Thread:FixSRwiki/@comment-46261745-20200903015444/@comment-26544499-20200912002022

It doesn't need to be linear, I was just using those numbers as a way of showing off how we can avoid complexities like rounding issues. I'm not against big gaps in performance between uses.

Rounding to 1 rather than 0 makes sense to me.

Yeah, come to think of it I think that Commander Charge is really the same skill. I just got confused by how it breaks the usual Cavalry convention of being able to hit the back row.