Thread:FixSRwiki/@comment-46261745-20201002230402/@comment-46261745-20201008184911

That would be a good note to add, it's true. That 40 and 45 for diviners and mages is only relevant to their attack, not defence

Mikos and Monks actually have an equivalent base value of 20 in the code for their magical attack, while all other classes get 5, so I'm not sure why those aren't in there...? I didn't want to edit that column because I'm honestly not sure what the B's and C's and ?'s mean for the other classes...

Who knows why though, I didn't think monks and mikos had magical attacks... The only thing I can think of is their heals, but those get treated by a complete different function, so it's legacy code from early SR development days maybe?