Sengoku Rance:Five Star Kill Monkey opening

Starting bonus

 * House unlocks: Takeda House, Mori House, Kill Monkey option = 80 points
 * Special bonuse characters: All = 45 points
 * Item page 1: Book of Attack 2, Book of Defense 2, Book of Speed 2, Rance's Love = 8 points
 * Item page 2: Strange Beetle = 2 points
 * Item page 3: Staff of Charisma = 4 points
 * Item page 4: Guardian Paper, Head Gold Statue, Half Gold Statue, Full Gold Statue, Battlefield Scout, Black Doctor Triple Star, The 5 Rangers, The Takano 7, The 9 Pii = 18 points
 * Misc bonuses: All = 35 points


 * Total points needed: 192

If you have don't have enough points, you can remove items from page 4, or remove any of the Special Bonus Captains except for Elina (エリナ) and 森田愛.

If you have extra points, feel free to get more items, especially from Item page 2.

Turn 1 - Setup

 * For the following captains, reduce their troop size to 1, then fire them (they are here just for you to make money).
 * Initial Oda captains: 乱丸, 前田利家, 明智光秀
 * Special bonus characters: 凰火朱鷺, なつみパパ, ターバン, 黒崎壱哉, 魔窟堂野武彦, 蓮間香苗, 高倉仮名
 * Mori bonus: 毛利元就
 * After you have fired all the people, you should be at exactly 24/24 Cost/Nation-Power.
 * Put Book of Attack 2, Book of Defense 2, Book of Speed 2, and Staff of Charisma on Yamagata Masakage (山県昌景)
 * Put Strange Beetle on Kobayakwa Chinu (小早川ちぬ), Guardian Paper on Shibata Katsuie (柴田勝家), and Dragonfly Slasher on Mori Teru (毛利てる)
 * Put the three Gold Statue items on three random captains, and outfit the other captains with items of your preference (but do NOT use Rance's Love on anybody).


 * 1) Construct prison
 * 2) Talk to Princess Aroma
 * 3) Hunt wild boars

Turn 2

 * 1) Declare war on Hara House
 * 2) Invade area 1 of Ise
 * 3) Invade area 2 of Ise
 * Make sure Hara does not retake their territory

Turn 3

 * 1) Invade area 3 of Ise
 * 2) Invade area 4 of Ise, conquered.  Hara House fallen.
 * 3) Satisfaction Bonus -> Foreign Reinforcement -> Zeth (Rizna)
 * Make sure Ashikaga House demands tribute from you during their phase, reject them so they go hostile

Turn 4

 * 1) Invade area 1 of Kyo
 * 2) Invade area 2 of Kyo
 * 3) Invade area 3 of Kyo, conquered.
 * If Ashikaga House attacks you, don't bother defending.

Turn 5

 * 1) Invade area 1 of Mamushi Oil Field
 * 2) Invade area 2 of Mamushi Oil Field
 * 3) Invade area 3 of Mamushi Oil Field, conquered.  Ashikaga House fallen.
 * If Takeda House attacks you, don't bother defending.

Turn 6

 * 1) Invade area 1 of Shinano
 * 2) Invade area 2 of Shinano
 * 3) Build Foot Soldier academy at Mamushi Oil Field
 * Save
 * If Takeda House tries to reclaim Shinano, reload. If Takeda House attacks Mamushi Oil Field, don't bother defending.

Turn 7

 * 1) Invade area 3 of Shinano
 * 2) Invade area 4 of Shinano, conquered.
 * 3) Kill The Monkey

Turn 8

 * 1) Invade area 1 of Shell
 * 2) Invade area 2 of Shell
 * 3) Invade area 3 of Shell, conquered.  Takeda House fallen.

Turn 9

 * 1) Pick up foreign reinforcement (Rizna)
 * 2) Satisfaction Bonus -> Zeth (Uruza)
 * 3) (see epilogue)

Epilogue
At the end of turn 11, Hojo House will declare war on you. You may choose to quickly fight a house and finish it off within 2 turns, or do some purple events for Satisfaction during turns 10 and 11.