Thread:FixSRwiki/@comment-46261745-20200811012110/@comment-26544499-20200811224259

Looking at the code, I concur with what's already been said. Nothing seems to use it, but the values set by ゲーム初期化 suggest to me that it was supposed to be some sort of difficulty thing. After all, the values seem to increase as you get further away from Owari. The fact that the last dungeon to be listed in the code, the Underground Mandarin Plantation, had this parameter set to zero, suggesting that they knew that they didn't need it. Then again, Sekimei's Tomb, a dungeon that I strongly doubt was made late on in development, uses a high value for it, so maybe my evidence is poor?

As I think someone already suggested, set it to a high value like 80 and see if you notice any difference from having it set to 0, 1, or something absurd like 60000.

Anyway, you've modded in a dungeon? That's awesome! Was the Wiki pages on SR's dungeons accurate at all? I'd help more, but my life's just hit a wall.