Hentai Labyrinth:Walkthrough

This is a currently incomplete guide for Hentai Labyrinth.

It's currently based on unformatted notes, which map out the route I took. Meaning that some other routes which merge but would technically be faster might look a bit odd as it just says "merged with x". Similarly any level dependant encounters are based on my strength at the time.

I'll add the main plot events you have to go through, plus some extra notes and put the big note dump in a collapsed section, click expand to show it.

Currently I'm under the assumption that encounters are fixed with a possible variation of level. I wonder if others can confirm that.

There are 2 special endings, one for all transformations and 1 where she has the least amount of sex possible.

Forest of Fog/Management Tower
This area is quite simple, your goal is to find the entrance in the forest of fog and then go to the top.

The only thing I can note that I missed for sure is one of the blocking fish on the 2nd floor (the 2nd from the left in the southwest hallway). If someone knows how to get rid of that one specifically then feel free to add.

You should get the Dryad/plant transformation here, which is a story event.

Prologue dungeon (forest of fog)
3 steps forward, event area (はりつけ場), meet your sis. You get to forgive her or not.

Set 1 step forward and another event triggers. You get a シルバーソード<br/

Move forward 2 more steps to the モグラの住みか

You get an event battle: Mole LV1 100 HP 8XP 10 money (金 玉)

Move down the path for 2 more steps to a split: Continue down the path for another optional mouse (Lv4 90 HP 10 XP 5 Money) and Mole LV1 100 HP 8XP 10 money (金 玉), got a drop (くすり). Path splits again: You get a choice, go on or go back.
 * Left: Splits further
 * Left: An optional mouse (Lv4 90 HP 10 XP 5 Money) and further down a chest. It contains くちたお守り DEF+1
 * Up: an encounter with a Neck/首 LV1 30 HP 4 XP 2 money (金 玉), then rejoins the path.
 * Right: Splits further
 * Up: an encounter with a Crow/烏 Lv2 50 HP 5 XP 3 money (金 玉), also an optional mouse (Lv4 90 HP 10 XP 5 Money) then rejoins the path.
 * Right: Leads to a treasure chest with くたびれた靴 SPD+1
 * Left: optional mouse (Lv4 90 HP 10 XP 5 Money), 2x mole LV1 100 HP 8XP 10 money and a chest with 100 money.
 * Up: Optional mouse (Lv4 90 HP 10 XP 5 Money), continue on to the inn for an event.

Go on and enter the management tower

Management Tower/管理塔
Follow the path to a split and an optional mouse (Lv4 90 HP 10 XP 5 Money): This split is marked 中央扉 (central door), this door is initially locked. So you can only go right which leads to a hall with a few splits:
 * Left: Leads to a chest with a くすり
 * Up: Leads further to another split
 * Further right: leads to a caged animal, you get an option to release or not. Chewing sound can be heard if freed.
 * Door 1: Tuna is in the way, caged animal chews it away. Leads to 石の間 with a Slime LV8 20 HP 25 XP 3 GOLD and a chest with a Slime Crusher/スライム潰し (ATT+18, stone throw, anti-slime).
 * Door 2: Leads to an encounter with a Crow/烏 Lv2 50 HP 5 XP 3 money (金 玉) and goes on.

Along the way to the next split you can do some optional fights: Oji-san/おぢさん Lv5 150 HP 15 XP 20 money (can double attack) and mouse (Lv4 90 HP 10 XP 5 money)

This is followed by another hall of doors:
 * Right: is locked
 * Middle: Central office/中央通, Leads to a split. an optional Oji-san/おぢさん Lv5 150 HP 15 XP 20 money at the door and the split.
 * Left: Hot spring/温泉, a fight with 2x Neck LV1 30 HP 4 XP 2 money. The hot springs recover health.
 * Right: Leads to a Stand/売店, a shop.
 * The left sells 3 items: Souvenir sword/お土産刀 140B (+16 attack, comforting sharpness), Splendid protection 120B (+3 DEF, looks splendid) and Medicine 40B (heals 100HP)
 * The right will buy your items.
 * Left: encounter with Neck LV1 30 HP 4 XP 2 money before door. Leads to stairs

Floor 2
Starts of with 3-way doorsplit. Optional Poet/詩人 Lv15 500 HP 45 XP 45 money and a Ghost/幽霊 Lv3 40 HP 7 XP 0 money.
 * Left: Encounter with a frog/蛙 Lv3 55 HP 9 XP 13 money. Then another split:
 * Down: Leads to a hallway with two doors protected by tunas and another chewy beast to the left of it.
 * Left door: treasure chest with Cooking Gloves/料理手袋 (ACC+3 foor cooking AND fighting!)
 * Right door: blocked by salmon?
 * Up: Optional Poet/詩人 Lv15 500 HP 45 XP 45 money. Cat Lv4 encounter 80 HP 11 XP 5 money. Followed by an Optional Poet/詩人. Going down merges with the middle door path.
 * Middle: blocked by a tuna initially.
 * Right: 1st door blocked by a tuna with a muncher next to it. Leads to an encounter with a Turtle/亀 Lv9 200 HP 35 XP 35 money. Chest has an Antique sword/アンチックソード ATT+22, MAG+20 and 120 balls.

After going down the left part, go left to a muncher and fight a Crow/烏 Lv2 50 HP 5 XP 3 money. Release the muncher to unblock the middle door from the 1st split. Then go right to progress. You get an H-scene and sis transforms. This also introduces hentai levels, use skills to up it for that transformation and unlock more skills.

Go back out of the door to fight 1 frog/蛙 Lv3 55 HP 9 XP 13 money and 1 rabbit/兎 Lv3 55 HP 8 XP 9 money. Dog will leave after this. Then go forwards to floor 3

Going back to the event area where she transforms later allows you to fight: Nasty Plant/意地意な植物 Lv 10 150 HP 35 XP 150 money (also dropped 高級くすり)

Floor 3
Move forward to a 4-way split:
 * Far left: Poet's room, locked. When unlocked you get a Lake poem.
 * Left: Go forwards to encounter a Velvet Ant/蟻蜂, you get 3 options: Ask and be refused, fight, leave. Velvet Ant/蟻 Lv5 180 HP 25 XP 45 money. After that another split:
 * Up: Following on, taking care of x2 Cat Lv4 80 HP 11 XP 5 money. Leads to another split
 * Up: to floor 4
 * Down: merges with the far right to another Velvet Ant/蟻 Lv5 180 HP 25 XP 45 money (dropped a medicine)
 * Right: 1 frog/蛙 Lv3 55 HP 9 XP 13 money and 1 rabbit/兎 Lv3 55 HP 8 XP 9 money. Merges with the far right
 * Right: Poet's room, locked. You get the house poem.
 * Far right: 1 frog/蛙 Lv3 55 HP 9 XP 13 money at the split
 * Up: Optional Oji-san/おぢさん Lv5 150 HP 15 XP 20 and merges with with the left path towards the 4th floor. Velvet ant at the door.
 * Right: Poet's room, locked. Forest poem.

Floor 4
Is a straight line to the manager, get some events. Dog rejoins, Hero learns Transformation release, get moved to tower basement.

Basement

 * Left: Leads to floor 4 and rejoins, go back to grandma there to get the poet's key.
 * Up: Locked.
 * Right: Gyro ball. You need to get something from the poets to be able to use it. Go to floor 3 for that. When you've done that you can pick lake, house or forest.
 * Down: Optional mouse (Lv4 90 HP 10 XP 5 money) to a split.
 * Left: Ladder to F1, you can open the locked door on floor 1 from here.
 * Right: Animal room, they give you some tips.

Forest Lake
NOTE: Some text got lost due to a wrong copy paste because of textractor in Octopus nest Octopus Palace/タコの巣 タコ王宮. It's at E, E, N, W, N, N, Door 2. if anyone could note that down. That'd be nice.

Also anyone have an idea what to do with the dried nest on the way to the octopalace?

This area is pretty straightforward at first, plotwise. Go to the fishman's village and after some events 1 should join you. After that it gets quite branchy.

I've found the Takoyaki (Octopus shopping street event, far right), Octopus (Octoking event when exploring), Kappa and Mermaid transformation.

The Kappa and mermaid's are a bit more in-depth than just exploring as it requires you to follow the prison event sequence described below or you'll miss it.

You can end this area in multiple ways:
 * Beating the Kappa Boss normally without events, which skips most of it and you miss the Kappa transformation.
 * Going through the first bit of the prison event and then beating the Kappa boss with only Sis in her Kappa transformation.
 * This gets you the Kappa but you lose out on a few scenes AND the mermaid transformation.
 * Do above, but lose. Gets you the Kappa Gangbang, an extra item (Octo sake or King's Stone), Mermaid 3P H-scenes, Mermaid transformation.

It's best to do all the exploration of all areas before the prison sequence.

The prison event sequence gives you a CG with a mermaid, you should then be exited out of the Kappa nest, return to the Fishman village. You then get some events, leave north to be put back at the Kappa Nest and move towards the prison fighting various kappa's LV7 and LV13, beat the guards at the prison once and retreat then go back to the village.

She'll be transformed into a fish after the night (plot only). Go to the western forest and the top right ladder. You'll enter the prison. Get through the events, then go towards the Boss' room. Get another event, then actually go there. You'll then get to fight the boss with just Sis. Should be normal stats.

Lose and you'll get the Kappa gangbang CG and the chance to get the mermaid transformation. Then you fight a weakened version of the kappa boss after the events, joined by a Kappa. Kappa Boss LV20 1500 HP 550 XP 75 money.

If you dont't beat the non-weakened version (first fight), you'll have to find an ass-ball merchant after finishing the second kappa boss fight.

Go to the fishmen's town. They'll say there's a takoyaki salesman located in the northwest.

Go to the southernmost part of the octopus nest shopping street (close to the vortex).

Speak with the guy, then go to the octoking's place and speak with him.

It splits again from here, though both give you a valid assball: You can actually fight him: 2x Octopus/タコ 250 HP 40 XP 35 money Lv8 and 1x Octoking LV12 800 HP 400 XP 250 money. He also drops a King's stone/王様の石 ATT+75 rock throw, flameproof.

Killing him gets you an assball. You can report back, but they'll just flee.

You can also choose to believe him and fight the merchants.

2x Kansai person/カンサイ人 (?can poison?) Lv12 340 HP Manager LV12 1x 800 HP (can use fire attack, ?can poison?). Combined rewards are 450 XP and 1200 GOLD. Also drops 2 high class medicine. They will also drop an ass ball. Reporting back to the Octopus King gets you an Octo Sake too.

Returning the assball gets you an h-scene with the mermaid and sis and finishes the area though you can still explore. This also gives you the mermaid transform (rather unceremoniously).

Forest Shallows 浅瀬の森
1st split
 * Southwest: Optional swimmer Lv3 40 HP 10 XP 4 money and a Turtle Lv9 200 HP 35 XP 35 money guarding a chest. Chest contains Rubber boots/長靴 SPD+2
 * Northwest: A new split
 * West: Water spirit Lv5 50 HP 14 XP 0 money followed by an optional swimmer Lv3 40 HP 10 XP 4 money to split.
 * East: 2x swimmer Lv3 40 HP 10 XP 4 money + 1x Dozaemon/どざえもん Lv5 80 HP 11 XP 4 money. Can also do an optional refight with them. Continuing merges to the route to next floor which is north.
 * South: splits off to another south or east
 * South: merges with the Northwest, North path.
 * East: Merges with the end of the northeast path?
 * North: splits
 * North: A battle with a Flying Fish Lv4 55 HP 10 XP 4 money and swimmer Lv3 40 HP 10 XP 4 money. Also an optional swimmer Lv3 40 HP 10 XP 4 money fight. splits.
 * North: Merges with NW, W, S path.
 * East: Treasure chest containing Medicine.
 * South: 2x swimmer Lv3 40 HP 10 XP 4 money (optional refight). Merges with northeast path.
 * East: Merges with northeast path.
 * Northeast: Splits
 * West: Merges with NW, N, E.
 * East: Optional swimmer Lv3 40 HP 10 XP 4 money. Splits
 * North: Mergest with NW, N, S.
 * East: Split
 * North: Chest containing 52 money.
 * South: 2x Flying Fish Lv4 55 HP 10 XP 4 money. Encounter Water Snake Lv5 55 HP 12 XP 9 money. Splits.
 * North: Leads to the exit. 1x Water spirit Lv5 50 HP 14 XP 0 money and 1x Dozaemon/どざえもん Lv5 80 HP 11 XP 4 money (optional re-fight) Splits south, but it's a merge from NW, W, S, E
 * East: Splits north to a treasure chest containing 87 money. Further east encounters Duck Lv8 130 HP 35 XP 16 money. leads to a treasure chest containing Draining Stone/水切り石 (ATT +31, Stone Throw)

After exploring the area, go to top north for an event (you also get medicine x3).

Road to fishmen's town/魚人の町への道
Continue on to 2x Flying Fish Lv4 55 HP 10 XP 4 money and a split Split, but both are chests. West = Medicine x2, East = Blue Talisman/青い魔除け DEF+11, MGR+2
 * North: Leads to the village.
 * South: Fight 2x Dozaemon/どざえもん Lv5 80 HP 11 XP 4 money.

Fishman town/魚人の町
After an event, you start in the middle. Downwards you can find a shop, a resting place and the exit to the previous zone.

The shopkeep is selling: Fish charm/魚のお守り DEF+5 for 150 Fishscale charm/ウロコのお守り DEF+8 ATT slightly up for 550 (two in stock) Piranha repellant/ピラニア除け DEF+22 for 1400 Kappa repellant/河童除け DEF+38 for 8500 Medicine recovers 100 HP for 40 (99 in stock)

WARNING: Grinding for the Kappa Repellant will leave you horrendously over leveled. It put me at level 20. Just go trough the dungeon, there is plenty of treasure you can sell later to buy it normally.

Talk with the residents and go to the northeast, fishman will join you.

Dense aquatic plant forest/水草の密林

 * North: x2 Seagull Lv5 65 HP 11 XP 4 money (optional refight). splits
 * North: Optional swimmer Lv3 40 HP 10 XP 4 money. splits
 * North: 1x Seagull Lv5 65 HP 11 XP 4 money and 1x Duck Lv8 130 HP 35 XP 16 money. Alternate higher level: 1x Seagull Lv10 110 HP 50 XP 9 money and 1x Duck Lv12 350 HP 55 XP 45 money. Going forwards leads to a chest guarded by 2x Turtle Lv9 200 HP 35 XP 35 money. Chest contains Shimashima Saber/しましまサーベル ATT+37 EVA+4.
 * West: Optional swimmer Lv3 40 HP 10 XP 4 money. then 2x Seagull Lv5 65 HP 11 XP 4 money and 1x Duck Lv8 130 HP 35 XP 16 money (optional refight). Leads to an exit to the Western forest/西の森
 * East: West has nothing, east has a treasure chest guarded by Zombie Lv12 200 HP 50 XP 8 money and Ghost Lv12 200 HP 50 XP 0 money. Chest contains Boots SPD+2 with a DEF +1 treasure bonus for bro.
 * East: Umibouzu/海坊主 Lv 11 250 HP 40 XP 25 money. Split.
 * North: Merges with N, N, N.
 * Northeast: Splits.
 * North: 3x Seagull Lv10 110 HP 50 XP 9 money. Can refight, but default to their Lv5 state. Leads to Green forest/緑の森.
 * East: Optional Swimmer Lv3 40 HP 10 XP 4 money. Crocodile/ワニ Lv 13 350 HP 55 XP 24 money guarding a chest. Chest contains 230 money.
 * East: A chest guarded by Turtle Lv9 200 HP 35 XP 35 money. Contains White Gloves/白手袋 ACC+20.

Western Forest/西の森

 * West: 2x Pirate Lv7 100 HP 32 XP 15 money (optional refight). Split
 * West: Merges with W, SW, W, N.
 * Southwest: Arowana LV10 400 HP 40 XP 24 money. Split.
 * West: Splits
 * West: 2x Pirate Lv7 100 HP 32 XP 15 money (dropped ひとさらいの剣 ATT+34 衝撃率+4) (optional refight). splits
 * Northwest: Leads to Kappa Nest Quarantine station/河童の巣 隔離所.
 * North: 3x Pirate Lv7 100 HP 32 XP 15 money (optional refight). Splits.
 * West: 2x Pirate Lv7 100 HP 32 XP 15 money and 1x Crocodile/ワニ Lv 13 350 HP 55 XP 24 money (optional refight). Split. This is followed by a hall of passages.
 * Left: Leads to a ladder to Octopus nest Octopus Palace/タコの巣 タコ王宮
 * Middle: East has a chest (High Class Medicine x2) guarded by a Turtle Lv9 200 HP 35 XP 35 money.
 * West is a whirlpool. Leads to Dense aquatic plant forest/水草の密林 and rejoins at the north route.
 * Right: nothing.
 * East: Leads to a ladder marked 巣穴. Can't enter yet.
 * Northeast: Splits.
 * North: Battle with Pirate Lv7 100 HP 32 XP 15 money, Pirate Lv12 220 HP 55 XP 55 money and Fisherman/漁師 Lv5 160 HP 45 XP 10 money. Optional refight, but it's 2x pirate LV7 and 1 fisherman LV5. split.
 * West: Further splits.
 * Northwest: Arowana LV10 400 HP 40 XP 24 money.
 * North: Nothing.
 * Northeast: Arowana LV10 400 HP 40 XP 24 money.
 * East: Ladder marked 巣穴, can't enter. Part of plot even to sneak into the prison.
 * East: Leads to a ladder that goes to the Treasure/宝物庫
 * South: Chest guarded by Turtle Lv9 200 HP 35 XP 35 money. Contains Medicine x3.
 * East: A ladder to Kappa Nest/河童の巣
 * North: 2x Duck Lv8 130 HP 35 XP 16 money (optional refight). Merges with W,W.
 * South: Two chests. Left is guard by Turtle Lv9 200 HP 35 XP 35 money. West contains 240 balls. East contains Silver Gloves/銀手 ACC+7 DEF+2.
 * Southeast: Arowana LV10 400 HP 40 XP 24 money. Treasure chest containing 220 balls
 * East: A resting place and a trader selling: Draining stone/水切り石 ATT+31 Stone Throw for 1000 and Medicine recovers 100 for 40 (99 stock). The Draining Stone can be found.

Green Forest/緑の森

 * West: Optional Crocodile/ワニ Lv 13 350 HP 55 XP 24 money.
 * Right entrance: Optional Dozaemon/どざえもん Lv5 80 HP 11 XP 4 money. Followed by Crocodile/ワニ Lv 13 350 HP 55 XP 24 money. Leads to a chest containing Crocodile Model/ワニの模型. Optional Swimmer Lv3 40 HP 10 XP 4 money spawns after.
 * Middle entrance: Dozaemon/どざえもん Lv5 80 HP 11 XP 4 money and Zombie Lv12 200 HP 50 XP 8 money. Chest contains Yellow Shoes/黄色い靴 SPD+9.
 * Left entrance: Optional Swimmer Lv3 40 HP 10 XP 4 money. Optional Crocodile/ワニ Lv 13 350 HP 55 XP 24 money. Crocodile/ワニ Lv 13 350 HP 55 XP 24 money. Optional Crocodile/ワニ Lv 13 350 HP 55 XP 24 money. split.
 * South: Has a chest containing a Quiet Charm/静かなお守り +15 DEF Windbreak.
 * West: 2x Crocodile/ワニ Lv 13 350 HP 55 XP 24 money (dropped Crocodile Liquour/ワニ酒). There's a chest north containing a Fluttering Saber/ふらふらサーべル ATT+87 ACC+12 There's a chest east containing Crocodile Liquour/ワニ酒. Also optional Crocodile/ワニ Lv 13 350 HP 55 XP 24 money.
 * East: split:
 * North: 1x Seagull Lv10 110 HP 50 XP 9 money and 1x Pirarucu Lv12 200 HP 50 XP 15 money. (optional refight, but with 2 Lv 5 seagulls instead). Optional Low paid Mercenary Lv7/低給傭兵 100 HP 26 XP 15 money. Split
 * Northwest: Chest containing High class medicine and 300 balls. Guarded by Turtle Lv9 200 HP 35 XP 35 money.
 * Northeast: Dozaemon/どざえもん Lv5 80 HP 11 XP 4 money and Zombie Lv12 200 HP 50 XP 8 money.
 * East: North leads to a ladder to Kappa Nest/河童の巣. Optional Swimmer Lv3 40 HP 10 XP 4 money. Leads to a whirlpool. Leads to Dense aquatic plant forest/水草の密林 and rejoins at the north route.
 * East: 2x Seagull Lv10 110 HP 50 XP 9 money 1x Duck Lv12 350 HP 55 XP 45 money. Optional Swimmer Lv3 40 HP 10 XP 4 money spawns after. splits.
 * North: Crocodile/ワニ Lv 13 350 HP 55 XP 24 money. Chest containing Blue Sword/ブルーソード ATT+45
 * South: Chest containing 380 balls.

Kappa's nest Treasure/宝物庫

 * North: split.
 * West: Kappa Lv13 500 HP 65 XP 65 money. Chest contains Dragon Slayer/龍スレイヤー ATT+59 Anti-dragon.
 * North: Kappa Lv13 500 HP 65 XP 65 money. Chest contains 1200 balls.
 * South: Ancestor Lv18 2000 HP 150 XP 200 money (is considered a boss)
 * West: 1080 Balls
 * East: Godlike Medcine/神くすり x4

Kappa Nest Quarantine station/河童の巣 隔離所

 * North: Merges with S, N, W.
 * South: split to 2 doors and a split further east.
 * Door 1: Kappa Lv15 500 HP 100 XP 95 money
 * Door 2: Kappa Lv15 500 HP 100 XP 95 money
 * North: 2 east doors lead to a room with Kappa Lv15 500 HP 100 XP 95 money. Then a split.
 * North door 1: Kappa Lv15 500 HP 100 XP 95 money. Chest contains Cursed Gem/呪珠 ATT68 rock throw, anti-corpse
 * North door 2: Kappa Lv15 500 HP 100 XP 95 money
 * West: Merges north.
 * South: Splits.
 * East: The door has a Kappa Lv15 500 HP 100 XP 95 money (dropped high class medicine). continue on for another. Chest contains Kappa Sake/河童酒.
 * South: Kappa Lv15 500 HP 100 XP 95 money. Chest contains a Rikishi Sword/リキシソード ATT+115 Consecutive strike rate+15.

Octopus nest Octopus Palace/タコの巣 タコ王宮
Optional pirate Lv7 100 HP 32 XP 15 money.
 * West: Low paid Mercenary Lv7 100 HP 26 XP 15 money. Splits
 * North: Octopus/タコ Lv8 250 HP 40 XP 35 money. Chest contains Magic gloves/まじない ACC+9 MAG+7 and 182 balls.
 * East: splits.
 * North: Octopus/タコ Lv8 250 HP 40 XP 35 money. Split.
 * Northwest: Nothing (yet)
 * Southwest: Blood Child Lv12/血の子 80 HP 35 XP 7 money. Chest contains Darkness Charm/暗がりの魔除け DEF+24.
 * East: split.
 * North: Merges with W, E, N
 * East: Merges with E, E, N, W, N, W
 * North: Octopus/タコ Lv8 250 HP 40 XP 35 money (optional refight). splits.
 * North: Merges with E, N, N, S.
 * West: Optional Oji-san/おぢさん Lv5 150 HP 15 XP 20 money. Merges with W.
 * East: Octopus/タコ Lv8 250 HP 40 XP 35 money (optional refight). Split.
 * North: Splits
 * North: Optional Oji-san/おぢさん Lv5 150 HP 15 XP 20 money (can double attack) splits.
 * North: merges with E, E, N, W, W.
 * South: Merges with N.
 * South: Chest containing 188 money.
 * East: splits.
 * North: Octopus/タコ Lv8 250 HP 40 XP 35 money (optional refight). Splits
 * West: Split.
 * West: Merges with E,N, N, N.
 * North: Low paid Mercenary Lv7 100 HP 26 XP 15 money and Zombie LV12 200 HP 50 XP 8 money (Optional refight).
 * North: Optional mouse Lv4 90 HP 10 XP 5 money. Splits.
 * Door 1: Octopus/タコ Lv8 250 HP 40 XP 35 money (optional refight).
 * Door 2: Info lost, auto textractor text copy. If anyone can fix
 * Door 3: Door to Throne Room/王の間
 * Door 4: Resting area.
 * West: Optional Zombie LV12 200 HP 50 XP 8 money. Merges with W, E, E
 * East: Merges with E,E,N. Optional mouse Lv4 90 HP 10 XP 5 money.
 * East: split.
 * North: Merges with E,N,E. Optional mouse Lv4 90 HP 10 XP 5 money.
 * East: Low paid Mercenary Lv7 100 HP 26 XP 15 money and Hunter/ハンター Lv10 155 HP 40 XP 42 money. Can refight. split.
 * North: Chest with 408 money.
 * South: Door that leads to Shopping street/売店街.

Octopus Nest Shopping street/タコの巣 売店街
Optional mouse Lv4 90 HP 10 XP 5 money. Left leads to a shop, just sells Medicine recovers 100 HP for 40. Split.
 * East: Sleeping area.
 * Southeast: Buyer, you can sell your stuff here.
 * South: splits.
 * Southeast: Optional Oji-san/おぢさん Lv5 150 HP 15 XP 20 money (can double attack). splits.
 * Northeast: nothing.
 * East: Takoyaki place. Unlocks the Takoyaki transformation.
 * South: Low paid Mercenary Lv7 100 HP 26 XP 15 money. (optional refight).
 * West: Two south paths. Continue for Low paid Mercenary Lv7 100 HP 26 XP 15 money and Hunter/ハンター Lv10 155 HP 40 XP 42 money. (optional refight)
 * North leads to nothing for now. Whirlpool further on takes you to the Octopus palace at the start.
 * South 1 is Zombie LV12 200 HP 50 XP 8 money. Chest contains Black boots/黒い靴 SPD+13.
 * South 2 is Blood Child Lv12/血の子 80 HP 35 XP 7 money. Chest contains 880 money.

Octopus Nest Throne Room/タコの巣 王の間

 * North: splits.
 * North 1: Octopus/タコ Lv8 250 HP 40 XP 35 money (optional refight). Joins top hallway.
 * North 2: Octopus/タコ Lv8 250 HP 40 XP 35 money (optional refight). Joins top hallway.
 * North 3: Octopus/タコ Lv8 250 HP 40 XP 35 money (optional refight). Joins top hallway.
 * Top Hallway: Optional Octopus/タコ Lv8 250 HP 40 XP 35 money. split.
 * West: Vortex to start of octopus nest.
 * East: To Octoking, get Octo transformation.
 * West: Low paid Mercenary Lv7 100 HP 26 XP 15 money, Hanged Corpse/首吊り死体 Lv5 80 HP 11 XP 4 money and and Hunter/ハンター Lv10 155 HP 40 XP 42 money. Dropped Dashing boots/脱兎の靴 SPD+15. Continuing on 2x Ghost Lv12 200 HP 50 XP 0 money. Chest contains Octopus King's room key/タコ王問の鍵. Joins top hallway.
 * East: Locked room. Ghost Lv12 200 HP 50 XP 0 money. and 2x Zombie LV12 200 HP 50 XP 8 money.

Kappa's Nest/河童の巣
Western forest Entrance:
 * North: Nue Lv17 800 HP 95 XP 48 money. Chest contains Zombie Crusher/ゾンビ潰し ATT+44 Stone throw, Anti-corpse.
 * South: Optional Yojinbo/用心棒 Lv13 300 HP 65 XP 65 money. Split.
 * West: Yojinbo/用心棒 Lv13 300 HP 65 XP 65 money and Zombie LV12 200 HP 50 XP 8 money. Split.
 * North: Event choice (Leave or go), after Kappa Lv13 500 HP 65 XP 65 money. Dropped high quality medicine.
 * East: Optional Oji-san/おぢさん Lv5 150 HP 15 XP 20 money. Split.
 * East: Merges with S, W, E, S.
 * South: Yojinbo/用心棒 Lv13 300 HP 65 XP 65 money and Kappa's Friend/河童の友達 Lv5 85 HP 17 XP 17 money. (optional refight but with extra Jojinbo). Optional Mouse Lv4 90 HP 10 XP 5 money. Split.
 * North: Event choice (Leave or go), after Kappa Lv13 500 HP 65 XP 65 money.
 * East: Split
 * North 1: Event choice (Leave or go), after Kappa Lv13 500 HP 65 XP 65 money. Merges with S, E.
 * South 1: Event choice (Leave or go), after Kappa Lv13 500 HP 65 XP 65 money. Split.
 * West: Yojinbo/用心棒 Lv13 300 HP 65 XP 65 money and Kappa's Friend/河童の友達 Lv5 85 HP 17 XP 17 money. (optional refight but with extra Jojinbo). Merges with S, W, S, S, S, N
 * East: Merges with green forest entrance East.
 * North 2: Optional Mouse Lv4 90 HP 10 XP 5 money. Leads to Headquarters/本営.
 * South 2: Merges with Green Forest Entrance E, E, N, W.
 * South: 2x Piranha Lv13 120 HP 55 XP 18 money. Split.
 * West: Resting place
 * South: Blood Child/血の子 Lv12 80 HP 35 XP 7 money.
 * In between of both Event choice (Leave or go), after Kappa Lv13 500 HP 65 XP 65 money.
 * South: Optional Oji-san/おぢさん Lv5 150 HP 15 XP 20 money. split.
 * North: merges with S, W, E, S, E, S1, W
 * East: Merges with Green forest entrance.
 * East: Optional Mouse Lv4 90 HP 10 XP 5 money. Followed by Yojinbo/用心棒 Lv13 300 HP 65 XP 65 money and Kappa's Friend/河童の友達 Lv5 85 HP 17 XP 17 money. (optional refight but with extra Jojinbo). Merges with S, E, S
 * East: Chest containing 2x high grade medicine.
 * East: Merges S, W, N.
 * North 1: Nothing.
 * North 2: Mermaids prison. Plot event, can be ignored and just go straight for the kappa boss. You miss out on some CGs that way AND the kappa+mermaid transformation as well as the the Kappa sex.
 * North 3: Thai Mai/タイマイ LV13 600 HP 80 XP 80 money. Chest contains Kappa Scroll/河童の巻物.

Green forest entrance:


 * West: Merges with Western Forest Entrance S, W, S, S, S, E
 * East: Kappa's Friend/河童の友達 Lv5 85 HP 17 XP 17 money. Refightable with a Yojinbo.
 * West: Merges with Western forest entrance S, W, E, S, E, S1, E.
 * East: Optional Oji-san/おぢさん Lv5 150 HP 15 XP 20 money.
 * North: 3x Piranha Lv13 120 HP 55 XP 18 money. Optional Oji-san/おぢさん Lv5 150 HP 15 XP 20 money.
 * West: Event choice (Leave or go), after Kappa Lv13 500 HP 65 XP 65 money. Merges with the hallways 2 north and 2 souths.
 * East: Nue Lv17 800 HP 95 XP 48 money. Chest contains Samurai Sword ATT+50 Consecutive strike rate+15.
 * South: A chest containing 980 balls

Kappa's Nest Headquarters/河童の巣 本営
If you're strong enough you should be able to just beat the Kappa Boss. This means you can skip the event sequence started from visiting the prison from the area before. This does make you miss the Kappa transformation and some CGs though.


 * West: Kappa Lv13 500 HP 65 XP 65 money, followed by another which dropped high class medicine. Split.
 * West: Chest with Magician's Gloves/呪術手袋 (ALL) ACC+11 MAG+9.
 * North: Ancestor/先祖 Lv18 2000 HP 150 XP 200 money. Split with two chests.
 * West is a chest with a Ninja Sword ATT+62 Consecutive strike rate+10.
 * East is a chest with 1000 money.
 * North: Resting place and a trader. Trader sells: Hitman Gloves/殺し屋手袋 ACC+44 Crit+4 for 8000, Medicine for 40 and high class medicine for 100.
 * East: Kappa Lv13 500 HP 65 XP 65 money and another. Split.
 * North: Kappa Lv13 500 HP 65 XP 65 money. Split.
 * North: Event 3x Kappa Lv13 500 HP 65 XP 65 money.
 * Event, boss encounter. Kappa Boss LV20 2000 HP 950 XP 75 money.
 * West: Kappa Lv13 500 HP 65 XP 65 money. Door is locked. After the events, it has a chest with 8800 money in it.
 * East: 2 doors.
 * Door 1: Nothing. Part of a scene in the prison route.
 * Door 2: "Act room". Locked. Part of a scene in the prison route.

After beating it however you want, go back to the tower.

Management Tower/管理塔
You get a scene, a new skill (instructions), Famous sword/名刀ナバカリ ATT+35 Crit+4 and Sharp Stone/尖った石 ATT+30, stone throw, crit+3.

Then move on to the next one.

Odditorium/奇人館
This are is a bit simpler in what you have to do, most of it is progress.

This area is split into 2 distinct areas, the Odditorium itself and Children's Land. They are seperate and can be done in whatever order you prefer. I went with Children's land first and then the Odditorium.

It also has the most transformations of any area. You can find the Icecream, Motorbike, Onahole and Ball transformations in Children's Land and the Gemini and Ass transformations in the Odditorium. Check the transformations page for direct instructions or read how to in the note dump below by clicking expand.

To progress up to the 2nd and 3rd floors of the odditorium, you need to trigger the stage show event line. You can find the door that triggers this in Odditorium 1st floor Theater Area.

After seeing a few events, you'll leave and get a bag. Move somewhere and you'll likely run into a Security guard if you go too far. This leads to more scenes and a choice (Execute, Exile, We'll take care of it). The third option gives you some items and allows you to recruit the security guard or the Torturer. After this the 2nd floor opens up.

The only further things to note are on floor 2 where you need to have your sister get kidnapped first to get the gemini transformation. The open door is blocked by a powerful enemy (though not unbeatable) and the other is locked. Go east to find the event. On floor 3 you'll find a caged animal, releasing this removes the remaining fish on floor 2 of the management tower. The asses fight at the end of floor 3 requires you to beat them all at the same time as they respawn. They also suck MP with attacks, so be prepared. After that you get a boss fight with the Building Owner Lv15 1800 HP.

Children's land starts with a small exploration sequence and then being whisked away into the dungeon. Your goal is to get out. Explore around and you should run into a bed with the King of Children's Land, he fights you but you are unlikely to win as the battle tends to event end. This changes Sis into an icecream and she gets eaten. You then bring the winning stick to the icecream shop at the top left of the same map. This also gets you the Icecream transformation. When you get to Children's land Macaron Territoy-Great Maze, you'll run into a biker gang. They give you some options: Pay toll, negotiate, attack or leave. Pay toll makes them ask for 10000 Yen (not the money in game, not sure if it matters), negotiate leads to the bike transformation and attack makes you face 3x Biker gang member/暴走族 LV12 500HP. After exploring for a while you end up in Brother's Territory, you can find the Ball transformation at the top event in the map and is missable. The events to the southeast lead to the onahole transformation and allows you to leave the labyrinth, leading into a fight with King of Children's Land Lv15 1800HP.

Odditorium/奇人館
Event line Stage show: Go to the theater area and enter North 3 (the only area with a !), you get a few CGs.

When leaving he gives you a bag, but going anywhere else gets you caught. Go back to the stage, then back to where you got caught. After a bunch of events you get 3 options: execute, exile, We'll take care of it.

We'll take care of it: You get a pistol x4.

You can invite the torturer from the theatre room and any guards as well.

You can also fight them: Torturer LV9 500 HP 145 XP 1 money, Security Guard Lv9 500 HP 120 XP 25 money. They don't respawn.

Then go to the locked 2F stairs door.

Odditorium 1st floor Near the entrance/奇人館1階 入口付近

 * West: 2x Visitor/見学者 Lv3 40 HP 10 XP 4 money (optional refight), splits.
 * West: Split.
 * West: splits
 * North 1: Trader selling Medicine for 40 and High class medicine for 100.
 * North 2: 2x Cockatoo Lv5 55 HP 11 XP 4 money (optional refight but x1). Merges with W, W, N, N.
 * South: Spellbound Spirit/呪縛霊 Lv5 50 HP 14 XP 0 money and Subject lv 12 200 HP 50 XP 8 money. West loops back on itself and east has a Chest with Fried Cattail/ガマの油揚げ.
 * North: splits.
 * North: Horseman Lv5 60 HP 10 XP 10 money (optional refight). Split:
 * West: Merges with W, W, W, N2.
 * North: Goes to the Theather Area/劇場エリア
 * South: A buyer, you can sell stuff here.
 * East: Merges with W, N. Southern inlet has nothing.
 * North: Merges with W, W, N, E.
 * East: Splits.
 * North: Goes to the Theather Area/劇場エリア
 * East: Horseman Lv5 60 HP 10 XP 10 money (optional refight). North goes to Theather Area/劇場エリア south to a split.
 * West: A resting place.
 * South & east: South encounter: Mutant/変死体 Lv5 80 HP 11 XP 4 money and Test Subject lv 12 200 HP 50 XP 8 money. East encounter Blood Child/血の子 Lv12 80 HP 35 XP 7 money. Treasure chest contains Gentlemen's gloves ACC+4.
 * South: Chest with 73 money.

Odditorium 1st floor Theather Area/奇人館1階 劇場エリア
Unmarked entrance (E, N):
 * North: Horseman Lv5 60 HP 10 XP 10 money and Erotic man Lv 12 200 HP 45 XP 45 money. 2 chests, left has 90 money and right has Black charm/黒い魔除け DEF+9 MGR+3.
 * West: Both routes lead to the same chest containing Imp boots/小鬼の靴 SPD+2.

Easternmost entrance:
 * West: Split
 * West: Spellbound Spirit/呪縛霊 Lv5 50 HP 14 XP 0 money. Split
 * North: Horseman Lv5 60 HP 10 XP 10 money and Erotic man Lv 12 200 HP 45 XP 45 money (refightable without eroman). split.
 * West: Split.
 * East: 2x Slime Lv8 20 HP 25 XP 3 GOLD. 2 chests
 * North has Sleight of hand gloves/手品手袋 ACC+4 MAG+2. South has 2x Medicine.
 * South: Linked to westernmost entrance to this zone.
 * North: Event with a security guard. Split.
 * North 1: Erotic man Lv 12 200 HP 45 XP 45 money and Pimp/女衒 Lv12 155 HP 40 XP 42 money. Refight is vs horseman LV5 and Rabbit Lv3. Leads to Children's land Welcome to Children's land.
 * North 2: Nothing.
 * North 3: Event, few scenes.
 * South: Merges with the rest area
 * North 4: Nothing yet.
 * North 5: Leads to a locked door which leads to the 2nd floor.
 * East: 2x Cockatoo Lv5 55 HP 11 XP 4 money. Merges with easternmost North.
 * South: Leads to Basement, locked initially. Used in an event. Optional Security Guard Lv9 500 HP 120 XP 25 money.
 * North: Optional Low paid Mercenary Lv7 100 HP 26 XP 15 money. Split.
 * West: Rest and a locked door, unlocked from the other side.
 * East: Shop. Sells Caltrop stone/まきび石 ATT+20 Stone throw for 300, Forgotten Sword/忘れ物の剣 ATT+28 Left behind for 250 Unusual charm/珍しいお守り DEF+6 for 400, Work Gloves/軍手 ACC+3 for 80 and Medicine for 40.
 * North: Horseman Lv5 60 HP 10 XP 10 money and Erotic man Lv 12 200 HP 45 XP 45 money (refightable without eroman). Merges with easternmost W, W, N, N, E.

Westernmost entrance: Start from easternmost W, N, W, S.

Odditorium 2nd floor Devil Area/奇人館2階 悪魔エリア
East has a rest area.
 * West: Devil Lv17 800 HP 100 XP 75 money. split.
 * North: merges with N.
 * West: split.
 * West: split.
 * North: merges with N, W, W, S.
 * South: Devil Lv17 800 HP 100 XP 75 money. splits.
 * East: Few hallways that merge up north. Devil Lv17 800 HP 100 XP 75 money. Merges with S.
 * South: Soul Lv12 200 HP 50 XP 0 money and Test Subject lv 12 200 HP 50 XP 8 money. Merges with S, S.
 * South: Splits.
 * West: 2x Soul Lv12 200 HP 50 XP 0 money. West merges with W, W, S.
 * South 1/2: Both merge with W, W, S, E.
 * South: Chest contains Ass Slayer/尻スレイヤー ATT+69 Anti-ass.
 * North: 2x Test Subject lv 12 200 HP 50 XP 8 money.
 * West: splits.
 * West: Devil Lv17 800 HP 100 XP 75 money. Splits
 * West: Chest contains Ruby ATT+60 stone throw fire attribute.
 * South: Merges with W, W.
 * South: Black Panther Lv12 250 HP 55 XP 24 money. Merges with N, W, W, S.
 * South: Merges with W.
 * South: Devil Lv17 800 HP 100 XP 75 money.
 * West: Merges with W, W, W, S, E.
 * South: Devil Lv17 800 HP 100 XP 75 money followed by Devil Lv17 800 HP 100 XP 75 money.
 * North: Resting place.
 * South: leads to Experiment area/実験エリア

Odditorium 2nd floor Experiment Area/奇人館2階 実験エリア
Go through this area and go get the top east event first so Sis gets kidnapped. Then the locked door opens up (so you don't have to fight the Devil King) and you get the Gemini transformation events.

You can then invite the old man, rest, or kill him (Doctor Lv13 900 HP 180 XP 55 money).

Erotic man Lv 12 200 HP 45 XP 45 money and Pimp/女衒 Lv12 155 HP 40 XP 42 money (optional refight).
 * West: Blood Child/血の子 Lv12 80 HP 35 XP 7 money. Loops back.
 * North: Erotic man Lv 12 200 HP 45 XP 45 money and Black Panther Lv12 250 HP 55 XP 24 money (optional refight).
 * West: 2x Black Panther Lv12 250 HP 55 XP 24 money. Chest contains Brutish Sword/ひとでなしの剣 ATT+78 impact rate+12. Also loopsback.
 * East: Loops back to the start.
 * South: splits.
 * West: splits.
 * West: Devil King Lv25 4000 HP 1000 XP 5000 money. Drops Evil Ruby/悪のルビー ATT+80 rock throw ice attribute. Merges with N, S, W, S. Leads to event. Leads to 3rd floor and 1st floor shortcut.
 * South: Door is locked. Opens after going to the east event.
 * East: Leads to event.

Odditorium 3rd floor Forbidden Area/奇人館3階 禁断エリア
Just continue on and at some point Sis is going to get taken from you by 3 asses and turned into one.

You'll fight 3x Ass being Lv9 180/240/400 (A,B,C) 35 XP 25 money. They respawn when killed individually. Killing them all at once with a multi-target attack (from the professor for example) finishes the battle. They can suck MP though.

After this you get to fight Building Owner Lv15 1800 HP 500 XP 900 money, beating him finishes this section of the world.


 * North: Leads to a shop selling: Unusual charm/奇印のお守り DEF+33 Lightningproof for 6500, Black Gloves/黒手袋 ACC+28 for 5500, Medicine for 40 and High class Medicine for 100.
 * East: Erobook Deliveryman Lv16 400 HP 95 XP 85 money (optional refight). split.
 * East: Erobook Deliveryman Lv16 400 HP 95 XP 85 money and Pimp/女衒 Lv12 155 HP 40 XP 42 money (optional refight). Merges wih E, S.
 * South: Mustard Lv 12 120 HP 55 XP 55 money. splits.
 * East: split.
 * West: 2x Mustard Lv 12 120 HP 55 XP 55 money. split.
 * West: Resting area.
 * North: Event, north door has an event (3x Ass being Lv9 180/240/400 (A,B,C) 35 XP 25 money) and east door only opens after and leads to a shortcut to floor 1.
 * South: 2x Erobook Deliveryman Lv16 400 HP 95 XP 85 money and Pimp/女衒 Lv12 155 HP 40 XP 42 money (optional refight). Merges with E, S, E, W.
 * South: A caged animal to the west (for management tower floor 2). Surrealist Lv18 1000 HP 400 XP 1 money guarding a chest containing Philosophy stone/哲学の石 ATT+87 stone throw lightning attribute.

Children's land Welcome to Children's land/子供の国 ようこそ子供の国へ

 * West: two ways to go up, but it loops. The farthest one has a hidden chest with 122 money. Parakeet Lv5 55 HP 12 XP 5 money (optional refight).
 * East: The first route has a Parakeet Lv5 55 HP 12 XP 5 money (optional refight), the second a Ghost/おばけ Lv5 50 HP 14 XP 0 money. The farthest side also has a treasure chest with 2x Medicine.

Both paths merge into one for an event. You get a choice A, B or it doesn't matter. You then get teleported into a labyrinth. After all the event you can enter Brother's territory from the entrance.

Children's land Labyrinth of Sweets/子供の国 お菓子の迷宮
You will find a bed in this dungeon, the fight against the King of Children's Land seems unwinnable as I got event ended. He does have rewards and a different scene if you beat him.

Sister then gets turned into ice cream and eaten, but she's a winner so get another one at the ice cream stand in the top left of this map. This nets you the Ice cream transformation, following the path further allows you to transform back to anything else too.


 * North: Otaku Lv5 80 HP 12 XP 8 money (optional refight). splits.
 * Northwest: Inn.
 * North: Ghost/おばけ Lv5 50 HP 14 XP 0 money. Split
 * North: Dead end, but makes a bonk noise. Can go through it from the other side.
 * East: Baku/獏 Lv7 100 HP 18 XP 13 money. There is a shop here: Hail/氷 ATT+25 stone throw ice attribute for 450, 69 Ice Rapier/69アイスレイピア ATT+39 ice attribute for 6900, Ice Sword/アイスソード ATT+58 ice attribute for 5000, Cold Amulet/冷たいお守り DEF+7 flameproof for 500, Ice amulet/アイスお守り DEF+35 iceproof for 7000 and Medicine for 40.
 * South: Otaku Lv5 80 HP 12 XP 8 money and Ghost/おばけ Lv5 50 HP 14 XP 0 money (optional refight). split.
 * South: Splits.
 * South: Baku/獏 Lv7 100 HP 18 XP 13 money, splits. 2 chests.
 * West: Strawberry Amulet/苺のお守り DEF+9
 * East: 2 high class medicine, loops back on path.
 * East: Otaku Lv5 80 HP 12 XP 8 money and 2x Parakeet Lv5 55 HP 12 XP 5 money (optional refight).
 * West: loops back with a bang noise.
 * North: Event fight King of Children's Land/子供の国王 Lv25 2800 HP 1250 XP 7500 money, hard to win as he event ends the fight at some point. Sister then gets turned into an ice cream and eaten, take her to the Ice cream shop in the topleft as she's a winner. Then get back here. Ghost/おばけ Lv5 50 HP 14 XP 0 money and Halloween/ハロウィン Lv12 200 HP 50 XP 0 money. split.
 * West: Turtle Lv9 300 HP 35 XP 35 money and a chest containing Bronze Strawberry Statue.
 * East: Weird Old Man Lv12 160 HP 45 XP 20 money. Refight is Fairy-Tale Old Man Lv7 80 HP 20 XP 50 money instead. Following this gets you an event, allows you to change again. split
 * North: Leads to Macaron Territoy-Great Maze/マカロン領・大迷路
 * East: Teleport globe to the admin tower.
 * East: Ghost/おばけ Lv5 50 HP 14 XP 0 money. Loops back on N, E. Tile makes a banging noise.
 * East: Nothing at first. Loops back on N, S, E.
 * South: 2x Parakeet Lv5 55 HP 12 XP 5 money. Chest with Medicine x4 and 100 money. Otaku Lv5 80 HP 12 XP 8 money. Loops back.

Children's land Macaron Territoy-Great Maze/子供の国 マカロン領・大迷路
Here you'll go to the only event spot, most routes merge. Be sure to explore all of them for some XP and treasure. When you activate the event you get 5 choices: pay toll, negotiate, attack or go back.

Paying toll requires 10000 (yen specifically), not sure if it's actually payable with 10000 balls, you just get send back.

Negotiate gives you a scene and you unlock the bike transformation and allows you to pass.

Attacking makes you fight 3x Biker gang member/暴走族 LV12 500 HP 90 XP 55 money, but makes you miss the bike transformation.


 * West: Chocolate Lv11 20 HP 35 XP 7 money. splits.
 * West: Parader/パレードの遣い Lv10 350 HP 45 XP 34 money. splits.
 * North: Turtle Lv9 300 HP 35 XP 35 money and a chest containing Magnetic Rock/磁石 ATT+35, stone throw.
 * East: Chocolate Lv11 20 HP 35 XP 7 money and Melted Cheese Lv12 80 HP 35 XP 7 money. Split.
 * North: Split.
 * North: plot event. You get a choice: pay toll, negotiate, attack, go back. It leads to Macaron Territory-Great Parkマカロン領・大公園. Attack makes you fight 3x Biker gang member/暴走族 LV12 500 HP 90 XP 55 money.
 * East: Parader/パレードの遣い Lv10 350 HP 45 XP 34 money. Merges with E, E, N.
 * South: Split.
 * North: Merges with E, N.
 * East: Otaku Lv5 80 HP 12 XP 8 money and Master of the Geeky Arts Lv12 200 HP 45 XP 45 money (optional refight, but 2x otaku Lv5). Merges with, N, N.
 * East: Merges with North.
 * North: Parader/パレードの遣い Lv10 350 HP 45 XP 34 money. splits.
 * West: Merges with W, E.
 * North: Merges with W, W, E, S, E.
 * East: Merges with E
 * East: Otaku Lv5 80 HP 12 XP 8 money and (optional refight, but 2x otaku Lv5). Splits.
 * West: Merges with N, E.
 * North: Weird Old Man Lv12 160 HP 45 XP 20 money. Refight is Fairy-Tale Old Man Lv7 80 HP 20 XP 50 money instead. Merges with W, W, E, S, N.
 * East: splits.
 * North: Merges with W, W, E, N, E.
 * East: Turtle Lv9 300 HP 35 XP 35 money and a chest containing Stawberry Patterned Gloves ACC+4.

Children's land Macaron Territory-Great Park/子供の国 マカロン領・大公園

 * West: Parader/パレードの遣い Lv10 350 HP 45 XP 34 money. splits.
 * West: Thai Mai/タイマイ LV13 600 HP 80 XP 80 money. Chest contains Strawberry picking sword ATT+32.
 * East: Melted Cheese/とろけるチーズ Lv12 80 HP 35 XP 7 money and Halloween/ハロウィン Lv12 200 HP 50 XP 0 money. Split.
 * East: Leads to an event and Commercial district/マカロン領・商業区
 * South: Otaku Lv5 80 HP 12 XP 8 money and 2x Parakeet Lv5 55 HP 12 XP 5 money (optional refight). Merges with N, N and E.
 * North: splits.
 * North: Merges with W, E, S.
 * West: Inn and trader selling Medicne for 40 and high class medicine for 100.
 * East: Otaku Lv5 80 HP 12 XP 8 money and 2x Master of the Geeky Arts Lv12 200 HP 45 XP 45 money (optional refight is 3x Otaku Lv5). Merges with W, E, S.

Children's land Macaron Territory-Commercial district/子供の国 マカロン領・商業区

 * North: Parader/パレードの遣い Lv10 350 HP 45 XP 34 money. Chest contains a Spinny saber/くるくるサーべル ATT+57 EVA+8. 3x Criminal Lv13 300 HP 65 XP 65 money.
 * West: Chest containing Murderer's Sword/ひとごろしの剣 ATT+55 shock rate+8.
 * East: 2x Melted Cheese/とろけるチーズ Lv12 80 HP 35 XP 7 money. Split.
 * East: Master of the Geeky Arts Lv12 200 HP 45 XP 45 money and Collector Lv12 155 HP 40 XP 42 money. optional refight is a Otaku Lv5 80 HP 12 XP 8 money and Otaku's Friend 85 HP 13 XP 11 money. Leads to an event fight vs Macaroon Lv13 900 HP 180 XP 55 money. Also leads to Great Square マカロン領・大広場
 * South: Merges with E, N.
 * East: splits.
 * North: Criminal Lv13 300 HP 65 XP 65 money. Merges with N, E.
 * East: Turtle Lv9 300 HP 35 XP 35 money. Chest contains Strawberry Patterend boots/苺柄の靴 EVA+5.

Children's land Macaron Territory-Great Square/子供の国"マカロン領・大広場
2x Master of the Geeky Arts Lv12 200 HP 45 XP 45 money and Collector Lv12 155 HP 40 XP 42 money. Optional refight is a Otaku Lv5 80 HP 12 XP 8 money and Otaku's Friend 85 HP 13 XP 11 money.
 * East: 2x Criminal Lv13 300 HP 65 XP 65 money. Merges with S.
 * South: Sausage Lv12 200 HP 50 XP 8 money and Halloween/ハロウィン Lv12 200 HP 50 XP 0 money. splits.
 * South 1: Parade Lord LV18 1000 HP 400 XP 400 money. Chest contains Pink Sword ATT+78.
 * South 2: 2x Delinquent Lv7 100 HP 32 XP 15 money and Otaku Lv5 80 HP 12 XP 8 money. Refight is just 1 Otaku Lv5. Path has an event fight with Macaroon Lv13 900 HP 180 XP 55 money and after a Macaroon Lv9 900 HP 90 XP 55 money. split.
 * West: Leads to a shortcut to an Otaku Inn.
 * East: Both east and north go the same way. North encounters 3x Melted Cheese/とろけるチーズ Lv12 80 HP 35 XP 7 money. East encounters 2x Parader/パレードの遣い Lv10 350 HP 45 XP 34 money. Split.
 * North: Leads to an event fight with 2x Macaroon Lv13 900 HP 180 XP 55 money.
 * Drops Clowning boots/道化の靴 SPD+17. Leads to Brother's territor/兄領
 * East: Both east lead to the same place which loops back to the inn shortcut.
 * East: Merges with E.

Children's land Brother's territory/子供の国"兄領
You can find an exploration transformation at the top event in the map, it should still be triggerable after you do onahole line.

Keep in mind that I didn't finish the odditorium yet at the time, so it might lock you out if you did.

Going W, S, E leads to the onahole transformation and has Big Brother join your party. Follow the path and then south to exit.

This leads to a boss fight King of Children's Land Lv15 1800 HP 500 XP 900 money.


 * West: 2x Sausage Lv12 200 HP 50 XP 8 money and Halloween/ハロウィン Lv12 200 HP 50 XP 0 money. Followed by Otaku Lv5 80 HP 12 XP 8 money. split.
 * East: Merges with S.
 * South: Splits.
 * East: 2x Master of the Geeky Arts Lv12 200 HP 45 XP 45 money and Collector Lv12 155 HP 40 XP 42 money. Optional refight is a Otaku Lv5 80 HP 12 XP 8 money, Master of the Geeky Arts Lv12 200 HP 45 XP 45 money and Otaku's Friend 85 HP 13 XP 11 money. This leads to the Onahole transformation. following the path leads to 3x Otaku Lv5 80 HP 12 XP 8 money. Loopsback on South 1/2. South goes to the start of Children's Country and an event fight with King of Children's Land Lv15 1800 HP 500 XP 900 money. This finishes the area. (You have to finish the Odditorium too).
 * South 1: Merge with W, S, E and W, S, S2
 * South 2: Merge with W, S, E and W, S, S1
 * East: 2x Master of the Geeky Arts Lv12 200 HP 45 XP 45 money and Collector Lv12 155 HP 40 XP 42 money. Optional refight is a Otaku Lv5 80 HP 12 XP 8 money, Master of the Geeky Arts Lv12 200 HP 45 XP 45 money and Otaku's Friend 85 HP 13 XP 11 money. splits.
 * Northeast: Chocolate Lv11 20 HP 35 XP 7 money and 2x Master of the Geeky Arts Lv12 200 HP 45 XP 45 money. Leads to an event for the ball transformation.
 * East: North is an inn. South is a shop which sells: Flying Boots/飛ぶ靴 SPD+23 for 12000, Medicine for 40 and High Class Medicine for 100.
 * South: Merges with S
 * South: Parader/パレードの遣い Lv10 350 HP 45 XP 34 money. Merges with W.

Both areas
If you've done both of them, just manually leave by backtracking to the entrance.

Management tower
After doing both and leaving you get a scene. Protag unlocks the Yell skill.

You also get: Wet Stone ATT+38 rock throw and Nameless Amulet DEF+30.

If you freed the animal, the fish on Floor 2 is finally gone. It contains a chest with a Classic Sword ATT+40 MAG+30.

Then just go on to the next area of choice via the portal thing.