Rance III:Walkthrough

Known Bugs
*There is a known bug where summoning Ferris causes sprites to vanish on the map. A workaround is saving after every battle she is in.


 * Due to the above bug it is recommended to avoid getting the [Demon Permit] (Summons Ferris every battle automatically).

On 9/2/2013 Rance III received a re-release fixing this bug as well as a few others. It can be found on the translator page.
 * As of 1/10/2013 a community member released a patch to the game fixing this bug. fixing the chest opening bug.

Battle hints
Except for some required battles, most fights can actually be avoided via running away to save time. As the entire party gains more experience when Rance is at low level, it might be overall more efficient to keep Rance at as low level as possible most of the time. Remember that max. exp. that can be stored is 65535.


 * Lis Cave - The fight against Lis is the first forced battle. Let Kanami rush in front to attrack the Lis's attention. Then use Rance attack to easily hack up the Lis. Easily completable at level 10.


 * Rekka Mines - Always summon Ferris via the first choice in the item menu. Otherwise make Rance stay out of trouble as much as possible (unless he's needed to block off enemies from your caster allies). Easily completable at level 10.


 * Forest of the Lost - Easily completable at level 10, even before considering Ferris.


 * Red - Between Ferris and the tank, there's not much for anyone else to do. Easily completable at level 10.


 * Hyper Building, Bugs - The bugs are very strong. Use Ferris to attract as much damage as possible, and help killing enemies via Rance Attack. Completion at level 10 with no ally deaths require a lot of save-loading for a good battlefield position. Doable, but efficiency-wise might be better to bump up the levels a bit.


 * The Battle of The O - The hard part of this is winning too quickly before your allies have time to be healed, as the consecutive battles leave no breathing space in between. Easily completable at level 10 using Ferris if you are willing to tolerate one or two deaths of allies.


 * North - You only need to fight one group to get to Toma. Easily completable at level 10 with Ferris.


 * South - It's supposed to be a one-on-one fight, but you can still summon Ferris and complete it easily at level 10.


 * Golden Hanny - Easily completable at level 10 with Ferris.


 * West Tower, Ithere - One of the few battles where Ferris cannot join. Still not too hard at level 10 with the help of other allies.


 * East Tower, Satella - Ferris can't be used in this battle unless you have the demon's permit (obtain in Gele's tomb). However, paralysis powder OHKO's Satella. Chances are, only Ferris can hit her normally if you don't use paralysis powder.
 * Centre Tower, General - Reasonably easy at level 10 with Ferris.


 * Centre Tower, Noce - Challenging at level 30.


 * Throne Room, Gele - Reasonably doable at level 30. Rance's attacks always do 100 damage regardless of level. More levels will simply allow Rance to tank more damage. Just stay near the center of the room, and don't approach Gele unless you can reach her in at most three moves (allowing you at least one turn to deal damage before she teleports).

Lis Cave

 * Gal Monsters
 * KyanKyan
 * Pastel
 * Rarerare stone
 * Ecstatic Highschool Girl

Devil Cave

 * Gal Monsters
 * Lycanthrope
 * Were Village Girl
 * Rarerare stones
 * Curious Gal
 * Examining Room of Carnal Desires
 * The Return Daemon puzzle:
 * Blue - Starting warp point
 * Red - Return daemons
 * Yellow - Treasure chest (egg)
 * Green - Exit



There are no by the second  floor. When talking to a Return daemon, picking the first choice will let you through, but you can only get through two Return daemons at a time. Trying toget through a third Return daemon will send you back to the warp point.

To advance you must go to the stairs marked in yellow in this map. Pass the demon in the left (west), take the second south corridor, don´t talk to this demon and go east then south and east again. take this corridor to north and east. talk to your second demon and you are there.

The egg in the treasure chest allows you to get through the neverending stairs in the previous floor. You should get the egg first, go back and get the treasures, then come back for a rare rare stone.Theres a common bug isue for these pots that auto takes the don´t look inside option, to by pass this you must go to the spot betwen them and left click the pot,then right click it, keep pressing right and left without moving untill you find a monster,beat it and right click the pot. Somehow it works. The rarerare is in the LEFT POT,theres nothing in the other ones.

Rekka Mine

 * Rarerare stone
 * A Dangerous Chase

There's nothing on the first floor of the Mine except for some people you can talk to. In the top left part of the map there is a mine cart. Get in it and ride across to meet up with Milli. Once the dialog ends you will be able to fight Chasobas. Chasobas are worth decent EXP and have a lot of HP. They have a chance of dropping a chest containing an item called a Mirror Fragment. If you kill all the Chasobas and they don't drop enough Mirror Fragments, just save and they'll respawn. After getting four Fragments, a picture will unlock. There's no Gal Monsters here, but there is a rarerare stone in one of the eggs near Chasoba Queen. Once you leave the Mine, head to L-Zile and talk to Maria. The next place you'll head to is
 * Walkthrough

Red
When you gain control of your character again your goal is to destroy all the enemy units. The helman unit behind the trench does not need to be killed. There's a church in the top right of the map that will heal your party for free. The Leazas soldiers on the bottom of the map will tell you how many enemy units are left on the map. Once all the enemy units are dead, talk to the Leazas soldiers. They will tell you the church is under attack. Head to the Church and you'll engage in a battle with Helman soldiers. Once they are killed you'll end up inside the the Red Fortress. The next fight is four fights back to back. The first unit you'll fight is a group of Helman Soldiers after that you'll fight the pig's two bodyguards, followed by the pig, followed by a fight with Leila. After the fight is done Maria will tell you the next place you need to search is

Lost Forest

 * Gal Monsters
 * Bee Girl
 * Ramen
 * Lycanthrope
 * Were Princess (Let Lycanthrope transform)
 * Area 1 - start exploring from the left side. After two events, enemy starts attacking. Third event teleports you to area 2.



Green = area 2; Yellow = area 3; Blue = area 4.
 * Bright blue tiles are starting locations for the zone. Red tiles teleport the player back to area 1. Bright green tiles are the destination for the respective zone. Purple tiles are secret passages that you can walk right through.
 * Follow the map in order to end up in the Rapu village. Once you see the unicorn you'll need to go back to Red and ask Sel to join you.
 * Once Sel joins your party go back to the forest and Sel will teleport you back to the Village. Go get the nectar from the unicorn and give it to Leila. Once the dialog ends Your next destination is

Hyper Building

 * Gal Monsters
 * Goldfish Tamer
 * Lycanthrope
 * Were Policewoman (Let Lycanthrope transform)
 * Were Nurse (Let Lycanthrope transform)
 * Rarerare stones
 * [One Day...] - 4th Floor.
 * [Defeat the Disciplinary Committee Member] - 20th Floor.
 * Walkthrough
 * Regaining Holy Sword and Armor
 * After obtaining the Rarerare stones on the 4th and 20th floor get into any Elevator and it will take you to the 52nd floor. Climb your way to the 55th floor to meet Lis in his human form you'll end up back in red and you will regain the Holy Sword and Armor.


 * Debugging
 * Go back to Hyper Buliding, go to the 56th floor and try to climb up the stairs, then go back to the 55th floor. A conversation will trigger, opening a path to the south. Find the new elevator and go to floors 119 and 120 and defeat all the bugs there.


 * Defeat Satella
 * Return to the 55th floor and the main elevator will be repaired. Go to floor 54 and take the now functional main elevator to 200th floor. Floor 199 contains three chests. Climb to the 201st floor, then place the symbols in the remaining four corners of the room following Sel's example: stand one tile away from the corner, facing it, and press the space key. Once all four corners have the symbols, go towards Satella.


 * After the scene you'll end up back in Red

''Note, that other than floor 20, 199 and all the storyline floors mentioned above, there are no other chests, dialogues nor anything of significance on floors 21 - 54, 57 - 118 and 121 - 198. ''

The-O

 * Gal Monsters
 * Three Sisters

The Goal here is to defeat all the enemies. After this battle go to the Hospital in Ice for a nice CG. Then head to the next area

Know bug: I assaulted a Dekkan(11HP) during the third sister and I got a bugged Sill CG,with her hair tonned in blue and green saying I was harrassing Dekkan.

Oc

 * Purchasable Items
 * Ball of Destruction
 * Sidequests
 * Haniwa Temple
 * Note, you might want to progress with storyline until you obtain Shizuka before entering the temple.
 * Once you buy the [Ball of Destruction] the shopkeeper will give you [Source of the Fountain Goddess].
 * With the [Source of the Fountain Goddess] in hand go to Teti Lake and you'll get the option of using it. Do so and select the option to visit the Haniwa Temple. Please note, that if you leave the temple, either via exit or by means of [Wood of Return] you will not be able to enter it again, unless you have obtained another [Source of the Fountain Goddess].
 * Once inside you'll find multiple Haniwa Statues. Click on any of them except for the Super Hanny and then enter the portal. You'll fight Hannies of the color you clicked. Upon defeating them you'll unlock access to a chest to the north containing a harmonica relating to the color of Hanny killed. Do this with all the Hanny Statues Except for the Super Hanny.
 * With all the Harmonicas in hand use the Super Hanny statue and enter the portal.
 * Walk down the hallway you arrive in until you end up in a large room and go to the right.
 * Click on the Super Hanny and it will move enough to let you through. *NOTE: At this point it is recommended to lower your move speed* Enter the hall and be very careful not to accidentally move onto the arrows. Most of the one way passages lead you to a room of Evil Hannies with no way out. The last passage however leads you to a room with a [Wood of Return], second [Source of the Fountain Goddess] and some treasure. At the end of the main hallway you'll hit an invisible wall with a slot next to it. You need to have the harmonicas from before in order to pass through them.
 * Once you pass through all the walls you get the believer card. The card allows you to do two things:
 * Exit the temple and H the Item store girl at Ice.
 * Go back the way you came and go to the right side of the large room where you'll find a Super Hanny who won't let you pass without the card. This way will lead you to a fight with the Hanny King. He has 65535 HP and he drains 5 levels at a time. Beating him in a straight up fight requires a ridiculously high level and only rewards you with 10,000 gold (or at least the author of this edit was unable to find any additional effects).
 * H the Serving girl at Kanra
 * Once you have captured North go to Alicesoft and agree to help the graphic designer with a CG to recieve [Graphicer Medal].
 * Go to Kanra and talk to the Serving girl for an HCG.
 * Walkthrough
 * Once at Oc Sortie to attack North.
 * Once North is under your control attack South.
 * After Rance conquers South go to the headquarters and Sortie Twice.
 * Have Rance sleep in the inn by himself.
 * Note this is the point of no return. After next step final showdown will begin and you won't be able to return to world map.
 * Go to North but stay in the road until you encounter a Golden Hanny and defeat it.
 * After the scene you'll end up in

Leazas Castle
Just like in Rekka Mine, the enemies in this area drop chests containing Mirror Fragments. Assemble all 4 for an erotic picture.
 * Gal Monsters
 * Conte - Eastern and Western Tower
 * Magician - First Floor Castle, Second Floor Castle Random Encounter
 * Dulapi - Third Floor Castle Random Encounter
 * Frozen - Third Floor Wrong Switch, Fourth Floor Random Encounter
 * Kamikaze - Sixth Floor Castle Random Encounter
 * Rarerare Stones
 * [Poolside Angel] - Third Floor, Western Tower
 * [It's Fine if It's From Behind] - Fifth Floor Castle - Stone Guardian Maze, Step on the button closest to the down stairs the chest is on the bottom left.
 * [Onee-sama, that's XX] - Sixth Floor Castle
 * Mirror Fragments


 * Walkthrough
 * Once inside the castle and Lia and Maris have been rescued defeat the guards and check the desk next to them for a [Portable MVR].
 * Advance until you find Chaos.
 * Once you find chaos your next objective is to find Sel
 * After you find her she'll give you medicine to give to Milli who's in the Western Tower.


 * After giving Milli the medicine go to Sel who will join your party and then go to where Chaos is. (there  [Devil's Passport] on the coffin, if you pick it up Ferris will be always in fights)
 * After the dialogue go into the Eastern Tower and Pull the lever on the top floor.
 * Climb to the fifth floor of the Central building and Talk to Shizuka twice to get her to join.
 * Go to the Western Tower top floor. You will fight Ithere.
 * Pull the lever after the fight.
 * Climb back up to floor six of the castle.
 * Defeat the clones of your party that Noce summons. Mass AOE from your casters will easily wipe them out.
 * Defeat the guardian creatures that block the hallway. Note that these do not respawn, so you can visit the inn to heal as needed.
 * After a very long scripted sequence, you need to defeat Noce. This fight is EXTREMELY hard since he hits like a truck. Most party members will do pitifully low damage, and are basically only good as meatshields (most of them will also get OHKO'd by Noce if targeted). In fact, the only worthwhile party members in this fight are your healers. Expect to restart multiple times (meaning you'll need to rewatch that scripted sequence again). You may need to grind to have an HP/stamina pool large enough to beat him.
 * Heal up and fight Gele. Only Rance is usable in this section. She seems to teleport every four steps, so don't chase her if she's too far away, as you'll only waste time (and health). Just stay near the center and hope for the best.
 * Walk into the room and enjoy the ending!

Hex Editing
Most of the game is easy (ridiculously so if you summon Ferris), with one exception: Noce. His damage is an absolute pain to deal with, and every time you fail, you're forced to rewatch that ridiculously long scripted fight. The following method will allow you to skip all the grinding you may need to do in order to reliably defeat Noce. Note that the numbers are stored Little-Endian. For example, 4816 experience (decimal) is 12D0 hex, and stored as D012 in memory.
 * 1) Make a backup copy of your latest save just in case things go awry.
 * 2) Open up your latest save with a hex editor
 * 3) Address 26E8 dictates Rance's level. Replace it with hex value 50.
 * 4) Address 26E6 and 26E7 dictates Rance's experience points. Replace it with hex value FFF7.

Now load your save from within the game and summon the level god. If all goes well, Rance will be level 96 with over 400 HP, allowing you to clear Noce with ease.