User blog comment:ヌヌハラ/alice-tools v0.2.0/@comment-45214281-20200313112813/@comment-45214281-20200315191208

Oh I see.

From what I understand, in the specific game code I am looking at, no delegate is actually set so it uses a default function instead (which is called message::detail::R).

I don't know if I will have time to go further in this reverse engineering quest, but allow me just to ask another question. I am not sure I understand the parameters indicated by aindump after the function parentheses. I suppose these are optionnal parameters but I am not totally sure (I am looking at one function which uses these parameters but I don't see them being set anywhere).