Talk:Rance I:Enemies/@comment-31720212-20200109000651/@comment-31720212-20200113011152

I've given it a look with your lead, and I think I've got the remaining numbers, as well as a few quick corrections. Thanks especially to the Hannies, with their signature attack giving me a unique attack type number to shoot for!

Here's the System 1 order:

3 Digit - HP 3 Digit - Bonus HP 3 Digit - Attack 1 % 3 Digit - Attack 2 % 3 Digit - Defence 3 Digit - Evasion 2 Digit - Attack 1 type 3 Digit - Attack 1 accuracy (seemingly the source of the on-screen HIT stat?) 3 Digit - Attack 1 strength 2 Digit - Attack 2 type 3 Digit - Attack 2 accuracy 3 Digit - Attack 2 strength 2 Digit - Attack 3 type 3 Digit - Attack 3 accuracy 3 Digit - Attack 3 strength 4 Digit - EXP 4 Digit - GOLD

I'm going to update the Game Mechanics page with the various attack types so that we can have them on hand.

On Windows, the numbers are different, and also each variable is 4-digit. Some of the monster names (including in my Rebuilt patch) have void characters at the front of the name, apparently, which doesn't seem to do any in-game harm.

HP Bonus HP Attack 1 % Attack 2 % Attack 1 accuracy Attack 2 accuracy Attack 3 accuracy Attack 1 strength Attack 2 strength Attack 3 strength Attack 1 type Attack 2 type Attack 3 type Evasion Defence EXP GOLD