Rance VI:Playable Characters

Rance / ランス
It's our all-time favourite "hero", Rance! Rance starts with you from the beginning of the game and will generally not leave your party. He has high physical stats (both attack and defence) and has a level cap of level 999, making him one of the best fighter in the game.

Level:10 (999)

Attacks:
 * 攻撃
 * Comments: His normal attack. Physical and melee range.


 * ランスアタック (1 Turn)
 * Comments: Rance attack! Hits one target for more damage than using his normal attack twice, and has good upgrades. Useful against bosses or powerful enemies. Physical and melee range.


 * 鬼畜アタック (2 Turn) (LV 45)
 * Comments: Hits all enemies for major damage. On the other hand, it takes two turns to charge up and everyone should really be dead by then or you'll get interrupted, so it's not very useful.


 * 捕獲 (1 Turn)
 * Comments: Use this attack to capture GalMonsters you fight throughout the game, to get H-scenes and a Friendship upgrade with Onion. Success seems to be dependant on Level and the HP of the GalMonsters. Seems to only be learnable after you get Onion to join. Technically, Rance's version is weaker because he takes 1 turn, but because his level is usually higher and Rance is much tougher in battle, in practice you'll end up using him a lot more.


 * 主人公 (LV 41)
 * Comments: Passive skill. Apparently it grants more EXP if you finish off the last enemy with Rance. A good skill, but nothing game-breaking, he'll probably end up dealing the finishing blow even if you aren't trying for it.


 * 戦術的撤退
 * Comments: Run away from the battle. This is always successful when you can use it, but it doesn't work on boss battles. If you find yourself in dire straits or a bad match-up (such as having no magic-users against a physical resistant enemy), use this instead of trying to slug it out.

Upgrade Priorities: 
 * Note that to upgrade Rance, you'll have to use the Kimchi FR events instead.
 * I recommend getting all of the Rance Attack (ランスアタック) upgrades first
 * The 主人公 upgrade is okay
 * Anything else doesn't really matter. I usually go for SP.

Resistances: Weak to Light.

S Rank Weapon Rance will automatically earn his S Rank weapon Chaos as a natural process of the storyline.

Recommended Items 
 * ドラ猫の鈴 - Increases Rance's already high attack. Can be changed for anything that will help him deal more damage, but this is the general one.
 * 素質のオカリナ - Since Rance has such a high level cap, this item will help him gain more levels, making him more powerful.
 * 無視メガネ - If you want to utilize 鬼畜アタック, you need this or you'll mostly likely be cancelled.

Sill Prain / シィル・プライン
Rance's faithful slave. Will leave you early on, but after she rejoins you will stay with you throughout the game. She's a flexible spellcaster, having a variety of attack spells and also healing magic, which due to the rarity of, she'll probably be healing most of the time. Doesn't have much raw power, but is one of the most useful character in the game.

Level:12 (80)

Attacks:
 * 炎の矢
 * Comments: Basic ranged spell attack, fire element.


 * ヒーリング
 * Comments: Basic healing spell. Heals a decent amount. With the lack of characters who can heal, Sill will probably be doing this a whole lot.


 * 氷の矢
 * Comments: It's Fire Arrow... except replace the word "Fire" with "Ice"


 * 氷雪吹雪 (1 Turn) (FR 19)
 * Comments: A magic attack that hits all enemy for ice element damage. Good spell, but usually outshadowed by other multi-target spells later in the game, plus you need Sill as a healer for the most part.


 * 回復の雨 (1 Turn) (FR 21)
 * Comments: Heals all allies for a decent amount. A very important skill, this is your only counter against enemies who can hit all of your characters. Sill is one of the only two characters in the game that has this.


 * Sレーザー (2/1 Turn) (FR 24)
 * Comments: A powerful ice magic attack on one target. Don't bother using this if you haven't upgraded it, because 2 Turns is just too long for the the damage you get. After you do, it's a good boss killer move.

Upgrade Priorities: 
 * Sill is very well-rounded, so upgrading individual spells might not be the way to go here. I would go for SP to be able to use her more often.
 * Sレーザー is an exception. If you plan to use it at all, upgrade it so that it takes only 1 Turn.
 * Although 回復の雨 only increases 5% per upgrade, it's such a useful spell that it may be worth spending upgrades on it.

Resistances: Weak to Dark.

S Rank Weapon Late in the game, Sill will have a dream about the calculator cube. Enter the dungeon (Rance and Sill only) and complete the puzzle to earn her S Weapon.

Recommended Items 
 * 雷ボール - Increases her magic, fairly obvious
 * 闇のペンダント - Reduces damage from Dark attacks.
 * 無視メガネ - Getting cancelled when you're trying to use 回復の雨 is painful. This helps a bit with that.

Rocky / ロッキー
The first character you'll get in the game (well, minus Sill), Rocky is much more useful than he looks. Don't be fooled by his low level limit, he gets events that raises his level through the game. Rocky has high SP and with careful upgrades, he will be useful throughout the mid and early game. Unfortunately, he does get a little overshadowed by others end-game.

Level:3 (19)

Attacks:
 * 攻撃
 * Comments: Basic physical attack. Rocky actually has a lower accuracy for this attack. If you upgrade it, he'll have an above average accuracy, but it's up to you on whether you want to blow an upgrade this way.


 * 味方ガード
 * Comments: Takes damage in place of another ally, only works on Physical Attacks. Very useful in the early game when teamed up with Prima as her healing takes 1 turn to use. Upgrade it twice and Rocky will practically jump into every single attack... which may not be what you want, be careful!


 * 斧ブーメラン (FR 10)
 * Comments: Attacks the front vertical line of enemies. Doesn't seem that useful at the start due to it's low damage, but when upgraded several times, the damage of this attack really increases. Upgrade and use it to weaken/cancel a column of enemies.


 * 戦術的撤退 (FR 15)
 * Comments: Retreats from the battle. Same as Rance's version.


 * 気合 (FR 17)
 * Comments: Uses up all SP to heal Rocky's HP to full. Useful for boss battles or when you don't need him for the current dungeon anymore. He can't really take advantage of it though due to sub-par stats.


 * 応援 (FR 22)
 * Comments: Increases one ally's defense by 10%. Eh, skip it.

Upgrade Priorities: 
 * If you can't decide what to upgrade, go for increased damage for 斧ブーメラン.
 * You may wish to upgrade 味方ガード. Do not upgrade it more than twice as at 2 upgrades Rocky already activates it often. In fact, you may wish to only upgrade it once.
 * You may also wish to upgrade the accuracy of 攻撃 once.

Resistances: Weak to Fire.

S Rank Weapon When you reach "廃棄迷宮", there is a "maze" where you have to choose two directions to move in. Choose Right/Right to receive Rocky's weapon.

Recommended Items 
 * うさ仮面うさ/ガラスの芸術 - Both of these items increase Rocky's defense, if you were using him as a defensive character.
 * 炎のペンダント - Reduces damage from Fire attacks.

Bernard / バーナード
Just horrible. First off, he's a male, so no H to increase his level cap. To increase his level cap uses up items that can be used for something better and AFAIK there are no FR raising events for him. Will probably be the first person to get dumped once you need party space.

Level:12 (25)

Attacks:
 * 攻撃
 * Comments: Basic physical attack.


 * 連続攻撃 (1 Turn)
 * Comments: Takes up 1 turn to hit 2 times at about 120% normal damage per hit. If you use an upgrade bonus on it, it seems to hit 3 times at a slightly lower accuracy (although the animation remains the same).

Upgrade Priorities: 
 * 連続攻撃 is probably the first priority upgrade if you want to use him for some reason
 * I can't really tell you what to upgrade, he doesn't exactly have much to choose from...

Resistances: Weak to Ice.

S Rank Weapon NA?

Recommended Items 
 * 氷のペンダント - Reduces damage from Ice attacks. There's probably a lot of those lying around so you don't feel like you're blowing a useful item.

Prima / プリマ
Before you retrieve Sill, the only character that can heal. Actually since there's only about 3 characters in the game that can, this makes her pretty special, but unlike the other healers she's the only one that can't heal multiple people. She only has FR events up to 12 FR and max out at 25 total FR, so you may wish to use at least 3 presents on her.

Level:4 (22)

Attacks:
 * 攻撃
 * Comments: Basic physical attack. If you're using this as Prima, you're doing something wrong, since you need to protect her by putting her in the back.


 * 簡易治療 (1/0 Turn)
 * Comments: Heals HP based on her Max HP, for some reason. Since it takes 1 turn at the start, make sure you upgrade it ASAP or she'll lose effectiveness.


 * 手加減攻撃
 * Comments: Physical attack that deals 50% damage and won't kill the enemy. Well, sometimes it will kill if the enemy is paralyzed. Only good for capturing GalMonsters.

Upgrade Priorities: 
 * 簡易治療 is the only thing you should upgrade, first reduce its turns and then start upgrading the percentage it heals.

Resistances: Weak to Ice.

S Rank Weapon NA?

Recommended Items 
 * 氷のペンダント - Reduces damage from Ice attacks.
 * Any item that increases her defense really. Note that increasing her magic doesn't help since her healing is based on her Max HP.

Sesuna / セスナ
There's only one reason to use her, she kills bosses quite well up to the mid-game, but her lack of defense whatsoever means she won't last long under fire, especially against magic attacks as Rocky and Patton don't guard against it.

Level:1 (18)

Attacks:
 * 攻撃
 * Comments: Basic physical attack.


 * 渾身の一撃
 * Comments: Deals about 3 or 4 times damage, but only has a 50% chance of hitting. Very good boss killer if you can it to hit constantly, such as equipping her with accuracy increasing items or paralyzing the opponent, which means that attacks will always hit them.


 * 状態解除
 * Comments: Seems like it cures the paralyzed state. Also seems to cancel charging attacks, the obvious use is to cancel someone in the back row, but if Patton is about to kill himself because you accidentally made him use his special, you can cancel it.

Upgrade Priorities: 
 * 渾身の一撃 all the way, especially since it increases by 30% per upgrade.

Resistances: Weak to Light.

S Rank Weapon NA?

Recommended Items 
 * ドラ猫の鈴 - Increases Attack.
 * もじゃ人形 - Increases Accuracy, two of them will bring up 渾身の一撃 to around a 90% hit rate.

MegaDeath / メガデス
Yeah... odd name. She's the first ranged attacker you get but on the other hand her stats are pretty low and her abilities are shallow, so you won't find much use out of her.

Level:5 (18)

Attacks:
 * 弓攻撃
 * Comments: Ranged physical attack.


 * 連続弓攻撃 (1 Turn)
 * Comments: Takes up 1 turn to hit 2 times at about 120% normal damage per hit. Not that great because it's not upgradeable like Bernard's, although it's ranged.


 * 状態解除
 * Comments: Seems like it cures the paralyzed state. Also seems to cancel charging attacks, the obvious use is to cancel an enemy, but if Patton is about to kill himself because you accidentally made him use his special, you can cancel it.

Upgrade Priorities: 
 * Not much to choose here, upgrade her normal attack, since it raises by 20% each upgrade, which is quite good, then put the rest into SP.

Resistances: Weak to Ice.

S Rank Weapon NA?

Recommended Items 
 * Because she's ranged and thus has a wider control over her targets, any of the items that allow you to hit weak points are good if you don't need them elsewhere.

Tamanegi /
What's the guy from Dai Akuji doing here? I think his name translates to something like "Onion". I think he's the only character who can be recruited multiple ways, but the quickest is to play the training forest area 3 times, he'll appear as a star event. He raises FR by capturing Gal Monsters and is necessary for several scenes, so try to catch as many as you can.

For a ranged unit, he has a pretty high attack power, but his relatively low level cap hurts him a bit since he's a male and he needs to be in front to capture GalMonsters. Overall, I say he's rather average.

Level:7 (30)

Attacks:
 * 攻撃
 * Comments: Ranged physical attack. This can pierce a horizontal row and hit 2 enemies, the front and back, coupled with his decent attack power means he's a good ranged attacker until Maria and Kanami show up.


 * 捕獲
 * Comments: Use this attack to capture GalMonsters you fight throughout the game, to get H-scenes and a Friendship upgrade with Onion. Success seems to be dependent on Level and the HP of the GalMonsters. Onion's version doesn't need to charge, but his level is usually lower.


 * にんにく突き (FR 13)
 * Comments: Like his normal attack, except that it trades some power and accuracy for a chance to paralyze. A good upgrade if you have a spare accuracy raiser since paralysis is generally more useful than damage.

Upgrade Priorities: 
 * He can't upgrade at all, odd.

Resistances: Weak to Light.

S Rank Weapon I guess you have to capture all the Gal Monsters to get it?

Recommended Items 
 * Any of the items that allow you to hit weak points are good if you don't need them elsewhere.
 * もじゃ人形 - Increases Accuracy, you only need one, and only if you're going to use にんにく突き.