Daiteikoku:Conversation Choices

I'm hoping we can lay out all the critical scripted choices the game gives you here.

It appears the top choice is always Accept and the bottom choice is always Decline.

NOTE: THE FOLLOWING INFORMATION MAY CONTAIN SPOILERS

Submit to Gamerica's Demands - ガメリカからの要求に対して
How to get: Because of the complexity from all the interdependencies, adding a diagram to explain when these occur:

The 3 events will occur, respectively, during start of turn events on By rejecting any of the 3 times OR rejecting the tri-alliance, you will cancel the future demands as well as the 1st vassal state event and skip right to the 2nd Vassal State of Gamerica event (war with Gamerica) after 2 turns.
 * Turn 3
 * Turn 6 - always occurs on Turn 6 if you agreed to the previous demand(s)
 * will occur as the 3rd event if you surrendered Chun to Gamerica on turns 4 or 5
 * The turn after you conquer Chongqing (as early as turn 4, as late as turn 9)
 * will not occur if you reject the tri-alliance on turn 7
 * will not occur on turn 6 (will be delayed to turn 7 instead - immediately after tri-alliance event)
 * will not occur on Turn 10 (1st Vassal State event) or after

By accepting:
 * Your ship production costs will permanently rise by 10% - each time up to a total of +30% ship production cost (Note: Your cap for generic events is still 55%)
 * If you accept the demand on the turn after conquering Chongqing, all Chun territories become Gamerican
 * Does not appear to change future events/story
 * If you accept the Turn 3 event, you will not go to war on turn 5. Instead, you'll get the Turn 6 event
 * If you accept the Turn 6 event and do not conquer Chongqing, you will get the 1st Vassal State of Gamerica event on Turn 10 - War with Gamerica will be declared on Turn 12
 * Accepting the surrender of Chun territories to Gamerica after accepting on Turn 6 does not change events. You will still get the 1st Vassal State of Gamerica event on Turn 10 and War with Gamerica on Turn 12
 * To delay war with Gamerica until turn 12 without surrendering Chun and getting that third +10% costs, conquer Chun on Turn 9 or later

Become Vassal State of Gamerica - ガメリカからの要求に対して
There are 2 Vassal State of Gamerica events. See the conditions in Submit to Gamerica's demands (previous section)

NOTE: The text for this choice is the same as Submit to Gamerica Demands but the top choice has parenthesis next to it (End of Japan).

During the turn that you declared war, all attacks on Gamerican territory counts as a surprise attack (the effect shows up as a weather condition in the Manila 2K and Micronesia). During that one turn, enemy ships are not able to use lasers or aircraft.
 * If accepted: Game over, reload last save.
 * If declined:
 * If it's the first of the 2 Vassal State events, there's no effect, you will get the 2nd one 2 turns later
 * If it's the second of the 2 Vassal State events, Gamerica, Aeris, O'france declare war against you. Gamerica doesn't attack you in the turn they turn red, they start attacking you after that turn.
 * Bug: The surprise condition does not affect Beijing if you surrendered it to Gamerica

Japanification Plan- 世界日本化計画に
Trigger: There are 3 different conditions that can trigger the start of turn event that forces you to accept or reject the Japanization plan: TsuchiNoKao's notes: I don't include Gamerica in condition 3., because conquering Washington will automatically conquer Manila 2K, which means condition 1 already meets this scenario. I did conquer UHOS before getting either 8 stars or taking Manila 2K, triggering the start of turn event on the turn immediately following, but I have not confirmed that Aeris does the same, just assuming this is the case.)
 * 1) Conquering Manila 2K
 * 2) Conquering your 8th star (TsuchiNoKao's note: you can let enemies retake stars, thereby meeting condition 3 before condition 2)
 * 3) Defeating either UHOS or Aeris

This is a very important choice and it is recommended that you try them both out in multiple playthroughs. Here are a list of known effects.

As long as you don't meet 1 of the 3 conditions, you will not be forced down Japanification/non-Japanification, this means that you can delay the decision until after turn 30, after invading Hawaii/Chernob/Arabia, after the CORE revolt has occurred, etc.
 * Production of Resource and Technology points decreases by 33% in all the regions
 * Fully pacified planets don't rebel (lower tax and equal rights=happiness)
 * Purely cosmetic, but planets at max peace levels will have a cute rotating flower (roughly resembling the imperial seal of Japan).
 * An event appears to issue bonds for 5000 resource. Can be done a maximum of two times on the event phase and has no negative impact on public order (the game ends before the bonds mature and you'd have to pay back the bond holders!)
 * More characters can be recruited. The characters include
 * Mikado (as a permanent commander, starting at level 1. Starts weaker than Shibagami, gets stronger than him as she levels.)
 * Taira Eichi and Fukuhara Izumi will join and then desert to establish an enemy rebel nation in Manila 2000 after a few rounds. Fukuhara Izumi can be kept by finishing all her event prior to desertion.
 * Rassahara
 * Charlotte Partheney (Japanification + Dokutsu routes)
 * Victory Nelson
 * Some characters cannot be recruited:
 * Mikado+Fugaku (you'll get Mikado but can't get the Fugaku version)
 * Scarlet Kiring
 * Itou Kakka (nor can you get Tange Dog)
 * Eagle Douglas can be character cleared (and thus receive his command point bonus)
 * Shimeru (Ending 1 clear bonus admiral) will change into a maid dress after an event
 * Required for Endings 5 and 6

If you delay, there are certain implications for your game:
 * Con: You are blocked from commanders that are unique to either route until accepting:
 * not able to recruit Mikado+Fugaku with Toluca's scenes, as you would in non-Japanification
 * nor can you recruit Rasshara or Nelson as you would in Japanification route (unconfirmed)
 * Pro: By delaying entry into the Japanification route, you can take advantage of the period before to gain a head start on income.

Alliance with Dokutsu and Italin - ドクツ・イタリンとの三国同盟に
How to get: After conquering all of Chun Empire or after becoming hostile with Gamerica


 * A number of characters are only recruitable if you accept:
 * Ermi Doenitz (will automatically join with her own special ship on turn 9)
 * Ugaki Sakura
 * Reltih Adolf (must also complete Doenitz events before fall of Dokutsu)
 * Eisen Manstein (must recruit Reltih)
 * El Rommel (must recruit Reltih)
 * Other characters as part of the Ultimate Idol route (VTVN, Trieste, Charlotte Parthenay and a number of generics capturable with the prison ship)
 * Trade with the other members of the Axis lower the production cost of ship by 10% (this expires after your allies are conquered)
 * You must accept the alliance to get either True Endings 1 or 2 or the Ultimate Idol route

Refusing the triple alliance has 1 known advantage:
 * A Purupet event becomes possible to lower the production cost by 5% (this is a permanent cost reduction, unlike the 10% reduction from the triple alliance)

Wish - 願い事
How to: A few turns after war with Gamerica Alliance. May also appear when you get 15 territories or so. THIS WILL NOT HAPPEN ON JAPANIZATION ROUTE. Or rather, Mikado will offer the wish but Tougou will waste it on stuff like having Mikado be his maid. Results:
 * 1) I want the national treasure
 * 2) I want resources
 * 3) I do not need anything


 * 1) Tange Dog ship (CP:0-Hp:30-Radar:240-+40% repair). Later Itou will join you too if you take this choice
 * 10,000 resources
 * 1) The Empress will ask you again on a later date with the same 3 choices

Wish 2 - 願い事
How to: Random event after accepting a gift from the first Wish choice. Choice 1 may be the other choice you did not pick the first time around. Just like above, this will not happen on Japanization route. Results:
 * 1) I want resources/I want the national treasure
 * 2) I do not need anything
 * 10,000 resources/Itou-sama join (only if you took national treasure at first choice ?) - 570 CP, no bonus, Diplomacy
 * 1) Gain nothing immediately/The Empress will ask you again on a later date?

Japan-Soviet Non Aggression Pact - 日ソ不可侵条約に
How to get: Turn after Dokutsu invades Russia


 * If you want to enter Ultimate Idol, this is usually accepted since you can't get to Western Europe through Soviet, since the so-called White Hole will block the path to Moscow. In Adolf's route Dokutsu will take care of the Soviet themselves, if you manage to break through in the South.
 * Non-aggression pact would allow you to focus and beat up either the Gamerica or the Aeris.

Paying Off Debt - 負債の肩代わり
How to: When taking the far left planet of Aeris's India region, Arabic planet


 * Accepting will allow Clione Al-Iman to be recruited and a loss of 10,000 resources

Civil War within Espana - イスパニアをどうする？
How to: Own a territory next to Espana(Ise-Shima) (Will not appeared in Dokutsu Route?) Results: Both Felipe and Rosa has an ability that deals extra damage to members of the opposite gender. Because there are a lot more male enemies than female, Rosa is probably a better choice (and she also has a H-scene, which Felipe obivously does not). However, both of them are not good compared to a lot of other admirals you can get.
 * 1) Assist Felipe
 * 2) Assist Rosa
 * 3) No relations with either
 * 1) Felipe will assist you in the invasion and will be recruitable in the Event Phase.
 * 2) Rosa will assist you in the invasion and will be recruitable in the Event Phase.
 * 3) Espana will stay neutral forever. Note that because Espana will never send ships to invade you even if they become "hostile" (red), there is no real reason to choose this.

Suppressing sharism and capturing (or meeting) a sharist (共有主義者を取り締まりますか？)
How to: Take over Laguri, then watch the scene where Big Sorge converts a lot of Japanese in Planet Japan to Soviet views and causes and uprising.

A turn or two later a new event in the Event Phase will become available that lets you deal with Equality Ideologists. It will be at the top of the Events list and has an "!" on it.

NOTE: Will happen twice - if you delay the event for more than 2 event phases, you will get a game over. It doesn't appear to matter which answer you choose.

You will have a start of turn event 2-3 turns after conquering Moscow that is very similar. After this start of turn event. You will have the option to recruit Ryuuko Banra (you might have to select the first option for this). If you don't wait in Moscow and invade Russian Plains immediately, you will lose the opportunity to recruit Ryuuko.

The Decision... - 判決は…
How to: Once taking over the territory where Katherine is present Results:
 * 1) Imprisonment
 * 2) Innocent
 * 1) Will not be able to get Katherine, Mirja,or Mir Goepe
 * 2) Will be able to get Katherine, Mirja,or Mir Goepe / Remaining Soviet territory will surrender to you

Consider manipulating the Fugaku monster - 富嶽の操縦を検討する
How to:


 * 1) After the first Divine wind rite chose Investigate Fugaku - 大怪獣富嶽の調査 in the event phase before conquer Shikoku
 * 2) After conquer Shikoku date princess monster 4 times for unlock the event in the event phase

Options:


 * 1) Investigate
 * 2) Dont' investigate

Results:
 * 1) If we supported the Empress Japanification plan, despite trying japanese espers, attempts to control Fugaku fail.
 * 2) If we opposed to the Empress Japanification plan, the next turn "Attemp interaction between the Empress and Fugaku" (帝と富嶽の対話を試す) can be used in the event phase - see Mikado's section in the Admiral page for more details

Let Koo manage part of the budget of the Navy - 海軍予算の一部
How to: event with Koo Roscha in the event phase Results:
 * 1) Let her manage
 * 2) Don't let her manage
 * 1) Give 10k resources to Koo, doing more events with Koo get the money back plus a 100% net profit
 * 2) Don't give any resources