Rance IV:Game mechanics

Time System
New to this Rance game is limited time days. After waking up each day, you have limited number of steps and battles in dungeons before Sill will recommend Rance to head back for the day. The exact number of steps/battles seems to have slight fluctuations. Battles will cost time even if you run away immediately.

Item

 * Check - item's description; check here for equipment stats
 * Use
 * Equipment - used only to equip and unequip; to check current equipment's stats, use Status

Status
Mostly self-explanatory. STR affects how hard your "weapon attack" hits. INT affects spell damage for casters.

Think
You can figure out what you should do next to progress with story here.

Call
System god is responsible for all save/load data, settings, and CGs.

Calling Level God(dess) Willis allows you to level up given sufficient EXP. Characters heal back to full after gaining a level. Note that at higher levels, Rance gains slightly less EXP from the same monster, so being as low-leveled as possible may be helpful. A character may hold only up to 65535 EXP.

At certain levels, some characters will gain access to new abilities (e.g. Rance Attack, Sill's spells, Kanami's Fire Bowl)

In Rance 4, her apprentice, Mikan, will also appear. Occasionally, Mikan will want to perform the ceremony - if you allow her to, she will always screw it up, causing one of the following effects: The order of these effects seems to be predetermined. Regardless, saving before calling Willis is highly recommended.
 * Set Rance's current XP to 0 (most likely)
 * Triple Rance's current XP
 * Increase the power of Rance's current weapon by 3

Rest
Spends around an hour to let all party members heal up. No cost associated other than time.

Monster Aggro
All monsters, even bosses, have the same priority for choosing attack targets.
 * The closest person will always be targeted primarily.
 * If more than one people are closest, the enemies prioritize characters in this order: (list currently WIP)
 * Rance (highest)
 * Rick
 * Leila
 * Sill
 * Merim
 * Julia
 * Kanami
 * Maria
 * Shizuka

Assault
For Rance to assault a gal monster, she must be at or below 1/10 of her max HP. NO EXCEPTIONS.

Battle Settings
You can now set whichever party members you want to act automatically/manually. If set to act automatically, the character will move after the previous party member on party list moves (the same order as the list of party members in Camp > Status). There are 2 types of auto in Rance 4. Full auto makes the character follow the same (crappy) prioritization the enemies use in battles. Special auto allows you to pick what the characters should do and let each of them follow his/her own priority rules. Using this, you can make the some