Thread:ヌヌハラ/@comment-45214281-20200317224533/@comment-44256294-20200319235228

I'm at a bit of a loss here. From my testing, uncommenting a line with ♀ in it (in the aindump -t output) and then rebuilding the ain file results in a file that is bit-for-bit identical to the original ain file. For reference, this is how I tested this:

aindump -t -o out.txt Tsumamigui3.ain ainedit -t out.txt -o out.ain Tsumamigui.ain aindump -d -o src.dain Tsumamigui3.ain aindump -d -o out.dain out.ain diff src.dain out.dain
 * 1) uncomment the line: m[121] = "「こうして、イイ男に会えたからね♀」"
 * 1) the files are identical

So I'm fairly confident it's not an encoding issue on my end.

Could you try just uncommenting a line with ♀ in it, without changing the text, and see if it shows up as ♀ in game? I'm wondering if there's some kind of system in the game that checks the string hash of messages and does a text replacement on them. It sounds far-fetched but that's the only hypothesis I can come up with right now.