Thread:TsuchiNoKao/@comment-26544499-20200927173301/@comment-46261745-20201030155716

Good point, it's as a ghost that he gets hit by infected troops.

To summarize it sounds like:

- when the player wins, his HP is replenished

- but when the player loses, his HP is not replenished

- on start of turn, his HP is replenished.

That actually seems good... maybe just leave it alone?