Thread:FixSRwiki/@comment-46261745-20200802231427/@comment-46261745-20200814220423

I've added notes on Torako and Katsuko and already started actioning. Basically what happens is that if you defeat Uesugi before Houjou, they get recruited to Houjou (and not made into random recruits). They raemain important in this case, until you defeat Houjou and then can both be recruited with a single Recruit event in Saitama, as long as you have Uesugi (similarly to Naoe Ai).

Giving them unique events and porting over an HCG from another Rance game. And giving them and Uesugi a fuurinkazan type buff if they are deployed together in battle.

It's not a huge buff, but together with their added story importance, I think it makes them much more visible and playable characters.

Competition with Uruza sounds good? Uruza doesn't even have competition... I'm thinking the reflection talisman paper thing might be good in addition? Magic is the final recruit from that tree, and an incredibly important character in the lore...

Interesting idea on Aim and chunchun. So it would be like a double assassinate chance, that also disrupts and does some damage and penetrates? Sounds kind of OP, but it's probably not hard to make and would fit her. Also kind of makes her assassinate skills redundant... so maybe that+101 kitties would be a combination that makes sense...

101 kitties would be a bit trickier... I'd have to get a CG and sound effect for the kitties move, but it would be fun. Will look into it if I still have time later.

OR, I could put Aim and chunchun in her skill 4 slot, which wouuld open up a new basic attack, such as sonic shuriken, which I've made a normal attack upgrade...

Different routes that could be pursued here, for now though, just going to stck to a chunchun shuriken 2 for the first version of the patch though. Unless we're set on an idea.

Makes sense about Gekkou... I guess I always found his passve was just never worth using, and it would be a very possible upgrade to make, considering Shinobu is already there.

Lowering Asai-Asakura commanders' NP costs makes sense. I've already done so on Hakkin Dasan, and it's easy enough to do for Yoshikage. Makes sense too... Done.

Tell me your thoughts on the blitz when you have a chance. Dropping items would indeed be easier and perhaps a more fitting reward...