Big Bang Age:Hints and Tips

Common Problems
Most players have the same problems

So watch out for...


 * BP money
 * Their Loyality gauge
 * Party members' HP and SP
 * Raid Attacks
 * Every nation area need Peace rating and collect Income

The Dungeon battles don't let you run away, so be careful and make sure all party members are in perfect health and have full SP.

Recommended characters
I know BBA game could be very much hard for beginning players to play through.


 * Recruit Erika Miyazato and her gangs since Erika able to wipe almost any enemies without problems


 * Recruit Burai Yamamoto for having good evasion and his skill can evade any enemies' attack without problems


 * Recruit Kyouko Senpuuji, she have nice strong attack for long range


 * Don't recruit the recruitable party member who have high cost

All the hireable allies in school chapter should be hired due to their starting relationship at Friend. That will help in the long run as you dont have to talk to them much to maintain loyalty.
 * Touma Kanata is one of the most powerful characters, and can increase earned EXP with his skill.

District chapter have a few notable generics: Sensouji (bald head) is worth the most to release, then the Biker. Red generics, either boys or girls, should be saved to hire later due to their very low cost. The rest can be interrogate. The executives are so-so: not too profitable to release, not too useful to hire.

National chapter have some more interesting ones:


 * Prisoners worth plenty to release are the Arabians while Tottori still NOT in our group, Hokkaido Males, the swordman in fur, the demons of NPI.


 * Prisoners worth to hire: PGG, the Kansai male/female, and the Hokkaido female.


 * The rest can be interrogate to get items: generic school boys/girls, executives, Pirates and Sangoku fighters. Knights are too late to matter much either release or interrogate.


 * Animals, save for the 50Bp panda, doesnt worth much. Might just kill them all. If you need animals for Mio you can always try star event in Hawaii.

Recruitment Help
This section is to provide help with recruiting some of the trickier characters to get. For all of the characters, check the "Character Details" page.


 * Nina - BP is your enemy. In the School Chapter, recruit as many generic school girl as you can. They are good at gathering BP. Start stationing them in the National Chapter as you gain areas. Conquer Yokohama, then trigger the event 制圧：カレー美術館 (Suppress: Curry Museum). On your next turn, trigger the event カレー (Curry). Also trigger the event ハニー土木訪問 (Visit Hanny Engineering) in 伊我 at any point in the National Chapter to enable the option to build things. With the Yokohama events triggered, you can now build curry houses, an extremely usefull source of income. Build a few to start, then build more as BP starts coming in. You can also trigger the events カレーの研究 (Curry Research) in various locatins to increase the income. Your final task is to buy all of the items in Nina's store, which is what all this preparation was for. Try not to spend too much of your BP at once so that you can still make it through the income phase. After you purchase all of her items, return to her store and buy the new one. Nina will then join.


 * Great Emperor Mu - Station Heita in Kunamoto (熊元) and then trigger the event 陣内兵太の捜索 on the next turn. This will get you the Fire Crystal. Get to the 20th floor of the Yellow Fountain Flat Slope dungeon in Shishineto to get the Black Onyx. After recruiting Nina, trigger the event "闇取引／丹沢丹奈" in Yokohama (横濱) to obtain the Moonstone. Finally, after getting these items, trigger the event 大帝の目覚め in MOO!. This will recruit Great Emperor Mu.


 * Vandain - First, suppress the PGG. Then, station Gou in Jukai (樹界) to discover the magnet. Suppress it, then trigger the event "樹界の主". Next, you will need to interogate the following enemy units: a martial artist with pony tail from Sangoku, a female archer from the Academy, and a female archer from the Nightmare Eyes. Then trigger the Vandain event (ヴァンダイン) to recruit him.
 * The Trio in Minatou, district chapter - You must have 999BP to buy Legendary Croquette Bread and trigger star event in Minatou. The trick lie in a combination of capture n release Sensouji and Biker, dont hire Kyouko and any other commander until you got enough money, buy the ring in turn 2. Dont waste time to suppress money-making facilities other than the Tower. Spend the turn increase Love points of Sanae so that whenever you get to H event you can do her exclusively and increase to the next level. If there's no event to date Sanae, you can spend it to clear the last level of  the Dungeon, getting more XP for your chosen ones. Generally you have enough after turn 15.

How to make allies

 * How to capture enemies as your allies in easy way;


 * use Hibiki Sanae, Ariake Harami, Ururuka, Asakura Yuma who have special skills to prevent their attacks from finishing enemies


 * use Francine, Misugi Ryoutarou and Ninjacaptor Zakuro for to increase the chance of capturing enemies

Leveling up quickly

 * Touma has a skill that increases the EXP you earn from battle. If you need to level any characters, bring him along.


 * Without conquering any areas, all enemies will keep coming back to fight against them but it's pretty risky but worth for leveling up.


 * In Dungeons, you will level fast.
 * One enemy killed worth the same XP whether it's a generic schoolgirl/boy or a bear so use full squad of six for dangerous enemies but one or two to farm easy rebellions.
 * Some character has skill that make the region they stationed in lose public order. Normally it's a bad thing, as PO link to BP harvested from there. But if there's a rat invasion you got an easy battle with easy XP. The two ideal area to station such as them are Moo and Shigoku (without suppressing their facility). Stash Daimon, Nina there with other characters you need to level up and wait till PO reduce to chaos.

Understanding The Loyalty Mechanic

 * From http://bmw.seiha.org/viewtopic.php?p=8078#8078


 * Loyalty is on a scale of 1-100. It declines by a random amount depending on the unit's Bond with Rouga each turn. At 40, it enters the red zone and as long as their loyalty remains red, there's a random chance that the unit will abandon you at the start of the turn. The lower it gets, the higher the probability.


 * Speaking to a unit during the conversation phase restores 33 Loyalty. Giving them a bonus during Training restores them to 100.


 * Even though Friends and Normal can lose 1 Loyalty a turn in their base states, even with the Pink Moss, they can never regain Loyalty unless stationed with a Loyalty regenerating building. There is also a maximum gain/turn of 10. These two things just have a flattening effect on the extreme values for Trust units.


 * These are just estimates and there will be variation, particularly over short periods of time or just from sheer bad luck. The exact formulas aren't known either, so all alterations are just off the base case.


 * Average Loyalty Loss/Turn
 * Hostile: -6
 * Normal: -4
 * Friend: -3
 * Trust: 0


 * Pink Moss
 * +2 (All units)


 * Mysterious Dog
 * Loss / 2 (Rounds down, can round to zero)


 * Hanni Building
 * -1 all units stationed in that region


 * Campsite
 * +2 all units stationed in that region


 * Lounge
 * +6 all units stationed in that region


 * Moo Land
 * +7 all units stationed in that region


 * Hot Springs
 * +10.5 all units stationed in that region


 * The RNG variable that determines the loyalty loss is tied to the Lounge and Moo Land. IE, a Hostile unit at a Lounge will never lose loyalty. A Normal unit at Moo Land will always regain 3 Loyalty each turn. They match the RNG generated loss and effectively remove the randomness of the Loyalty change each turn. The other three buildings retain the random element.

How to increase their Loyality gauge

 * Talk to one party member to increase his/her Loyality gauge. Generics get increase of one whole level of bond/affection, upto Trust. Almost all named commanders with no checks will NOT increase bond level nomatter how many times you talk (Shimiko, Takeshi...).


 * Pay "Bonus" in Training to fill their Loyality gauge.
 * Equip Puss in boots, or Mysterious Dog, then stationed in a Lounge or Hot Spring region.


 * To get Pink Moss item by Suppress Transylvania. Suppress Akan Lake (阿寒湖). On a phase where the moon is full, trigger the event まりもごろごろ


 * Do "H" Shion for increase all of the party members' loyality gauge (+5 all Units (?))
 * Construct Mu-land in Moo! and hot spring in Narra then station your allies there to get their loyalty restore. You can construct Mu-land by talking to Emperor Mu 2 times. As for the hot spring, tringer the event "School Trip" in Narra then choose peeking to obtain Hotsprings Seeds. After a few turns, there will be event "Flower of the Hot Spring" in Narra which allow you to construct the Hot Spring.
 * Hawaii Vacation trades BP to refill all unit Loyalty to full at once
 * Must control Hawaii, have at least one unit with Red Loyalty and have
 * Turn 1-20: 500 BP
 * Turn 21-40: 1000 BP
 * Turn 41-60: 1500 BP
 * Turn 61-80: 2000 BP
 * Turn 81-99: 3000 BP
 * Colony Bell event in Nagazaki refills all unit Loyalty to full (Must suppress Cathedral first)

How to gather more BP

 * The more you invade, the more BP you get.


 * You gain BP by stationing units in conquered areas. It is useful to recruit a lot of generic schoolgirls in the first two chapters so you can use them to gather BP. Mambos, Hannis, and other female generics are also good to capture and recruit for income purposes.


 * Alarm Clock item will decrease all party members' pay.


 * Build Curry Wolf Restaurants to give you 50BP each payroll day.


 * Do "H" Sanae and Kaen to gain BP every turn. Sanae gives you 50 BP and Kaen 500 BP.


 * Recruit Great Emperor Mu to build Mu-Land to gain alot of BP.
 * Don't be afraid to take out another loan early on. Use that money to build more Curry restaurants.
 * Buy the Silver Ring (cuts character upkeep cost in half) in the District Chapter when you have the chance. It only costs 58 BP and it will more than earn it back after a few turns.
 * Get the lottery in the district chapter, you can win anywhere from 0 to 500 BP. Usually happens a few turns after the first payroll day in the national chapter.
 * BP received from lottery is determined by how much BP you have during the draw. If you have under 100, you always win the 500 BP prize.
 * Public Service, an infinately repeatable command, availible starting in district offers a chance of finding 1 or 5 BP. Becausee this is infinately repeatable it means that you can obtain as much cash as you need or want though it is rather tedious. Additionally you must be in control of the area for it to be availible. With further testing it seems that while the command is infinate there is a maximum amount of BP availible to be found. I would guess it is around 2000BP or so.
 * If you have <100 BP, speak to Hibiki Sanae during the Conversation Phase for the ATM Card (+10% Income)
 * Misugi Ryoutarou's 2, 3, and 4 Stars give you 1,000 BP each. You can then fire him during the next Income phase if you don't want to pay to keep him. Alternatively you can give him pearl ring to cut his cost to zero.
 * Pearl Ring cost a lot but can cut cost alot. Buy it right when you can scrape together the large chunk of BP it require.
 * The item in disctrict chapter shop is useful. Even in Hard Mode, after the 999BP croquette bread, if you can scrape together some BP to buy something it's money well spent.

Unlockable Modes

 * Hard Mode - Clear Normal Mode. A new event will appear on the Rooftop in the School Chapter when you start a new game. Hard mode powers up enemies and bosses a little, and increases the control points for each area by one. Also, the requirement to recruit Agito has changed, and four new characters are available.


 * Extra Mode - Clear Hard Mode. A new event will appear on the Rooftop in the School Chapter when you start a new game. Extra mode has no events that the player can trigger manually. It's pure battle and entertainment. Any characters who's stars have been completely cleared will be available to use. Their loyalty gauges decrease, but they will never leave the team.

Fighting Igarashi Faction

 * After defeating the Protection Institute in the National Chapter, Igarashi will take over Koube (香辺) and form her own faction. She forms a treaty with Rouga to leave each other alone. This treaty ended on turn 81 of Senna's route if the only factions remain are Rouga's and Igarashi's. This is suspected info since in one Normal Senna game White Fang can not attack them during 81-99.


 * Igarashi's faction is a mixture of random generics, "agents" (guys in red suits and shades. Uses guns), and defeated units that didn't join with Rouga (either because of route differences, rejection,star events, or difficulty). Some route exclusive characters, such as Neko Banchou, will join. Kashin also joins her. These people, as well as the agents, cannot be captured.


 * There are two "special" cases as well: Akito and Ginjou. Ginjou will join if you fail to clear her first three star events in time. Akito joins in Hard mode. Both of them CAN be captured. This is the ONLY way to get Akito in Hard mode. Note that a re-captured Ginjou will have her stats reset, and Akito joins in "boss mode". His stats resemble what they were during the School Chapter, as does his voice when attacking. He loses his type advantage against White, but he makes up for this by being the easiest character to level up in the game. He only requires 50 EXP to level up, and this NEVER changes.


 * Note that in Kunagi's route, Igarashi's faction will be taken over by the Holy Flame. Trying to fight her before then will ruin the chance to have her join. On Senna's route there are no consequences, and is actually necessary if you want a completely conquered map.

Very important things to watch for

 * Make sure to heal them by putting some of characters who lost HP out in region boxes to rest there every time
 * As for their loyality gauge, it's very important to pay attention to their loyality gauge. Pay them to increase the loyality of a party member to avoid abandoning you which you will lose a party member who lacked the loyality to zero in the loyality gauge
 * It's very important to know what are your party members' strong points and weakness points against enemies
 * Station units with high LAW and INC points to avoid "Riots". It's very important to make peace in every area
 * Every time you start a game, your experience will grow so your skills as well, you eventually know how to play
 * Every time you start a game, your half-cleared characters (yellow status on Char Clear screen of the Extra section) will get a+5 to ATTK, HIT, +10 to HP, LAW, INC; your fully cleared characters (got a big circle thing on their place in the Char Clear screen) get a +10 to ATTK, HIT, +20 to HP, LAW, INC, +1 to their Stamina. This upgrade is applied to base stat.


 * It's very important to upgrade their star levels, they will be stronger than before. Generally the third star will upgrade their affection one level and fourth star will either upgrade their power, or increase stamina, or add skill. You can clear stars any order you like, with some obvious exception like Shizuri.
 * You can have up to 80 characters under your control. If you recruit more, Gou will tell you in his info-round that one random (generic) character had an accident and have been hospitalizationed and therefore removed from your party. Recruits should be fired is the tanks that Kansuke made, as their pay is too high for such a generic class. Keep them until his star related to tanks made is achieved then fire them all.