Thread:FixSRwiki/@comment-46261745-20200802231427/@comment-26544499-20200815173005

I was thinking more about what happens if you beat Houjou and then Uesugi. It's much simpler to have them recruitable from an event in Houjou's territory. Then again, it would be hard for a player to discover that that option exists, so maybe I've had a bad idea.

The solution to the Leazas problem seems to be to buff their three units. However, I can't see much that can be done on the class level. I also considered making Uruza third, but you'd have to rewrite the joining event. I think that I'm otherwise happy with the idea. My only other idea was either to nerf Uruza's stats (less speed?) or skills, but I don't think that a nerfed Accurate Shots would be liked by the players.
 * Kanami could maybe have a unique move, but I can't argue for changing her stats or initial skills. After all, Ninjas are pretty much fine and she can join extremely early on. How about making her join with a much bigger troop count? You'll want it to scale with the player's counts (as it currently does), but you might just want to find the relevant multiplier for her and increase it.
 * Maria's only problem is that she's not on par with Uruza. In isolation, I'm quite happy with her as a unit. If I had to buff her, I'd either give her some passive skills that either buffs her or buffs Muskets when she's with them or I'd make her start with Tulip Rapid Fire. But again, I'm not sure if she needs a buff.
 * Lelia has always felt a bit lacking to me. As a third reinforcement she should be very strong, but in my experience she's usually just a substitute Warrior, a class that's already got more than enough good examples of its class. If I was going to buff her, I'd make her a better Foot. Make her start with a Guard %, let her learn - or even start with - Enhanced Initial Guard, and just maybe make her a bit faster.

How many targets Blizzard should hit is a function of how powerful it is. I'd say to do whatever VI did and make it less slowing if it's overpowered.