Evenicle:Game Mechanics

Stats:

 * LV: Level
 * EXP: Experience for the next level
 * HP: Health points
 * Attack: used for physical attacks
 * Magic: used for magical attacks
 * Defense: damage reduction from physical attacks
 * Speed: for turn order
 * Accuracy: hit rate
 * Critical: extra damage chance on attacks (activated the turn before, a sword icon appears on char portrait)
 * Evasion: dodge
 * Multi-hit: change to attack multiple times
 * Shock: stun chance
 * Mag. Resist: damage reduction from magical attacks
 * Endurance: resistance for status effects
 * Exp gain: percent of the base value

formulas welcome