GalZoo Island:Walkthrough

Notes on the Walkthrough
This is a walkthrough of solving the game itself. It is not meant to cover the story or how to unlock every single CG/event. For how to play the game, see the Game mechanics section.

Introduction
Start a new game. Long story short, Leo is whisked away to Squid Paradise in order to sort of fight against Ika at the request of Vanilla and Kusushi. So we go storming into his palace. Bad idea if you ask me.

You'll fight a Squid-man (イカマン) which shouldn't pose any trouble at all, even for Leo alone. Just keep attacking and he will go down. Soon as he does so, Ika himself will show up and confront Leo. I suppose the change of music cues you that this is a boss battle, which by the way, can't be won. As Ika has 15,300 HP, so... Attack him once, blink and then you'll be dead.

He will then go on his merry way and have his way with both Vanilla and Kusushi before we can get away to regroup. Seems we shouldn't fight directly with brute force. There are other methods of course... If Ika can't select a bride, we would be going against him, right? So that's our new task, capture every single Girl Monster on Squid Paradise and go against the big guy instead.

When you are presented with the map of the island you'll have 6 options available to you:
 * イカ御殿 (Ika's Palace): Don't go here, seriously.
 * 船の甲板 (Ship Deck): You can't really do much here yet. Though you'll find Pluppet here later on.
 * 近くの森 (Forest): The first dungeon and our current objective.
 * 謎の巨大石像 (Statue of Freedom): The second dungeon, though you can't go in yet.
 * 岬 (Cliff): The third dungeon, though you can't go in yet.
 * 砂浜 (Beach): The fifth dungeon, can't go in yet.

Dungeon 1: Forest (近くの森)
Task
 * Tame all three girl monsters before the 7th day, and visit the dungeon for one more time to unlock the next dungeon.

Girl Monsters

KyanKyan (きゃんきゃん)
 * Kyan Kyan is easy to capture. As soon as you go in, you should see her hear even a bit to your northwest. Since she can't attack at all, you should have no trouble whatsoever in capturing her as she only has one heart anyway.
 * I suggest you simply head straight to her, once you have her, fighting should be a bit more bearable due to the extra HP.
 * Remember you must H KyanKyan first before any other Girl Monster.

Maid-san (メイドさん)
 * After you have KyanKyan, from the start head east through a small passage that should be blocked by an enemy. Turn south in the other side and you should be able to see her heart almost at the edge of the screen.
 * She can actually hurt you, so if you want, use KyanKyan's second ability before you tackle her in order to have a high defense ready for her. Plus, she can heal herself.
 * Defeat her and... What's that? She got away. Walk around and enter a random battle. Her heart event should re-appear north of the farm house, approach it for an event. Afterwards she can either fight you randomly or you can look for heart event nearby. Re-defeat her and rope her this time. One heart as well.

Yamorin (やもりん)
 * You need both Maid-san and KyanKyan for this one. From where you fought Maid-san, head east along the south border of the farm and go around it form the west. You should come across a poison pool you can walk through thanks to Maid-san. In the heart event you'll meet her, but after defeat she will simply run away.
 * Walk through the mushrooms and you will lose both KyanKyan and Maid-san before you reach her, but Kira will show up and restore the girls to you. Fight Yamorin ahead of you once more and rope her. She has four hearts if you defeat her with Leo though...

Other Events
 * The Loyalist Honey subquest - After you capture Yamorin, if you have Maid-san in your party, go inside the house to find a Honey named "倉之助" who informs you of his 46 ally's attempt to defeat Kira the Devil. Afterwards, loyalist honeys will appear in various dongeons after midday, and will attack you (they mistake you as an ally of Kira).  Once you have defeated all the loyalist honeys (whenever you revisit the house with Maid-san in your party, you can talk to 倉之助 to find out how many of his allies are left), talk to 倉之助 again to dissuade him from fighting Kira.  He will give you three "Cheat Items", that raises all stats of the equipper by 50.
 * The first signature quest (Tree of Spring) from Youko can be completed here. Talking to a wrong tree will result in a fight that provides decent EXP and Gold, and you can talk to any wrong tree an infinite number of times to fight them until you found the correct tree.

Dungeon 2: Statue of Freedom (謎の巨大石像)
Task
 * Tame all three girl monsters before the 14th day, and defeat Irina afterwards. Obtain the ladder found inside the dungeon so that you can access the 4th dungeon later.

Girl Monsters

Sketch (スケッチ)
 * Along the western side of the dungeon you can find a star marker that will put you in a fight with a cartoony-like dog that seems to be badly done in paint. You can't really defeat it, so simply enter the fight and run away. Sketch will now show up as a random encounter, though there's also a heart event of her along the eastern side.
 * Be sure to see her event after you capture her (the ! inside the star at the night screen) so you can go past the dog later.

Sexy Knight (セクシーナイト)
 * In order to capture Sexy Knight, you must first have some "flash bombs" (発光爆弾). They can be created with Kusushi or you can usually find one around the eastern side of the dungeon in one of those green markers.
 * To find Sexy Knight, you must go into the darkened sections of the level (any section that is dark). You can find a heart event of her along the southern section or she will randomly fight you.
 * During the fight, be sure to use the Flash Bomb so you can try to rope her afterwards, otherwise she will just run away.

Sour (サワー)
 * See those roads along the border of the stage? Every time you enter them you will fight her. If you are on your second or further playthrough, you can actually defeat and try to rope her, though she has a lot of hearts.
 * Otherwise, after your 4th fight with her, Valkyrie will show up and make her join you.

Other Events
 * You can find the fairy Youko in the water fountain by the southern edge. She makes a request of you to get the autograph of a tree back in the first dungeon. You need to make some "Sign Paper" from Kusuhi and then speak to the tree in the northeast section of the Forest. Return for your reward, which is a whip that increases Leo's attack a bit. (This note is also recorded in the above dungeon)
 * After a couple of events in Ika's Palace (two it seems) and after Irina shows up, you will be able to fight her near where the drawn dog is (it's a heart event). Fight and defeat her (do note if she gets any Girl Monsters she will be stronger) to obtain a key, which you can use on a door that's past the drawn dog (have Sketch in your party to be able to go pass it). You can find a ladder here which will allow you access to the 4th dungeon later on.

Dungeon 3: Cliff (岬)
Task
 * Tame all three girl monsters before the 21th day, and recruit Vanilla into your actual party. Inspect the bookcase on the upper level after visiting the pyramid to find the answer to the riddle so you can access the Pyramid.

Notes on the Dungeon
 * You will find breakable walls here for the first time. You need any Girl in your active party with the Wall Breaker trait. Sexy Knight is one, and Vanilla who you get here is also a good candidate.
 * You will also come across Yin-Yang doors, which require you to buy keys from Pluppet (500g each) to open them. Once you open a door, they will remain open forever.

Girl Monsters

Vanilla (バニラ)
 * Vanilla will be the first heart event you see here, she's almost at the entrance. Simply approach and fight her. There's no need to rope her and she will not on end the day either, so you can get two Girl Monsters if you plan ahead of time.

Yama no Sachi (山のサチ)
 * You need to fight a couple of Freemans (the guys with magnets) in random battles until Pluppet appears at the southern edge of the map, right by the stairs that lead into a glade. Speak to Pluppet and buy the paper with the 7 on it for 500 G.
 * Head up the stairs and go all the way back to find Yama no Sachi, simply defeat and rope her. Note: Be sure to grab some spray cans to avoid random battles. Sometimes after a battle Yama will show up and run away, so you won't be able to fight her that time.

Konte (コンテ)
 * Konte is a tricky one. She can be found in a cemetery along the right side of the center of the map. It's south of the two Yin-Yang doors. As a warning, if you walk into some places here you will lose a Girl Monster at random. From where you enter, follow the next set of directions to minimize cassualties:
 * North, East, North, North, North, West (You'll lose one here), North, North, West, North, West, West. She also shows up randomly.
 * Even after you fight her, you'll notice your ropes don't work at all (though you must still use one). Next day, speak to Kusuhi who will be able to synthesize a new kind of rope for you. Get one or two of these ropes and return to fight Konte and use them.

KameKo (カメ子)
 * Head south all the way and then east. She's at a four-way cross, right in the middle. However, she will run upon defeat (You need to rope her before she runs away). If you defeat her from the south, she will just run away and you pretty much won't be able to capture her. If you head back a bit, you should see a breakable wall that will lead to her as well, but from the west side.
 * Defeating her from here will make her back away into a dead-end, where you can capture her.

Other Events
 * Near the cemetery you should find a set of stairs going up. At the top you'll face your first boss, which by the way, can send one of your Girl Monsters away for the remainder of the day, so be careful. You should then fight Kaminari Daikou (the heart event). She's a Girl Monster, but you can't capture her now. Heck, you will be wiped by her though Valkyrie will jump in to save you. Be careful though, you'll be left with 1 HP. Further down this path, you'll find the ghost of one of those rats with female underwear. In order to pass through, you must have Konte in your team (not necessarily active) or in the case Irina got her, the rat will just disappear. You will then fight Irina, who guards a bookcase with the answer to the riddle of the sphynx of the pyramid, so you can enter the 4th dungeon.
 * After defeating several Freemans (The guys with the magnets), Pluppet, the shop keeper will appear on the southern edge of the dungeon, near the glade where you can find Yama no Sachi. (After some events, Pluppet will also show on the Ship's Deck)