Rance IX:Skills

Fortress Skills
Green skill : Shoots a laser in a line and damages all the enemies that it hits. Can not be evaded or parried.

Blue skill : Create a shield on the map that can reflect enemies attacks and restricts their path as long as it is alive.

Purple skill : Allows you to take an enemy or ally with the crane, and move them anywhere on the battlefield.

Pink skill : Enables a controlled unit to "Act" twice. (Move and Attack)

Red skill : Creates a bomb, that you can equip a character at the beginning of a battle (just above where your Red Crab Orbs stands). This character will need to move onto a pack of enemies, and use the bomb to damage them on an area of 2. The bomb temporarily replaces the unit's special move (Left skill button) until the bomb is used.

Stats
The stats on the allocation menu are in the following order.

- Hit Points

- Evasion

- Parry/Counter

- Magical Defense

- Tenacity (Percentage to resist death)

- Attack Damage/Magic Damage

- Critical Score

- Speed

All Stats are increased by a 1:1 ratio (1 Point = 1/1% up)

- Costs are not linear and vary from character to character.

Upgrading Bonuses
- Black Star = Incomplete Star

- Yellow Star = Bonus

- Each time you raise one stat pass every even number (2, 4, 6, 8), up to eight, you will get a black empty star on the skill.

- You can get up to 4 stars.

- In order to gain one yellow star, every stat on a character must have a black star (2 points in each stat). In order to get a second yellow star every stat on a character must have 4 points in them. ect.

- Putting 8 points in all of the stats on a character will give them the full bonus of all 4 yellow stars.

Bonus Yellow Stars
(Updating in progress)