Rance Quest:Playable Characters/Fighters

Fighter (ファイター) Rance8Fighter.png
The backbone of your offensive force, Fighters use melee weapons to assault the enemy and have weapon-based skills. A small number of Fighters might have limited magical skills but for the most part melee attack with weaponry is their forte. Furthermore, Fighters in Rance Quest are quite versatile and with the right weapons can gain ranged attacks so that they can then be placed in both front and rear positions as needed.

Of course, the almighty protagonist of this game, Rance, belongs to this class. Other examples include Kenshin Uesugi and Noir.

Alkanese Rize (アルカネーゼ・ライズ)
How to get: Beat Quest #60: Lion Mind.

For Alkanese, simply continue raising any hammer related skills--mainly Hammer Knowledge and Impulse. Also, don't forget to learn Damage Maximum, and to boost her accuracy in some way. You'll also want a fast stunner in your party setup, where they take action up first to stun the intended target for her to kill. Hammer is powerful, but useless if your miss ratio is high.

She pairs up well with Crane and/or Caloria. As Crane got a unique weapon that can stun monster very often and Caloria got Needle Shower that can stun multiple targets at once.

Berserker - a double-edged skill - may hinder her when training though, so put her in a party with a Guard.

Has better HP growth, and for a hammer specialist, good accuracy. However her undeletable Berserker skill may sometimes be a hindrance for leveling her up. She also can't learn Efficient Action that most Fighters can. Overall, significantly tougher than other run-of-the-mill Fighters, yet not as good as the top tier ones like Rance, Kenshin and Arms.

Level, Stats growth/boost:

* Initial stats

Initial non-unique skills: Unique Skills:

Arms Arc (アームズ・アーク)
Fighter Lv 1/47

How to get: Complete Quest #93: Dragon Slayer. Then do Quest #16: Scouting at the Bar.

Although Arms comes with Spear Knowledge, she performs well with any weapon due to having white skills to triple damage against certain monsters. So pick your preference, and raise her like any other Fighter. If you wish to keep her as a spear user, just make sure to boost her speed in any way possible. And invest in Spear Flurry to make the few turns she gets count. If you want to raise her as a hammer Fighter, then note the bonus damage from Hammer Knowledge won't stack with her white skill against Hannies.

One of the last Fighters you'll obtain, she has passive skills that lets her deal 3x damage to specific, powerful enemies. It may be noted that she can't learn Efficient Action (効率行動) like most other Fighters can so, if possible, make her attacks count (always try to hit a type she'd deal 3x damage against, like hannies). Using her in the right situations can make tough boss battles a walk in the park.

Level, Stats growth/boost:

1 Warrior Talent provides +20 crit rate and increases Physical Attack non-linear, actual differences here

* Initial stats

Initial non-unique skills: Unique Skills:

Bernard Ceramité (バーナード・セラミテ)
How to get: Quest #96: Squidman Courtship. Do not do any of the non-exclamation mark green stars and immediately go straight for the exclamation mark star. He will join at the end of the quest.

His natural resilience (to status effects) is much higher than other characters (base is 80%).. He's a steady character with no weaknesses, but it's also his downfall. There's no particular reason to use him, and especially so because male characters generally don't fare well in the Rance series. Use him if you must, but he's as generic as you can get.

Level, Stats growth/boost:

* Initial stats

Initial non-unique skills: Unique Skills:

Cessna Benville (セスナ・ベンビール)
How to get:

Up to 1.15: Clear any 2 quests with a map after getting Megadeth.

In 1.6/Magnum: Complete Quest #16: Scouting at the Bar after clearing Quest #26: Retrieve Manuscript (and Editor).

Generic Fighter #1, literally. She'll be the first new Fighter you'll acquire. Use her however you want, and decide if you want to use her special skill.

Her optional unique yellow skill, Narcolepsy（居眠り), just makes her an unreliable, run-of-the-mill Fighter.

Although out of character, short swords are a good choice if you can't stand her accuracy. You probably won't use her for long as you will eventually have more than a dozen (mostly better) Fighters to choose from. But you can invest in the Accuracy Boost skill and you will have enough to use both hammers that have negative accuracy and Narcolepsy and make use of free 70 crit rate. Hammer Knowledge at lvl 3 will also provide you with +20 accuracy so it's not that bad of a combination.

She is needed for one of the quests in the Magnum expansion, together with Megadeath and Prima, requiring all three to be at level 35 or higher.

Level, Stats growth/boost:

* Initial stats

Initial non-unique skills: Unique Skills:

Elenoa Ran (エレノア・ラン)
Fighter Lv 15/30

How to get: After getting her scroll from a random dungeon chest, or from the green chest in Quest #122: Malgrid Dungeon 2nd Stratum (The chest is already set in place and not random). After getting the scroll, equip it on a character, then go defeat 6 gal monsters. After that, activate Quest #16: Scouting at The Bar, and she'll join.

Fighter that can also use basic magic, and a spell that has a high chance to stun enemies. Another candidate for the Cuckri, but having a dagger will prevent access to harder hitting melee skills.

Due to her unique skil, Hypnotism, she's nice to have alongside a hammer Fighter. But individually, she's not worth much since mage-swordsmen all fall into the jack-of-all-trades category. If you want her to be effective in both spectrums--physical and magical--then at least raise her as a dagger user since Cuckri (スカートメクリ) adds 320 attack, and 300 magic attack. Another option is Swords with Ultrasword giving 600 attack and 600 Magic attack. But it's strongly not recommended. Just raise her as a pure Fighter who can stun with Hypnotism.

Level, Stats growth/boost:

* Initial stats

1 Magic growth increased by Magic Talent.

Initial non-unique skills: Unique Skills:

Noir (ノワール)
How to get: By getting to a certain green (!) event in Quest #63: Leazish Horror Story.

Noir is a typical Fighter. She may be able to reach Level 50, but she almost goes unnoticed due to the influx of Fighters in the game. Not bad, but by the time you get her your party should already be saturated with capable Fighters. Her highlights are Spider Thread, a skill that debuffs the entire enemy party, and the fact that her attacks set enemy dodge rate to 0. She also has Capture Thread, a skill that has a constant 75% chance of catching galmons regardless of HP.

Sadly she takes additional dmg from magic attacks, additionally learning normal Melee Attacks costs more skill points for her than other characters.

Fixed Equipment:

Orochi scale. It gives nothing and can't be unequiped so basically she doesn't have a 4th equipment slot.

Level, Stats growth/boost:

* Initial stats

Initial non-unique skills: Unique Skills:

Nozomi Okita (沖田 のぞみ)
Fighter Lv 25/59

How to get: After getting her scroll that drops randomly from red chests in any dungeon. Defeat 10 gal monsters.

A decent Fighter, has a personal skill that causes her to start battle with poisoned status. Deploy her with someone like Prima to eliminate the poison on a regular basis. Poison Masks won't nullify her penalty, so don't bother trying. Alternatively, forget about treating her poison on every battle. Instead, rely on auto-regenerative skills or items (like a Hanny Zippo) to counter the effects of poison. Or simply use with a good Guard since poison doesn't reduce HP below 1. Her unique Iai Slash is a weaker but highly accurate version of Train Slash.

Level, Stats growth/boost:

* Initial stats

Initial non-unique skills: Unique Skills:

Rance (ランス)
How to get: Initial character.

Recommended skills : Rance Attack, Damage Maximum, Sword Knowledge.

Build memo : Your starting Fighter with an incredibly strong Rance attack and infinite level cap! Just increase his attack like madness, and do not forget to up the damage limit for him, that will make the most wonderful physical damage dealer that you can use through the last world. Sword is suitable for him, but raise his accuracy a bit for the late/postgame.

Instead of Attack Boost, you may optionally want couple uses of Train Slash if you plan to attain maximum speed bonus for Quest #51. And cumulatively, you'll be doing 300% damage--so it's not a waste afterward.

The best Fighter in the game, more or less. No level cap, 16 uses of Melee Attack 1, a pain bringer ranged AoE special attack, excellent accuracy and attack growth, also good HP growth. He also gains the highest ATK weapon in the game towards the end, making his attack strength a class apart from others.

In Magnum he can absorb items after doing Quest #189: Kouhime's Tea Party, items will be absorbed automatically in missions where you fought 10 times and changed location. He will also gain Morurun % bonus to stats for every character he Moruruned 5 times (up to bonus of 20% for 10 characters).

It is also required for him to be in a party to sometimes have an option to fight group of adventurers instead of regular monsters in red-spiked-ball fight.

Level, Stats growth/boost:

1 Warrior Talent provides +20 crit rate and increases Physical Attack non-linear, actual differences here

* Initial stats

Initial non-unique skills: Unique Skills:

Rick Addison (リック・アディスン)
How to get: Earlier only available during Quest #56: Ninja Exposé.

In latest patch, he's available as permanent character after clearing a long quest in World 2. He starts at level 100 and his unique equipments. (Quest #229: Red Death)

Powerful Fighter whose damage growth is even better than Rance's. His special attack By La Way is similar to Rance Attack but deals only 1.0x dmg instead of 1.5x and is more costy to buy more uses, so his ability to strike down a bunch of weaker enemies might be a little worse than Rance's (at least in world 3). If equiped with By-road he get's a 50% chance to hit 2 times with basic attacks 1-5 (with maxed sword talent he can hit 3 times).

Level, Stats growth/boost:

1 Warrior Talent provides +20 crit rate and increases Physical Attack non-linear, actual differences here

* Initial stats

Initial non-unique skills: Unique Skills:

Rizna Lanfbit (リズナ・ランフビット)
How to get: Must do her event in Quest #135: Hanny Secret Base with the only green star event triggered.

Rizna can use magic, but the real highlight is her physical skill Wild Dance (乱舞, Ranbu), which hits multiple times. Therefore, it's recommended to raise her as you do Kenshin; raise her damage cap to increase the effectiveness of Wild Dance. Also, don't forget enemy magic is ineffective on her. Don't bother teaching her any magic though; she's much better as a pure Fighter. You might want a couple points of her debuff skill Weakener though.

However, she does have downfalls for rivaling Kenshin's damage output in boss battles. Rizna, unfortunately, will always have only one-third of the defense other Fighters have. Also, she doesn't have Warrior's Talent.

Note: Wild Dance (乱舞), requires a weapon similar to her initial weapon the Naginata (spear category) to use. The downfall to this is, that unless you can upgrade the naginata, you are stuck with its attack power. Also, the skill can only be used from the front line. If you can find upgraded armor/accessory which boosts attack or has the Body Boost 5% (身体ブースト５％) or Body Boost 10% (身体ブースト１０％) attribute, give it to Rizna to help boost the damage of Wild Dance.

She also has a couple of white skills to take note of. The first is Pheromone, which raises the attack/magic attack of all men she fights with. There may be only a handful of male party members, but who wouldn't want a buffed up Rance. The other skill is Haniwa Magnet (ハニワ寄せ), which causes hannies to appear more often in monster mobs, due to being drawn to Rizna (may restrict your Sorcerer's effectiveness in battle). Nozomi Okita also has this skill.

Her speciality is that like haniwa, she is completely immune to magic but physically vulnerable (base P.DEF is halved compared to other Fighters). Also comes with some unique combat skills.

Level, Stats growth/boost:

* Initial stats

1 Magic growth increased by Magic Talent.

Initial non-unique skills: Unique Skills:

Sanakia Drelshkaf (サーナキア・ドレルシュカフ)
Complete the 20 poster collection, and do Quest #195: Rance Castle's Otherworldly Visitor.

Jack-of-all-trades; comes with all basic weapon skills learned and basic resistance in fire, ice & electric. Besides allowing skill points for other uses, nothing stands out for her, especially when she joins so late in the game.

Note, you can only obtain her after you have completed the Magnum campaign.

Level, Stats growth/boost:

* Initial stats

Initial non-unique skills: Unique Skills: None

Tilde Sharp (チルディ・シャープ)
How to obtain: Complete Quest #50: The Young Royal Guard.

Tilde has several points to note--her Head Start【抜け駆け】 skill costs only 1 point; she's the third fastest to level-up in the game thanks to her Experience Talent【経験才能】 skill that can boost +25%~50% exp after battle.; she gains extra speed through Quest #51; her initial speed is higher than other Fighters; and Pepsi Swordplay allows her to randomly attack once more. So she's literally a speed god. Anyway, as long as you take advantage of these strengths, Tilde will perform wonderfully with any weapon.

Her resistance mastery skills are also worth noting that, they only require 1 SP each to learn and rank up. This make her very close to becoming immune to magic threats.

As a hammer Fighter, she'll be able to deal a fearsome two-hit combo using hammers, which normally can't combo like swords, daggers, and spears. Her attack and accuracy growth is higher than normal Fighters, so she should perform fine with hammers. Or with a spear, she'll benefit from the cheap cost of learning Head Start, and the extra attack from Pepsi Swordplay.

The drawback from Pepsi Swordplay【ペプシ剣術】,is that it reduces your attack by 20% for a 30% chance to attack 1 additional time.

But her true potential comes through using swords or daggers in higher difficulties, in which stunning is important to survive the onslaught of monsters. The idea is to, depending on your weapon, deliver a 3-or-4 hit combo to increase the chances of stunning powerful enemies. And so, it's more important to enhance accuracy and stun rate in this build.

On another note, Quest #56 is excellent for leveling her early in the game.

More or less the fastest among Fighters. If that's not enough, she can gain a further +11 (!) speed in one of her quests which will make her speed second only to Yuzumi Yuzuhara in the entire game if not the fastest, and has a skill that gives her a chance to land an extra hit for every normal attack at the cost of 20% attack power. Pretty much the goddess of speed.

On the flip side though, faster turns means running out of skills faster in general, and defense-wise she's a wee bit fragile. Still, one of the best Fighters to have around, especially if you want to end fights quickly.

Level, Stats growth/boost:

1 Warrior Talent provides +20 crit rate and increases Physical Attack non-linear, actual differences here

* Initial stats

Initial non-unique skills: Unique Skills:

Tomato Purée (トマト・ピューレ)
How to get: Upon encountering a certain treasure chest in Quest #61: Cheetah Mind.

Tomato is best used as a dedicated monster girl capturer. Therefore pick a high accuracy weapon for her (so you don't miss any capture attempts), and teach her skills appropriate to making captures easier. And, of course, give any treasure related skills to take advantage of her unique skill. Note: Recent patch has limited her with only Spear Knowledge or Hammer Knowledge.

Great item farmer to use in lower level maps with characters who have: Intimidate, Covert Movement, Escape Skills etc.

Has a wonderful passive, Liked by Treasure Chests (宝箱に好かれる), that give you more chests on maps, exact amount unknown but a substantial amount. Also able to acquire yellow skills that increase the items obtained from chests of a specific type: Special items, equipment or accessories. So putting her together with characters with Improve Fortune and Treasure Appraisal would make your farming life easy. It's recommended to equip Special Item Lover as special items do not vary with the level of the map, as they exist in all levels from S-C from any chest, unlike equipment which changes with quest difficulty. Accessory item skill does not work as higher difficulty quests give high stats to accessories(need confirmation). Or better yet get all 3. would require an expanded skill slot as she starts with only 3. One can decide to forgo adding a slot by alternating between items skill and capture but it is such a hassle.

Her Skill Slots (実装スキル数) cost 7 points to increase instead of the usual 6 and her red skills too require an extra skill point.

Her skills make her a specialist in item hunting, and her fully upgraded Capture Knowledge makes her the best choice for capturing monster girls.

Not as proficient in combat as other Fighters, she can only achieve mastery in hammers and spears, and after the initial learning, each upgrade of the masteries costs 4 SP (as opposed to the usual 3 SP).

Level, Stats growth/boost:

* Initial stats

Initial non-unique skills: Unique Skills:

Katsuko Uesugi (上杉 勝子)
 How to get: Complete Quest number #42: KatsuTora Highway Marathon.

Recommended skill : Spear Knowledge or Sword Knowledge

Build memo : The easiest Fighter to level in this game, because of her With Torako skill that grants her double exp until level 50 if Torako is present. Because of her With Kenshin skill, Katsuko will have an attack buff and full HP at the start of battle if Kenshin is present. You may want to give her spears and train her Spear Knowledge, so she can fight from the back line, as Kenshin already has Sword Knowledge and Katsuko doesn't, so Kenshin will generally outdo her with swords.

Or make her learn Train Slash to farm dungeons, her art features a sword, and her event gives you a free sword(lousy one though), so why not?

Level, Stats growth/boost:

* Initial stats

Initial non-unique skills: Unique Skills:

Kenshin Uesugi (上杉 謙信)
How to get: Complete Quest #40: Mount Hakkoda.

Recommended skills : Bishamonten, Winding Wheel Sword + Damage Maximum + lots of high level Melee Attacks, or Train Slash + Full Power Slash + lots of high level Melee Attacks

Build memo : Kenshin is definitely the best sword user in this game. You can use her in two patterns. The first one is to make best use of Winding Wheel Sword by maxing Damage Maximum, this will make her one of the best boss killers. On the other hand, if you want to use her with Katsuko and Torako for regular dungeon exploration, you can give her Train Slash, to kill all the front row monsters, and use the others to pick off the rest. Do not forget to plug in Bishamonten when you fight an important battle, this skill will recover all of Kenshin's HP and buff ATK and DEF for her.

Arguably the best Fighter after Rance himself, and perhaps the first choice to give your new powerful sword to. Awesome attack growth, speed that's second to only Tilde Sharp (among Fighters), pre-upgraded 2-star Sword Knowledge, a unique skill that will fully heal her HP and give her attack/defense buffs, and a sword skill that can hit enemies (or guards that try to protect the target) up to 7 times, making her a phenomenal boss killer.

When put together with her two subordinates Torako and Katsuko, Kenshin can wreak havoc with an attack buff and full HP heal in every battle, making the Uesugi combination one of the deadliest in the game.

Level, Stats growth/boost:

1 Warrior Talent provides +20 crit rate and increases Physical Attack non-linear, actual differences here

* Initial stats

Initial non-unique skills: Unique Skills:

Wichita Skate (ウィチタ・スケート)
How to get: After getting her scroll. This scroll randomly drops in chests in dungeons. Defeat 10 gal monsters.

Found in quest number 40 red chest. Close to the end. Not sure if different people will find scrolls in different quests. The best thing to do is to level up the skill that a Ranger has that allows you to open red chests indefinitely without it exploding. Then explore everywhere in every quest possible for red chests and open all of them.

In terms of skill building, she's in the same boat as Elenoa Ran--Wichita is a magic swordsman; she'll never be as good as pure Fighters or pure Sorcerers. If you want to take advantage of her Flame Slash, consider raising her level to equip her with a Cuckri (スカートメクリ). But she'll do far more damage as a pure Fighter, so you really shouldn't do the former.

Cuckri makes her Flame Slash very strong as it adds both magic and attack together in a 1-1 ratio.

She has a unique white skill Suke-san (スケさん) giving an attack buff to the front row center character.

After her A Day in Cidade event, she gains a skill called Low Blow, giving her a 50% critical strike chance against males.

Nothing much to say... She's a melee Fighter who can also use basic magic. One of the better candidates to give the Cuckri to, a dagger which boosts both physical and magical attack.

Level, Stats growth/boost:

* Initial stats

1 Magic growth increased by Magic Talent.

Initial non-unique skills: Unique Skills:

Yulan Mirage (ユラン・ミラージュ)
How to get: When you engage in a red crystal battle, sometimes there will be a choice to fight human opponents (needs Rance in active party for this choice to appear). Winning this once after Quest #63 will cause her to join.

Yulan has Mirage Sword, which deals 250% damage to bosses, but can only be used once per battle. So it's like an upgraded Full Power Slash with bonus accuracy. According to your preference, give her a sword and a hammer. And then raise her like any other warrior--such as removing her damage cap, or raising her attack. However, her level cap is tremendously low. So you can't teach her very many skills to begin with without cap raising items, but she's much more fun to use than plain characters like Bernard or Katsuko.

After her A Day in Cidade event, she gains Lemon Attack (レモンアタック), giving her a 40% attack-all skill.

Semi-generic with a couple of unique skills that are better-than-ordinary-but-not-really-game-breaking. One hits a boss battle enemy for 2.5x but only works once per battle, the other, a weak mimicry of Rance Attack, hits the entire enemy party for 0.4x damage.

Level, Stats growth/boost:

* Initial stats

Initial non-unique skills: Unique Skills: