DALK

About
DALK is a tactical RPG where you play as a male priest of Martis (God of Love) named Seiru, who with the help of 14 girls tackles the dungeon of Mount Tram to unseal Martis.

The bonus dungeon is reduced to 100 floors in the WIN95 based version from the original 1000.

Gameplay
The gameplay itself is not too dissimilar from Rance III's, however it mixes the battles and exploration into one section instead.

Dungeon floors can be multi-roomed which are then accessed by stairs. There are traps in the main dungeon, but quite few and none really that dangerous.

The dungeon itselfs is split into sections containing a few floors each, all being somewhat themed.

The main story dungeon (Mount Tram) is 27 floors long and the bonus dungeon (Basement) is either 100 or 1000 floors depending on the version you're playing.

Battles themselves are fairly simple and it comes down to proper positioning of the right units and resource management of Seiru's heals. You tend to get a normal attack and a class specific attack like magic. The DALK class also gets an analyze skill.

The bulk of your XP gets awarded on kill, though hitting an enemy does give you 1 XP. XP also scales down, so you can't grind the same enemy forever.

Seiru is initially different as he can't fight, he can only seal goddesses and heal. He gets XP through H-ing a party member who holds XP, he'll take the entire amount from them. This changes after the plot dungeon as Seiru now works the same as the others, except he can still heal.

Characters can switch classes if certain level and class requirements are met, a class change gives immediate benefits in the form of stat ups and influences further stat gains.

Equipment in the game is handles as a sort of one slot accessory system. A few items can be bought in the shop, but the good stuff are drops in the dungeon.

H-content comes in the form of the story goddesses being sealed, H-ing the party members to gain XP for Seiru and various mirrors fragments littered throughout the dungeons.

Story
A war between the god Martis and a group of rival goddesses called Mira leaves Martis sealed away in a deserted temple. To break the seal a young monk and a group of female adventurers will have to get to the top of a mountain and seal away the goddesses of Mira in the process.