Thread:FixSRwiki/@comment-46261745-20200903015444/@comment-46261745-20200908110543

Didn't mean to suggest fiddling with RNGs for skills, just for move selection.

Though I wasa thinking that it might make sense for nightmare mode have features like enemies focus attacking countries with fewer player territorires and allocating troops better - things like double guarded diviners, troops with pursuit battle when retaking their country's territories, etc

But I can leave that type of stuff for future versions, if we get there...

I'll make it 80, 90, 100 then for Masamune eye drops and try to keep those easy/hard/nightmare differences clean.