコロ = Increase action power (total capped at 8 dice)
 * なし = Does nothing

Enents are listed in rough chronological order - just add new events where you think they fit.

Common generic events
These events randomly replace normal generic events in all chapters.

Chapter 1
Up until the defeat of the first Vile-nin.

Chapter 2
From after the defeat of the first Vile-nin, until route split. Days counting from entering Ch 2.

Chapter 3
From finishing the first castle until defeating Subaru in the second castle.

Chapter 4
From finishing the second castle until finishing third castle.

Chapter 5
From finishing the third castle until route split

Chapter 6
From route split to the end.