Thread:TsuchiNoKao/@comment-26544499-20200927173301/@comment-46261745-20201020130926

Completely different subject, but do you know if there's anything in the guides for those post-battle assassins that sometimes show up? I did a ctrl+f on assassin in Walthrough but nothing showed up. Trying to track it down to make a similar mechanic with Kakusui in an addition I'm doing for Iga.

My first guess was that the magic invulnerability was a bug, rather than an intentional feature of Cursed form. I wouldn't be surprised if this is the case...

There's nothing obvious that stands out that might be triggering something like this. Based on your post above, I'm not even sure when this is supposed to happen...?

I did find something odd that might account for this magic invulnerability?

In the Magic formula, we have the damage cap at troop count in troop battles:

"if (◆戦闘タイプ == 0 && aa1 >= gs[ii][iic2].兵数)"

Oddly, this does not have the clause for HP troops, as the physical damage one has:

if (◆戦闘タイプ == 0 && aa1 >= gs[ii][iic2].兵数 && gs[ii][iic2].個人 == 0)

This would appear to limit damage at their 'hidden' troop count. Is it possible this Cursed Mouri doesn't take magic damage is based on Ghost Motonari after being reduced to 1 troop? If I'm reading this correctly, 1 troop would essentially create 1 HP damage, though even this is not invulnerable... Worth testing out, though this would appear to affect % attacks like miko storm as well, so it isn't consistent with the Wiki...

Note that the above calculation shouldn't really affect Cursed Mouri, becuase, as an enemy, Cursed Mouri should have a fair amount of troops. He's given a 10 factor for troops, which is pretty high, similar to Isoroku. This should give him plenty of hidden troops, even though they're not doing anyting...