Sengoku Rance:Free for All

Introduction
The free for all is a gameplay mode that is unlock after finishing the game once. The free for all mode allow you to play with any country, while being in war with all the other countries. in the beginning you will get short scene explaining why your country go out to war: the Shimazu brothers want to impress kurohime, ran is only willing to marry soun after he unifies japan, the yokai want to be free of human subjugation, the mikos are on a quest to return natori's belly warmer, and the Honeys, as we all, do it just for fun...

Changes between this and the normal game

 * there are a couple of thing you can do in this mode that can't be done in the normal game. first you can build different building in your provinces, they increase your income, your troop size and etc.. every building except for the budda statue can be upgraded to a second level. for every 2 budda statues you'll get an item. note that the +200 income market is much more effective then the +3% market and so are their upgrades, its good idea to build around one +9% market (upgraded +3% market) for every 6 +1000 markets (upgraded +200 market).
 * second you can make a temporary truce with the other countries. you win when there is not hostile countries on the map. (so be careful not to win before you want so, if you in a truce with some countries)
 * third you can construct a barrir that protects (?) a province.

Challenges
the mode contain 2 challenge battles on the left and right sides of the map. there 2 "secret" Clear Game Report achievements for clearing both challenges but they will show on your report only you cleared them. note that in my game i could conquer every country by the 55th turn but waited till turn 133 to earn money for the challenges, most of your units (exempt the one for the 2 first battles) should have around 1800 units. also note that although i passed the levels a few times, every time i speck of specific units the enemy, i base it on my playthrough so you may get sometimes something a bit different but equally nasty. the reward for both fights is 1 skill book 2 of every kind (including action book)

Campaign of Bunroku
The Campaign of Bunroku challenge (the one on the left side of the map, on the demon army's territory) consist of 8 battles all except the 2 last aren't very hard and even the 2 last aren't as hard as expected. as the stat of the enemy units very low, the main problem is how to use your units in a smart way. i'll recommend the number of units for each fight, if you'll use the maximum number at each fight it will sum to 30 so use the minimum value only if you want some spare units, just in case.


 * Fight 1 - 2 foot soldiers, 1 warrior. Each of them has 300 hp, and variable action fans/special abilities. use 1-2 units.
 * Fight 2 - 2 warriors in front row, and in back row 1 warrior and 2 archers. Each has 300 troops, and again, they have variable special abilities. use 2 units.
 * Fight 3 - 5500hp Peasant, 450 hp warrior in front row, and 5500 hp peasant, 500hp archer, and 6500hp archer in back row which can 1h-KO your weaker units, but has low action points 2 or 3. use 4 units
 * Fight 4- 5500hp warrior and 450hp foot soldier in front row, and 3500hp warrior, 3500hp archer, 2000-4000hp diviner in back if he'll use his shikigami on you, you dead. use 5 units.
 * Fights 5 and 6 were both one 5500hp peasant and one 450 hp foot soldier. use 2-3 units.
 * Fight 7 - 5500hp warrior, 8450hp foot in front row, and 3500 hp warrior, 7500 hp foot soldier, and 5000hp diviner in back row. 6 units.
 * Fight 8 - same as fight 7, only an archer instead of a diviner. your very best 6 units.

Russo-Japanese War
The Russo-Japanese War challenge (the one on the right side of the map, on the Dokuganryuu house territory) this challenge has 3 very hard fights in the beginning but after them, you as good as done.

The recommend units here sum to 31 so use 2/3 maximum values, and 1 minimum (probably fight 1). NOTE I have seen fights 4 & 5 in reverse order or both fights with cavalry, there may be other types as well so be ready for anything as those two are the hardest fights in the challenge. Also note that the ninjas you can meet have the Assassination ability so they can be very dangerous.
 * Fight 1 - ninja, warrior, and monk, each with 300 troops. 1-2 units.
 * Fight 2 - two foot soldiers, each with 1000 troops, and a warrior with 800 troops in front row, and a miko with 300 troops in back. 3 units. The miko unit has Battle Rating Down 2.
 * Fight 3 - two foot soldiers, each with 1000 troops in front row and a musket with 800 (which each time I tried had 4 actions and the the special cannon ability - attack that hits everyone for massive damage, he is a high priority target.) in front, and an archer (8500 troops) and a tactician (500 troops) in back. 5-6 units.
 * Fight 4 - Three ninjas (2000 troops each) in front, and in back a foot soldier (5300 troops), ninja (2000 troops), and a tactician (500 troops) in back. 6 units.
 * Fight 5 - Three cavalry (1700, 1800, and 1000 troops respectively) in front, and a foot (7000 troops), archer (3500 troops), and tactician (500 troops) in back. 6 units, your strongest. One of the cavalry units may have Battle Result Up 1 or 2. Also the archer unit can have Accurate Shots (like Uruza).
 * Fight 6 - Two Beast types (2000 troops each, weak panda units), and a foot soldier (8000 troops) 3 units.
 * Fight 7 - Foot soldier (9000 troops) in front, three mikos (1000 troops each) in back. 4-5 units.