Daiteikoku:Admirals

Tougou Tsuyoshi / 東郷 毅
Command Points: 510 (540)

Recruitment: None.

Skill: "Great Art of War" (大戦術) — Increases all damage of allies, in the same combat zone, by 10%.

Skill: "Supreme Art of War" (超戦術) — Increases all damage of allies, in the same combat zone, by 20%.

Skill: "Maki Aboard" (真希乗艦) — Decreases all damages by 9,999.

Growth Rate: +2%

Comments: A powerful admiral with high command points and all-rounded bonuses; he will occasionally have "Maki Aboard" if your progress is slow. By completing Dorothy Neumann's first event, his first slot (fixed with "Battleship Nagato") increases by 30%. Also, after conquering Hawaii, there are two events—one increases his command points by 30, and the other upgrades "Great Art of War" to "Supreme Art of War."

Scarlett Tougou / スカーレット 東郷
Command Points: 480 (510)

Recruitment: Refuse the Japanification Plan. Then defeat her and the "Red Phalanx" three times (with Tougou Tsuyoshi participating each time) to unlock her recruitment event.

Skill: None.

Growth Rate: +2%

Comments: None.

Ozawa Matsuri / 小澤 祀梨
Command Points: 360 (390)

Recruitment: None.

Skill: "Aerial Superiority" (大制空) — Increases fighter damage of allies, in the same combat zone, by 10%.

Growth Rate: +4%

Comments: An extremely fast admiral due to her first slot. She does not have bonus in her second slot until her fifth event is completed. And "Aerial Superiority" is gained when carriers are available.

Nagumo Keiko / 南雲 圭子
Command Points: 330 (360)

Recruitment: None.

Skill: "Education" (教育) — Increases experience gained by allies, in the same combat zone, by 40%.

Growth Rate: +4%

Comments: Her bonuses, coupled with her growth rate, make her a strategic tank. Does not have offensive potential, but "Education" makes her worth deploying regularly.

Tanaka Raizou / 田中 雷蔵
Command Points: 180 (330)

Recruitment: None.

Skill: "Blaster" (爆走) — Can move twice during "Player Strategy Phase."

Growth Rate: +6%

Comments: Starts weak, but becomes a powerful cannon-based admiral through events. His second event increases his third slot by 40%, and gives 30 command points; Retia Adolf's second event increases his fourth slot by 40%; and events with Coyote Malar, Mirja, and Koo Rothsch give 30 command points each. Finally, an event after building three "Breast Shrine" gives 30 command points.

Yamamoto Mugen / 山本 無限
Command Points: 510 (540)

Recruitment: None.

Skill: "Public Peace Boost" (治安改善) — Increases the public peace of a region by 2.

Growth Rate: +1%

Comments: After 25 turns, his health will randomly worsen during post-battle. Eventually, he will be lost (again by random chance) and replaced by Koga Hitomi who retains his levels.

Koga Hitomi / 古賀 ひとみ
Command Points: 510 (540)

Recruitment: After 25 turns, deploy Yamamoto Mugen until he exhausts himself. (There will be three events of him getting hospitalized.) She will soon replace him while keeping his levels.

Skill: "Public Peace Boost" (治安改善) — Increases the public peace of a region by 2.

Skill: "Berserk" (凶暴士) — Increases all damages by 20%. Activates a phase after taking damage.

Growth Rate: +4%

Comments: Her bonuses are inferior to Yamamoto Mugen's, but she has the fearsome "Berserk" skill. However, this skill is hard to efficiently use since taking damage means spending resources or turns for healing.

Shibagami / 柴神
Command Points: 960

Recruitment: His recruitment event is available after Mikado performs the "Kamikaze" ceremony.

Skill: "God's Miracle" (神の奇跡) — Increases all damages by 30% against disasters.

Skill: "Interference" (妨害) — Decreases missile damages by 300.

Growth Rate: None.

Comments: His first slot is fixed with "Dog Palace," leaving only 330 command points spare. If the Japanification Plan was accepted, Mikado will eventually replace him. He does not gain levels, and therefore has no growth rate.

Mikado / 帝
Command Points: 960

Recruitment: Accept the Japanification Plan, and then conquer 14 regions. She will eventually replace Shibagami depending on how many beginning-of-the-turn events obstruct her automatic recruitment event. Alternatively, if the Japanification Plan was refused, she temporarily replaces Shibagami following events related to manipulating the Fugaku monster. Joins with no experience unlike her predecessor.

Skill: "God's Miracle" (神の奇跡) — Increases all damages by 30% against disasters.

Skill: "Interference" (妨害) — Decreases missile damages by 300.

Growth Rate: +4%

Comments: Begins with no experience, but has potential to be offensively better than Shibagami by leveling. And like the latter, her first slot (fixed with "Imperial Palace") leaves her with only 330 command points.

Ugaki Sakura / 宇垣 さくら
Command Points: 360

Recruitment: Available after allying with The Third Reich of Dokutz and The Republic Empire of Italin.

Skill: "Frontline Diplomacy" (前線外交) — Makes a region less likely to be invaded.

Growth Rate: +2%

Comments: First, he does not have a fourth slot. Second, his bonuses will change each time he is defeated in battle, and then remodeled. His first slot will become "HP +20%" upon receiving a prosthetic arm. Then (after losing another arm) his first two slots will become "All Stats +0%." Next, with a repaired head, the previously mentioned slots will respectively become "Laser Damage +20%" and "Missile Damage +20%." Finally, he will end as a big-headed robot with "Cannon Damage +40%," "HP +40%," and "Radar -80%." So he can ultimately be trashed until he gains desirable bonuses—generally, the last two ones.

Yuubari / 夕張
Command Points: None.

Recruitment: 

Recruitment: After Tsunami joins and Chun Empire is conquered, whenever you have 3000 or more resources, an event that costs 3000 will appear at the top. Do it. A few turns after that (3?), AI battleship Yubari will join you.

Skill: 頭脳操艦 "AI Controlled Ship": 80% probability that damage taken from enemies will be reduced by 80%.


 * Initially starts out weak but has 10% growth rate, meaning at level 10 her stats will be doubled. Coupled with her damage reduction skill, that's not too bad.


 * After inviting her to a date, if she's destroyed when invading, she'll be removed from your party.


 * After above event occurs, later on she can be repaired with the help of Dorothy Neumann OR Retia Adolf if you have any of them recruited. Do corresponding events when they appear; to make them appear it's probably neccessary to finish their own respective events first.


 * If you get her to level 10(not sure if there are any other requirements), there is another H event, and following that, her second slot would be taken up by a ship.

Taira Eichi (平良 英知)
Command Points: 450

Recruitment: He will only join you if you accepted Nipponification plan.

Skill: 支援団体 "Support Groups": +20% healing per turn, even if not stationed at a dock

Notes


 * Growth rate +2%
 * Will eventually withdraw. Make sure to not use him and REMOVE ALL HIS BATTLESHIPS if you want to use them, as he takes all ships he's assigned with him when he quits!
 * Soon after quitting he will take over Manilla 2000 in a rebellion against Japan.

Fukuhara Izumi (福原 いずみ)
Command points 390(420)

Recruitment: Joins shortly afterwards once Taira Eichi joins.

Skill: 男殺し "Man slayer", +10% damage for all weapons when attacking male opponents

Notes


 * Growth rate +4%
 * Eventually will withdraw with Taira upon having chosen the World Japanification Project route if you haven't done the first 3 of her events before then.
 * Command points are raised by 30 when you do her H-scene after recapturing Manilla 2000 from Taira Eichi.

Rinfa
Command Points: 300

Recruitment: Defeat her in battle for her recruitment event.

Skill: まっか "Deep Red" (as in communist colors): This is a handicap. Rinfa will only deal 10% damage to the soviets (Do not use her against soviet armies). If all her events are completed, she will lose this handicap.

Notes: Growth rate +2%

Ranfa
Command Points: 300

Recruitment: Conquer Nanking. Her recruitment event, 「反日教育のたまもの」, will appear after you have Hiraga Tsunami who's recruitable on Turn 5.

Skill: None

Notes: Growth rate +2%

Hanitora
Command Points: 150(180)

Recruitment: Choose the event 「北京での出会い」 in Beijing. And then conquer A Baoa Chongqing after photos (of Tougou having sex with her) are spread. Finally, sometime after public-peace is restored in all Chun empire's regions, the event 「日本一有名なスパイ」 will appear; choose it to recruit her.

Skill: 有名人 "Celebrity": Increases security in the region by 2 more "units" than other commanders can. Her initial skil.

Skill: 女殺し2 "Woman Slayer 2": +10% damage when attacking female admirals, -10% damage taken when being attacked by them. (Do her events to obtain)

Skill: 男殺し2 "Man Slayer 2": +10% damage when attacking male admirals, -10% damage taken when being attacked by them. (Do her events to obtain)


 * Hanitora seem to be the worst of any Admirals at the first glance, but fielding her gives you 4 events after a few battles, each event improves one of her ability slots by 40%, meaning in the end at level 10 she actually has positive parameters. Her command points though still leave much to be desired, which limits her 'weapons' of choice drastically.


 * To deploy her in battle while keeping her safe from attacks as much as possible, perhaps 2 submarines is feasible, even if that wastes 30 CP. In any case she's not an excellent commander for useful offensive firepower, perhaps good for support attacks when turtling against a certain nation at borders.


 * She can get only ONE of the two optional batle skills - 女殺し2 (When opponent is a woman +10% to attack power, and -10% damage received) or 男殺し2 (When opponent is a male +10% to attack power, and -10% damage received).
 * Field her and let her return alive -> event 艦隊戦は専門外 -> 2nd slot +40%
 * Field her and let her get shot down -> event もっと成長したいの -> 3rd slot +40%, command point +30
 * Field her and let her return alive again -> event 時には素直に -> 4th slot +40%, skill 男殺しII

Higuchi Gouyoku
Command points: 240

Recruitment: Conquer Nanking, probably need to wipe Higuchi's fleet. After winning, he autojoins (no need to talk).

Skill: 痴安改善 "Unrest Increase":  This is a handicap. No public peace recovery whatsoever where he's stationed. This also nullifies the effects of all peace raising skills such as those possessed by Mugen/Hitomi, Lydia, Hanitora etc. This is the same as Elfhilda's "Dai Abare" skill.


 * This is the admiral who betrays Japan in favor of Chun in the opening cutscene because of being blackmailed with photos of pedophilia with Hanitora.


 * You may choose to fire him in his first event.


 * Don't station him in a region where peace hasn't fully recovered yet. You can station him in a place that has max peace however, he doesn't seem to cause it to go down; he only stalls peace recovery.

Tenten(項 天天)
Command Points: 180 (Not Customizable)

Recruitment: Capture in battle at Beijing using the capture ship.

Skill: "Made in Chun" - Able to attack 2 enemies in one turn?

Stat Growth: 2%

Notes:
 * May be somewhat useful at the start but will become extremely weak past early game due to low scaling and weak ship.
 * Doing her H event will add a sizeable bonus to the skill affecting her first and only ship, prolonging her usefulness.

Kaikai(金 海海)
Command Points: 180 (Not Customizable)

Recruitment: Capture in battle at A Baoa Chongqing using capture ship.

Skill: None

Stat Growth: 2%

Notes:
 * Can be quite an effective tank in the early parts of the game towards mid game due to extremely high hp. Lackluster in every other department though. [Subjective]
 * Doing her H event will add a sizeable bonus to the skill affecting her first and only ship, prolonging her usefulness.

General Info
There are 3 routes to conquering Gamerica. The condition of entering each route is listed here. Admirals in the 'mainland' of Gamerica (after Hawaii) have different conditions depending on the route.
 * 1) "Normal" route: "Blitzkrieg" USJ-Chicago-Washington from Hawai or "backdoor" by conquering the capital Washington from Spain ending the Gamerika-Japan war before the plutocracy is overthrow from the inside.
 * 2) President revolt route:
 * 3) Conquer Arabia or Hawaii before turn 30. Do not conquer London until Hawaii is conquered.
 * 4) Select the event "Wrap gate experiment " (ワープゲート探索実験).
 * 5) Once Hawaii is conquered (if not already) and its peace is restored, select the event "Wrap Gate experiment 2" (ワープゲート探索実験2).
 * 6) Invade Canada from Hawai
 * 7) After conquering USJ, wait until a begining of turn event where the president goes insane (his portrait changes completely).
 * 8) CORE revolt route: Conquer London before invading Hawaii or Invade USJ from Hawaii, wait until a begining of turn event happen about the plutocrats being captured by Core.

Kathy Bradley
Command Points: 240 (270)

Recruitment: Conquer Micronesia, then talk to Kathy twice.

Skill: 乱戦上等 "Dogfight Expert": If HP is less than full, attack increases by 10%.

Skill: 貫徹 "Penetration": Negates enemy's barrier effect by -300.

Stats at level 0:


 * Additional ship and command points will be unlocked if you talk to her enough during the event phase.
 * Growth rate +4%
 * She gains her "penetration" skill after her 3rd event.

Lala Manie
Command Points: 270

Recruitment: Probably need to beat Lala while attacking Manilla 2000, then do the H event in Manilla 2000.

Skill: まぐれ "Fluke": Random chance to increase attack by 10%.

Fleet Slot Effects
 * Growth Rate +4%

Kuchiki Isabella
Command Points: 300

Recruitment: Can be captured during Gamerican invasion after you conquered Micronesia.

ONLY TALK TO HER DURING EVENT AFTER USJ HAS FALLEN.

Skill: "Indomitable" - Damage received -50% if damage was taken that round. (Before Events)

Skill: 教育 "Education" Raises Expierence points by allies in same combat zone by 40%. Must be unlocked through events.


 * Growth Rate +6%

Johnny A. Nixon
Command Points: 330

Recruitment: Take over Rabaul, then do the event 平面っぽい兵士を捕獲 that pops up above character-specific events (might need to win 2 defensive battles where he attacks before the event pops up?). Next turn you get to talk to Johnny and recruit him.

Skill: A: This is a handicap. Gives bad luck; random probability to take roughly TEN TIMES damage from enemy attacks (and thus get KOed, unless it's a very weak attack).

Stats at level 2:

David Kahnhawk
Command Points: 330

Recruitment: Once adjacent to Gatesland, at some point the Gamerican attacking force from Gatesland will have him. Capture him by annihilating his fleet then talk to recruit. Perhaps requires not entering the CORE route (i.e. capture Canada and wait for him to attack from Gatesland).

Skills: 女殺し"Woman Slayer": +10% damage when attacking female commanders


 * Growth rate is +2%, meaning the last 2 slots will have negative effect even at level 10 unless there are events that change this; just don't equip tekkou units to those slots
 * He's the guy Ranfa looks up to early on, who abandons Chun Empire when Nanking is conquered and Ranfa is shot by the Emperor Xiu (Shuu)

Koo Rosche
Command points: 360 (390)

Recruitment:


 * 1) "Normal" route: Cannot recruit
 * 2) President revolt route: Select the new event with No data picture "若草会から来た逃亡者" - Runnaway who came from the Green (young) Grass Association.
 * 3) CORE revolt route: Select the new event with No data picture "若草会から来た逃亡者" - Runnaway who came from the Green (young) Grass Association (a joke about the colour of money and be very young?).

Skills: None


 * Growth rate 6%
 * Clear all the events of the character raise Koo's command points by +30
 * An event between Koo and Tanaka raise Raizou's command points by +30
 * An event allow give 10k resources to Koo for invest with a 100% net profit
 * HP slots (which will grow to positive values with training) make Koo arguably suited for defense rather than offense.

Carol Kiring
Command points: 390 (420)

Recruitment:


 * 1) "Normal" route: Cannot be recruited
 * 2) President revolt route: Wait for the start of turn event where Douglas rescue Carol from prison. The next event phase you can select a new event with Carol picture for recruit her.
 * 3) CORE route: If you invaded USJ, wait until the CORE push you back to Hawai. When you can attack again invade USJ ASAP. If the Carol tortured event occur, then you can no longer recruit her. This event should appear in the 2nd enemy phase from when CORE takes over. In other word, you have 2 attack phase to get USJ (just enough for Hawaii and USJ if you went through London). After conquering USJ the next event phase select the new event with Carol picture for recruit her.

Skill "Large Repair" - HP recovery +40%

Notes
 * Growth +4%


 * Like Retia, Carol can bring Yubari back from the junkyard
 * If you want to clear all the events do NOT start to clear Douglas events before clear Carol
 * Unlock Carol's third and fifth events require both send she to combat three times
 * Clear all the events of the character raise Carol's command points by +30


 * Character required for clear ending 1

Hannah Rock
Command Points: 420 (450) Recruitment: Command Points: 420
 * 1) "Normal" route: Cannot be recruited
 * 2) President revolt route: Wait until the 'one-man system' activates then in vade Washington. Select the event with No data picture "タフガールの復活".
 * 3) CORE route: Require recruiting Koo Rosche first. After invading Chicago X, select the event with No data picture "タフガールの復活"

Admiral Skill: None Notes:

Personality aside, she is a top carrier commander. After clear the character, at level 10 with one Type 99 heavy carrier and two Type 94 carriers deliver a 1560 damage output, only Douglas, Retia and Zhukov are better with carriers.

Dorothy Neumann
Command Points: 390

Skill: None Recruitment: Conquer Canada before USJ, then take over Gamerica. A special event at the top of the list in Event Phase will be available after automated events in Canada, choose it for her.

In CORE route (taking over USJ before Canada), you simply have to beat CORE. Automated events will take place, until Tougou decides to go on a vacation to Canada, and ends up meeting Dorothy and the Canadians. A battle against space monsters will then occur, and victory results in Dorothy, Deganawida and Black Horse joining you. Notes
 * Growth +4%
 * Useful because she has a wide mix of bonus with a high growth rate.

Deganawidah
Command Points: 330

Skill: None Notes
 * Growth +4%
 * Low Command Points but very good bonuses. Makes a good submarine commander but flexible enough to use all ship types.
 * Only need 2 events to get her bonus and H-scene, compared to most other characters.

Blackhorse
Command Points: 330

Skill: None initially. "Soul" (after event) - 5% extra damage for each female in region? (Max 50%?) Notes
 * Growth +6%
 * Can only use 2 ships but can deal very high damage with his skill anyway.
 * Command Points is enough to use 2 carrier airships. If you increase it you can use 2 huge airships.
 * Also only requires 2 events to get both the skill and command points bonus, so little investment is needed. Great "budget" admiral

Spruance (スプルアンス)
Command Points: 270

Recruitment: Capture during battle at Micronesia (Capture ship)

Skill: None

Notes:
 * Growth +2%


 * Clear all the events raise Hannah's command points by +3


 * Growth rate +2%


 * Raymond A. Spruance commanded Task Force 16 during the Battle of Midway, however he had previously been a cruiser commander and was concerned about his experience with aircraft carriers. Hence, his last two slots penalize him for using carriers.

Eagle Douglas (イーグル・ダグラス)
Command Points: 480

Recruitment: President Revolt route, surrender and join after conquer Washington

Skill: Luv+ Attack +10% when deployed in the same battlezone with Carol Kiring

The slot bonus are very high, giving to him a surprising equal or better damage output than Retia or Zhukov despite having less command points. Good candidate for the Love clear bonus.
 * Growth rate +2%
 * Clear all the events with Douglas in the event phase raise the command points by +30
 * Eagle Douglas can only be cleared in Japanization route. Otherwise you cannot get his final 2 events and it is a waste of time to do his events

Katherine
Recruitment: After you succeed in taking over Soviet territories, announce 'Not guilty' during her trial.

She will die one way or another if you enter Ultimate Idol route or attack Moscow before Deukutsch falls.

Command Points: 150

Skill: ともだち "Tomodachi/Friends" : Double her attack when placed with Milja Stat growth: 8% Note: Her first ship cannot be removed.

Mirja
Recruitment: She will join you along with Katerin.

Command Points: 150

Skill: なかよし "Nakayoshi/Friends": Double her attack when placed with Katerin

Lydia Rokossovsky
Recruitment: Capture her during Siberia invasion (probably need to annihilate her fleet) then talk to her.

Command Points: 270

Skill: 治安改善 "Public Peace Boost": Increases the public peace in a region by two units each turn.

Stat Growth: 4%

Default Slot Bonus: Notes:
 * With 3 slots of cannon damage and no fixed slot, she makes a rather decent submarine commander in the front line

Winter General Snow
Command Points: 390

Recruitment: Capture her during Russian Plain invasion then talk to her.

Skill: Doubles her laser damage during cold weather;Cold Immunity; The effect of this skill disappears when stacked with anti-freeze ship.

Lolicov Banra
Command Points: 480

Recruitment: After you take over Russian territory and proved Katerin's innocence, talk to him during event phase.

Skill: None


 * As you can guess, his name's just based on "Lolicon" with the 'n' replaced with a 'v' to make it sound "Russian"

Quattro Ako
Recruitment: Hit the very right imprisonment ship during Raguri invasion. Then talk to him during event phase

Command Point: 390

Skill: 機先 "Vanguard": 10% damage if not damaged yet during that turn


 * Growth Rate +2%
 * 210 of his 390 points are taken by his fixed ship, meaning you're left with 180 points to spend on the 2nd slot, just enough for another battleship.


 * In spite of controlling battleships, his 1st slot gives him tremendous speed, thus making his skill much more useful than, say, Victory Nelson.

Juzan Zhukov
Recruitment: Capture him during Moscow invasion.

Command Points: 510

Skill: None

Mallon Kondratenko
Recruitment: Capture him during Moscow invasion (Probably need to wipe the ENTIRE enemy army without any survivors? Defeating only the monster and Mallon doesn't capture him). He should be with the monster on the right. If you have problems for Invade and capture Kondratenko, it seems that it can be captured on the next star region that have less severe victory conditions.

Command Points: 330

Skill: None

Ryuuko Banra
Recruitment:
 * 1) Take over Raguri
 * 2) There should be an event option where you choose to arrest communists. Click first option.
 * 3) There should be another event option regarding the same situation, click first option again.
 * 4) Take over Moscow
 * 5) If you haven't seen the Akeshi event (during event phase), it will appear as a start of turn event
 * 6) You should see Big Sorge and Ryuuko fighting Akeshi as a start of turn event
 * 7) Talk to her after the incident.

Command Points: 150

Skill: Revolt Suppression: Double damage when fighting rebels

Unagi Banra
Recruitment: After the event introducing her, the next Soviet counterattack will have her (if not then simply wait until a Soviet attack does have her). Defeat her, then talk to her in the event phase.

Command Points: 420 (450)

Skill: 帯電障壁 "Charged Barrier": 50% laser damage reduction


 * Growth Rate +6%
 * Lots of command points but all slots except the first one confer negative effects to all stats. This however improves quickly as she levels up.


 * With some barrier, she can be immune to almost anything laser, save a very few disasters and monsters.

Victory Nelson
Command Points: 450

Recruitment: Can only be recruited if you accepted Nipponization plan. Captured if you take over Arabia. Then talk to him twice in event phase to recruit. Probably requires Femu Beko to be recruited before you can talk to him.

Skill: 機先 "Vanguard" Increases attack by 10% if no damage was taken that round.

Stats at level 0:


 * Growth rate +2%

Mary Britten
Recruitment: You must conquer Arabia first. After that don't attack South Africa immediately, and wait for the following events:

Capture South Africa AFTER she chooses to station there. There are two events for this. In the first one, she mentions going to South Africa. In the second one, everyone sends her off. You can attack South Africa after that (scout first to make sure).

Command Points: 390 (420)

Skill: English Royalty: 90% damage reduction against Aeris troops. This reflects the fact that she doesn't want to fight against her country.


 * Growth: +4%
 * Her first four events, prerequisites for the last two events, are only available before Aeris falls.
 * If Sarah dies when Aeris falls (capture Eliza, then attack London without doing her events), she will leave after some turns.
 * Her fixed slot takes 105 Command Points.

John Lawrence
Recruitment:

Method 1:

1. Attack Suez and capture Eliza

2. There should be a event where Sarah leaves London to save her mother but instead, Eliza persuades Sarah to defect.

3. Recruit Sarah then talk to Lawrence.

Method 2:

He will eventually join you after you conquer London if you acquired Sarah and Eliza via warp gate incident.

Command Points: 420

Skill: White Hand: Attack damage increases depending on opponent's HP. Growth: +2%
 * His fixed slot takes 165 Command Points.

Claude Montgomery
Recruitment: Capture Eliza in Suez. After that he will be stationed in North Africa. Occupy North Africa to capture him. Talk to him twice during the event phase. Probably need to talk to Eliza Britain once before that. Probably not recruitable unless you get Eliza Britain in Suez.

Command Point: 450

Skill: None inherently.

Skill: 妨害 "Interference": Comes from his flagship, -300 damage taken from missile attacks.


 * Growth Rate +2%

Eliza Britain
Recruitment:

Method 1: Recruit Sarah Britain by Method 1 (see below), then do the "やる時にはやる母様" event to recruit her. Using this method, you capture her by conquering Suez but can't recruit her until after conquering London.

Method 2: Same as Sarah Britain's recruitment Method 2 (see below).

Command Points: 480 (510)

Skill: None

Stat Growth: +2%

Sarah Britain
Recruitment:

First Method: 

1. Capture Eliza by taking over Suez within 3 turns after taking over Arabia.

3. Occupy every territories Aeris owns except London.

2. Initiate Eliza's event called 「静かな拒絶」 (it may be okay to trigger this before step 2 too)

4. Initiate important event called 「先代王エリザの申し出」 (won't appear if 「静かな拒絶」 hasn't been triggered)

5. Capture London. Eliza will persuade Sarah to surrender (you have to beat her senseless before that though)

6. Do an event called 「悩める元女王」and she will join you.

Second Method: Warp hell beware

1. After taking over Aribia, wait for 3 turns, or just attack Madagascar. If you attack Madagascar, then Suez, you'll enter First Method.

2. Attack any territory adjacent to Paris.

3. Eliza will tell Sarah about the hidden warp gates. They will then randomly attack two of your territories ANYWHERE on the map (much like rebel events) until Aeris falls.

4. There should be an event where Sarah's Queen Elizabeth ship collides with Togo's Nagato warship at a warp gate.

5. After 1 turn, Sarah and Eliza will join you.

Command Points: 480 (510)

Skill: None Note: Her main 410 Command Point ship has 600 laser damage reduction and cannot be removed.

Clione Al Iman
Recruitment: Immediately upon conquering Arabia, you'll be prompted to pay her debts for her to Pluppet. Pay upto 10,000. Then talk to her during event phase.

Command Points: 420

Skill: None


 * Growth Rate +2%
 * Clearing her events and you will get the money back, along with some *interest* (in whatever way you take it).

Mau Mau
Recruitment: Do not attack her fleet during the Kenya Battle. You will lose the bonus 30,000 resources.

Command Points: 60 (90)

Skill: "Dogfight Expert" Attack is increased by 10% when HP is below 100%.

Stat Growth: 4% Notes:
 * Extremely high stats and growth but practically non-existant command points. Only able to field her own ships or some of the fish ships.

Rasshara
Recruitment: Can only be recruited if you accepted Nipponization plan. Conquer Tiger of Malay within 3 turns after you take over Manila 2000 AFTER Nipponization plan is accepted (capturing Tiger of Malay before the Nipponization event happens will make you to miss her for good). Also can no longer be recruited after conquering Madagascar.

Command Points: 390

Skill: Revolt suppression: Double damage against rebel.

Notes:


 * Growth rate +4%
 * Will leave if you let Tiger of Malay's public peace drop below 3 bars twice (each time will have an event).

Femu Beko
Command Points: 360

Recruitment: Select her recruitment event after occupying Vietnam.

Skill: "Local Downpour" - All attacks in the entire battlezone is reduced by 50%. (Includes Allies and Enemies)

Stat Growth: 4% Notes:
 * Her skill may be an advantage or disadvantage depending on the situation. Carefully consider the situation when fielding her in battle.
 * An admiral that focuses more on defense and attrition rather than brute force. It may be useful to use her against low hp but hard hitting enemies.
 * Better suited for defense than offense when you're outnumbered and outgunned, or when you have harder hitting weapons (enough to beat them even when reduced by 50%!) but slower than the enemy.

Shikoku Governor
Recruitment: When taking over Shikoku, annihilate his(?) fleet. Then talk to him in event phase.

Command Points: 270

Skill: "怪獣博士" Monster Doctor: +50% attack when facing Great Monsters

Stats at level 2:

Saffron Veda
Recruitment: Can be recruited after capturing Indocurry

Command Points: 360 (390)

Skill: Miracle?
 * Growth Rate +4%

She has no skills initially. After doing her events, she will eventually grow up and gain the skill miracle.

Agni Pushan
Recruitment: After capturing Indocurry, do his first event. Then after you've done Clione's up to her 5th event, talk to Agni again to recruit.

Command Points: 300 (330)

Skill: None at the begining
 * Growth Rate +6%
 * Don't try to clear the character until get Zaffron's miracle
 * Clear all the events of Agni unlock the Ass-Attack that rise power by +20% against women

Jakarta(ジャカルタ)
Command Points: 300

Recruitment: Capture during battle at Malay Tiger (Capture Ship)

Skill: Repair - Repairs 20% of maximum health every turn instead of 10%. Notes:
 * Growth rate +2%

Parupuna Karaado (パルプナ・カラード)
Command Points: 0

Recruitment: Skill: 怪獣姫 (Monster Princess) Regenerate 40% HP per turn (can stack with the repair building)
 * 1) If we capture Eliza Britten in Suez, after conquering South Africa talk twice with the ex-South Africa's gobernor
 * 2) If we don't capture Eliza Britten in Suez, she ask Monty to use Parupuna. It seems that if we defeat Parupuna it can be captured and recruited. If we are defeated or retreat without combat she die from the psychic strain of control a space monster to big for her power.


 * Growth rate +6%
 * It seems that the Space Monsters cannot be removed (but I cant' imagine how a shy girl like she can command a "normal " fleet anyway)
 * Do all the events with Parupuna upgrade the monster in the first slot by +20%

Ermi Doenitz
Command Points: 360

Recruitment: Sign the tri-pact with Italin and Deukutsch. 2 turns later she will join.

Skill: No inherent ones.

Skill: "Dive", comes from the submarine fixed at her 1st slot, that makes her fleet to be impossible to target without anti-sub abilities or unless subs are the only fleets left in the zone. Must not have any non-submarine unit in the fleet to make it work.

Stat Growth: 4%


 * Her removable U-boats are weaker than even the initial Japanese submarines, so consider replacing them when the first Japanese subs are researched and you can spare the resources for replacements.
 * Her locked ship is unique in that it is a submarine ship with Laser (only certain fish units has it) and Missile attacks (No other ships has it?) After an event the bonus will be upgraded to "All stats +60%." Unfortunately it is still a rather weak ship overall even at Level 10.
 * Your first submarine character. Unfortunately, due to the lack of bonus on her other slots (not even Tekkou bonus!), she eventually becomes weaker than any other captain with at least 300 Command Points and better bonus/abilities.

Retia Adolf
Command Points: 540 (570)

Recruitment: Accept the tri-pact with Dokutsu and Italin. Do not conquer Moscow, Washington, or any region adjacent to Dokutsu and Italin. Also, finish Ermi Doenitz's two events before Dokutsu falls. When the latter happens, allow her to return to Berlin. After rescuing Retia Adolf, do her two events involving Tanaka Raizou. Then do Ermi Doenitz's event, which unlocks Retia Adolf's recruitment event.

Skill: None


 * Growth Rate +2%
 * Her Command Points exceed Tougou and Yamamoto's. She probably has the highest Command Points after Shibagami and Mikado—who are both restricted by high Command Point demanding fixed ships.
 * Has high Command Points, but no fixed slots. She may be outfitted to suit various situations—such as weather conditions and tough enemy formations. Probably the most versatile commander; her downside is having lackluster slot bonuses and no inherent skills.

Eisen Manstein
Command points: 450 (480)

Recruitment: Some turns after Soviet's counterattack against Dekutsch, will attack as a Soviet's admiral (if you're in war with Soviet, of course). Destroy his fleet to capture. Next talk to him in events phase to recruit him. Retia Adolf must be recruited as an admiral before you do this, also might need to do her first event after recruitment (where she participates in the Japanese Imperial Conference).

Skill: 鉄の城 "Iron Fortress": 30% reduction to damage taken from tekkou


 * Growth rate 2%
 * Has a very rare skill that offers defence even against cannons!

El Rommel
Command points: 420

Recruitment: Avaiable on all routes except Ultimate Idol. Wait until after Dekutsch has fallen (no regions left). Attack North Africa and eliminate the fleet to the extreme left to rescue Rommel, then talk to him to recruit.

Skill: None

Stats at level 0:


 * After clearing all 4 of events, you are able to research a special Rommel battleship. It is one of the two battleships that only costs 135 command points to equip, but otherwise it isn't very good.

Nozomi
Command Points: 0 (Not Customizable)

Recruitment: Occupy Aztec and do her events in the event phase until her h-scene. After a few turns, her recruitment event will appear.

Skill: "Goddess": Recovers 40% of maximum HP every turn instead of 10%.

"Super Barrier X2": Blocks up to 1800 laser damage. Inherited from her ships.

Stat Growth: 4% Notes:
 * Dual super barriers makes her practically immune to any laser attacks save for a few space disasters. Field her against laser heavy armies.
 * Possess high stat modifiers but subpar ships. Easy to maintain though and can be fairly powerful in the right circumstances.

Ælfhild
Command points: 330

Recruitment: A few turns after she's introduced, she'll randomly attack one of your territories (Usually one of the Chun territories). Annihilate the entire enemy force (if there's even one survivor, she won't be captured and attack again later) capture her. If you fail to capture her, she'll attack at a later time again (just like undefeated natural disasters do). After capturing her, talk to her twice to recruit.

Skill: 大あばれ "Massive Rampage": This is a handicap. Peace level of the planet she's stationed at will not recover whatsoever. This will also completely nullify all other peace raising skills such as those possessed by Mugen/Hitomi, Lydia, Hanitora etc.

Stats Growth: 4%


 * Fairly powerful admiral with 3 types of bonuses but with 150 points left to spend on them, utilizing the bonuses from all 3 slots will be difficult.
 * Try not to use her for frontline defense at a newly conquered territory until it has its public peace levels fully recovered.
 * Her skill prevents recovery of peace levels, but doesn't decrease it, meaning it's safe to station her at fully peaceful territories.

Gigamacro
Command Points: 0 (Ships are not equippable)

Recruitment: After getting a territory adjacent to Hawaii, there will be an event where a girl will go missing in Hawaii. Then do the following event: 真空中の女の子らしきもの, and then the subsequent events that appear; all this BEFORE conquering Hawaii. Once Tougou takes in Microlita, do her events until you meet King Gigamacro. Then take over Hawaii, and do Microlita's new event (where Gigamacro will fight a sea monster in his giant form). That will make Gigamacro join you.

Skill: 神の奇跡 "God's Miracle": + 30% attack power vs. natural disasters

Stats at level 10:


 * Gigamacro fights by himself and cannot equip any ships in any slot at all. He also starts at level 10 (max). His command points are therefore zero and his stats cannot be modified (unless there are events which do that?). Above table displays these stats as he has no ship slots.

Mel To Ladin
Command Points: 450

Recruitment: Conquer Turkey once they become hostile (after taking over Suez). Autojoins after that (no need to talk).

Skill: COPY: Copies and obtains the skills of the general stationed in the same star (?)

Stats at level 0:


 * Growth rate + 6%
 * Her country is actually not hostile, the territory is marked as hostile as Turkey is overrun with monsters and the "Forbidden Box" that spawns space monsters. War against Turkey begins when she requests you to destroy the monsters and the box.
 * She seems quite weak at several occasions, but upon achieving higher levels, and considering the skill she copies, she can be the deadliest weapon of all. Her stats will be a small increase at high levels, and if she copies Tongou's "Supreme Art of War", or Katherine or Mirja's friends ability, the boost would be very high. However, the copy is luck-based, so it is highly unreliable.
 * One way of controlling her COPY ability is to station her with an admiral until she copies the skill and then isolating her in a single star. Her skill will be locked in and won't revert back to COPY until you station her with someone else. (On my test, the skill lasted for 10+ turns without changing back)

Visuberu
Command Points: 270 (300)

Recruitment: Talk to Purropetto during event phase. After a few turns, his shop opens in the event phase. Choose his event and pick the first option to recruit her (2nd option is Alps), paying 100 resources. She can also be recruited after buying Purropetto's 10,000 resource ship for 10 resources.

Skill: None

Stats Growth: 2%


 * WILL LEAVE AFTER FIELDING HER 10 TIMES IN BATTLE. TO PREVENT THIS, MAKE SURE YOU COMPLETE ALL HER EVENTS BEFORE SHE LEAVES.
 * Starts out with extremely powerful laser slots making her ideal with high-attack laser ships (such as the laser battleships).
 * Completing her events raises command points by 30

Alps
Command points: 270 (300)

Recruitment: Talk to Purropetto during event phase. After a few turns, his shop opens in the event phase. Choose his event and pick the second option to recruit her (1st option is Visuberu), paying 100 resources. She can also be recruited after buying Purropetto's 10,000 resource ship for 10 resources..

Skill: None.

Stats Growth: 2%


 * WILL LEAVE AFTER FIELDING HER 10 TIMES IN BATTLE. TO PREVENT THIS, MAKE SURE YOU COMPLETE ALL HER EVENTS BEFORE SHE LEAVES.
 * You seem to need to let her get destroyed a few times in order to get her final event, which makes it harder to clear her.
 * The Missile version of Visuberu, but her bonus spread is honestly worse. Maybe she is useful if you need some extra power trying to take down Rabaul, but you should probably get Visuberu instead.

Coyote Mararu
Command points: 300

Recruitment: Joins after you defeat the Mongols (Rance's faction). After that, talk to her once to recruit.

Skill: 爆走 "Blaster" Allows for 2 movements between star regions instead of 1.

Stats Growth: 4%


 * Very similar to Tanaka Raizou, she is also a Tekkou focused character with Blaster.
 * Unfortunately, due to her first locked slot, she is unable to be used as a submarine commander.
 * One of her events increases Raizou's command points.
 * Due to her high growth rate, having all 4 of her ships be Tekkou is generally overkill. You may wish to use the 2nd slot (which is Radar bonus) for something else, like a Barrier ship.

Charlotte Partheney
Command Points: 150 (210)

Recruitment: Conquer Arabia, then Suez (ie obtainable only through Doketsu route). After some turns, only if Dokutsu still controls Paris, a scene happens about a revolt in Madagascar. Conquer Madagascar; she will be recruitable in the event phase.

Skill: ビルメ　- Damage +1% for every 10 HP above the target enemy. Up to 100%.


 * Stats Growth: 6%
 * After her 2nd event, put her in battle and she gains 30 Command Points and the ビルメ Skill.
 * Doing her 4th and 5th events raise her Command Points by 30 each.

Clear Game Bonus Admirals
史羅 〆 (史羅 〆)

Recruitment: Get True Ending 1, then choose 大帝国広報担当 in the event phrase

Command points: 300

Skill: 岩砕木 - Decreases damage from cannons by 30%

Notes
 * Growth rate +4%
 * They are the maids that serve the Empress.
 * Kind of useless. 300 command points is lower than Custom Admirals, all Radar bonus is redundant and her special ability isn't great without anything else to back her up.

Astro Panda
Command Points: 300

Recruitment: Get True Ending 2, then pick 意外と目は怖い at event phrase.

Skill: 前線外交 "Frontline Diplomacy" - Same as Ugaki Sakura.


 * Growth rate +2%
 * Very good on Japanization routes because you can only get 1 Frontline Diplomacy character there. Even on non-Japanization, it is still a powerful ability
 * Slot bonuses are a little hard to use due to his low command points. He probably doesn't have enough power to break through most planet defense forces but putting 1 battleship/2 cruisers and 2 barrier ships and he can do good at defense with his skill.

Astro Cat
Command Points: 480

Recruitment: Get Ending 3 (The Best Gift), then pick 空中三千回転 at event phrase.

Skill: None


 * Growth rate +1%
 * Extremely high Command Points (only certain characters like Adolf are higher) which means it has a use even compared to Custom Admirals. However, bonus and growth rate are so low they might as well be non-existent. This also means you don't have to worry about levelling him up though, and can just use him when you need him.

Astro Monkey
Command Points: 180

Recruitment: Get Ending 4 (Date with Everyone), then pick クリア特典進化の時 at event phrase.

Skill: None


 * Growth rate +10%
 * Very high growth rate but low command points means it is hard to raise it to that point. Without fishes, the best you can do is a Pocket Battleship or Aircraft in a slot, and a Cannon ship in another slot. 0 cost fish ships are nice on this guy but everyone else wants them too so it's hard to justify giving fishes to him.

Astro Corgi
Command Points: 360

Recruitment: Get Ending 5 (Together with Mikado), then pick もふもふ要員その２ at event phrase.

Skill: None


 * Growth rate +8%
 * The negative bonus aren't as bad as they look, you can just think of them as empty slots as long as you arrange your ships properly. Once you reach level 4 they become bonuses. An okay character, probably better than a lot of early game characters such as Rinfa and Ranfa.

Hapsburg Lady
Command Points: 360

Recruitment: Get Ending 8 (Ultimate Idol), then pick 敵かな味方かな at event phrase.

Skill: 敏腕P - Increases all allies damage in the current battle zone by 10% (stacks with Tougo/Scarlett's skill)


 * Growth rate +2%
 * It's Goebbels with a wig.
 * Good skill (same as Tougo's) but having only 1 slot is a major pain, because it means no slots for barrier ships which means she's easily shot down. You will usually try to put in one of these
 * A battleship, especially barrier ships or the first Super battleship (at exactly 360 command points)
 * A submarine, which will allow her to stay safe from attacks. Don't try this if the enemy can kill subs.
 * She's a decent candidate for the Love clear game bonus, but not the best one.